Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
ffmpeg was compuled with faad now (aac support which keeps
libs gpl2 compatibile).
Updating library dependencies for buildbot rules.
|
|
|
|
|
|
Fixed typo for 64bit blenderplayer which caused undefined symbol gzopen64
|
|
Use BF_NUMJOBS from user cinfigs rather than passing it as
command line argument.
|
|
- use cores+1 threads
- do not clean build directories
- separate build directories for blender and blenderplayer
This should make compilation much faster and buildbot rebuild tag could
happen more often
|
|
Force link to zlib for all platforms/tragets to be sure there'll
be no gzopen64 symbol undefined (it was in some dependend library, so
blenderplayer wasn't working in fedora 13 32bit)
|
|
- Remove packed to buildbot_archive.zip archive file to keep scons install
directory as clean as possible (if i understood correct, this file isn't
actually needed in the future, so we could remove it just after packing rather
than cleaning install directory before packing as it's done for cmake)
- No need in scripts installation for linux slaves when preparing archive
|
|
|
|
happpen before calling scons (hope, binaries wouldn't be overwritten by it)
|
|
- Use the same config as we're using for release builds
- Added stipping (maybe it should be generalized)
- Not software gl packing, bot would be easy to add
Note, that you should have special environment to create
proper linux builts (which would work for everybody)
|
|
mesh_utils.mesh_linked_faces()
|
|
|
|
|
|
|
|
to compile/test/package directly from svn, easier to make changes this way.
|
|
|
|
Maintained in svn to make it easier for others to contribute changes,
actually updating builder.blender.org requires manual update on the
server.
|