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2021-04-20Add support for building on Linux aarch64Patrick Mours
Differential Revision: https://developer.blender.org/D10958
2021-04-09Fix T86928: OSL script compilation failedSybren A. Stüvel
Tell `FindOSL.cmake` where to find the shader header files. These have moved from `${LIBDIR}/osl/shaders` to `${LIBDIR}/osl/share/OSL/shaders` when OSL was upgraded (T85365).
2021-03-17Audaspace: add support for PulseAudio on LinuxJörg Müller
This adds PulseAudio as audio backend on Linux. PulseAudio is the main audio engine used on most, if not all, Linux distributions today. Ref T86590
2021-02-24Cmake/deps: Update OSL to 1.11.10.0Ray Molenkamp
This bumps OSL to 1.11.10.0. OSL Has a new build time dependency: Clang, and more importantly it expects clang and llvm to share a library folder, which it previously for us did not. This patch changes: -OSL Update to 1.11.10.0 -refactor the llvm/clang/clang-tools-extra builds into the llvm build using the llvm-project tarball for building that has all of the subprojects in it. -update ispc/openmp builds since clang no longer its own dependency and they have to depend on the llvm build now. -Update the windows builder to use the 64 bit host tools since it ran out of ram linking clang -Since OSL now needs clang to link successfully a findclang.cmake has been provided for linux/OSX Differential Revision: https://developer.blender.org/D10212 Reviewed By: brecht, sebbas, sybren
2021-02-15macOS: add Embree, OpenImageDenoise and sse2neon libraries for ARMBrecht Van Lommel
This required using a fork of Embree, newer LLVM version, unreleased ISPC version and sse2neon directly from Git. Hopefully over time all the required changes end up in official releases. For now we deviate from other platforms. Based on contributions by Apple and Stefan Werner. Ref D9527, D8237, T78710
2021-02-12OpenColorIO: upgrade to version 2.0.0Brecht Van Lommel
Ref T84819 Build System ============ This is an API breaking new version, and the updated code only builds with OpenColorIO 2.0 and later. Adding backwards compatibility was too complicated. * Tinyxml was replaced with Expat, adding a new dependency. * Yaml-cpp is now built as a dependency on Unix, as was already done on Windows. * Removed currently unused LCMS code. * Pystring remains built as part of OCIO itself, since it has no good build system. * Linux and macOS check for the OpenColorIO verison, and disable it if too old. Ref D10270 Processors and Transforms ========================= CPU processors now need to be created to do CPU processing. These are cached internally, but the cache lookup is not fast enough to execute per pixel or texture sample, so for performance these are now also exposed in the C API. The C API for transforms will no longer be needed afer all changes, so remove it to simplify the API and fallback implementation. Ref D10271 Display Transforms ================== Needs a bit more manual work constructing the transform. LegacyViewingPipeline could also have been used, but isn't really any simpler and since it's legacy we better not rely on it. We moved more logic into the opencolorio module, to simplify the API. There is no need to wrap a dozen functions just to be able to do this in C rather than C++. It's also tightly coupled to the GPU shader logic, and so should be in the same module. Ref D10271 GPU Display Shader ================== To avoid baking exposure and gamma into the GLSL shader and requiring slow recompiles when tweaking, we manually apply them in the shader. This leads to some logic duplicaton between the CPU and GPU display processor, but it seems unavoidable. Caching was also changed. Previously this was done both on the imbuf and opencolorio module levels. Now it's all done in the opencolorio module by simply matching color space names. We no longer use cacheIDs from OpenColorIO since computing them is expensive, and they are unlikely to match now that more is baked into the shader code. Shaders can now use multiple 2D textures, 3D textures and uniforms, rather than a single 3D texture. So allocating and binding those adds some code. Color space conversions for blending with overlays is now hardcoded in the shader. This was using harcoded numbers anyway, if this every becomes a general OpenColorIO transform it can be changed, but for now there is no point to add code complexity. Ref D10273 CIE XYZ ======= We need standard CIE XYZ values for rendering effects like blackbody emission. The relation to the scene linear role is based on OpenColorIO configuration. In OpenColorIO 2.0 configs roles can no longer have the same name as color spaces, which means our XYZ role and colorspace in the configuration give an error. Instead use the new standard aces_interchange role, which relates scene linear to a known scene referred color space. Compatibility with the old XYZ role is preserved, if the configuration file has no conflicting names. Also includes a non-functional change to the configuraton file to use an XYZ-to-ACES matrix instead of REC709-to-ACES, makes debugging a little easier since the matrix is the same one we have in the code now and that is also found easily in the ACES specs. Ref D10274
2021-02-11CMake: update python to 3.9.1Campbell Barton
Default to Python version 3.9. Reviewed By: LazyDodo, sybren, sebbas Ref D10380
2021-02-11Fix finding system Haru library on Debian.Bastien Montagne
Paths and names of system packages-installed libhpdf on Debian (and probably its derived distributions?) are slightly different than what was given to CMake finding script.
2021-02-05Cleanup: cmake indentation, white-spaceCampbell Barton
2021-02-01CMake/Windows/macOS: Add LibharuAnkit Meel
Decision: https://lists.blender.org/pipermail/bf-committers/2020-December/050836.html Adds CMake dependency builder support. Tested on macOS and Windows (Thanks @LazyDodo). Reviewed By: #platform_macos, LazyDodo, sebbas Maniphest Task: T84836 Differential Revision: https://developer.blender.org/D9928
2021-01-29Tests, docs: Use sanitizer options from environment too.Ankit Meel
Don't overwrite environment variables that may contain options like suppression files, symboliser etc. It's similar to rBa181b156399a13fa429159112e30c8005d5e8a59 and rBA589d13408a60cbec34a8bc3cc798c586043743ae . For Blender Add-ons repo, see the equivalent in D9816. Reviewed By: Blendify Differential Revision: https://developer.blender.org/D9815
2021-01-27CMake: Detect Clang-Tidy 11 and 12Sergey Sharybin
2021-01-11Tests: run suites instead of individual test casesSybren A. Stüvel
Group all tests of a test suite into a single test command invocation. This reduces the number of invocations by `ctest` by an order of magnitude. Since rB56aa5b0d8c6b663, `bin/tests/blender_test` was run for every individual test. Having over a 1000 tests made testing slower than necessary. Individual tests can still be run if desired by invocation of `bin/tests/blender_test --gtest_filter=suitename.testname`. NOTE: For this commit to have an immediate effect, it may be necessary to remove the `tests` and `Testing` directories and some CMake files from your build directory and rebuild. Run `ctest -N` to see the list of tests; there should be less than 200. Reviewed By: sergey, LazyDodo, sebbas Maniphest Tasks: T83222 Differential Revision: https://developer.blender.org/D9649
2020-12-02Deps: Additional changes for PugiXML on macOSSebastián Barschkis
This commit expands the Windows-specific code in rBdca9aa0053f7 and Linux-specific code in rB33b7d53df08a. It also fixes a capitalization issue in FindPugiXML.cmake
2020-11-26Cleanup: clearer marking of what was changed in GTestAddTests.cmakeSybren A. Stüvel
Replace `Blender` with `BLENDER` so that it's more clearly a marker, and not just the name. No functional changes.
2020-11-10Windows: Fix build issue with VCPKGRay Molenkamp
For blender we disable VCPKG to prevent it from picking up the wrong libraries from VCPKG rather than our lib folder some of the cycles tests needed this to link correctly. reported by @alef on chat
2020-11-06Clang-Tidy: error out when executable not foundSybren A. Stüvel
Stop with an error when the Clang-Tidy executable cannot be found. Without this check, CMake will happily report "Found Clang-Tidy" but with the fallback version (0, 0, 0), when `CLANG_TIDY_EXECUTABLE` points to a non-existing executable.
2020-10-05Cycles: Add NanoVDB support for rendering volumesPatrick Mours
NanoVDB is a platform-independent sparse volume data structure that makes it possible to use OpenVDB volumes on the GPU. This patch uses it for volume rendering in Cycles, replacing the previous usage of dense 3D textures. Since it has a big impact on memory usage and performance and changes the OpenVDB branch used for the rest of Blender as well, this is not enabled by default yet, which will happen only after 2.82 was branched off. To enable it, build both dependencies and Blender itself with the "WITH_NANOVDB" CMake option. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8794
2020-10-05Cleanup: remove arguments to ENDIF in CMake filesCampbell Barton
This is an old convention that hasn't been used by Blender or CMake distributed Find* files for a long time.
2020-09-28Cleanup: CMake/FFmpeg: Fix typo in message/commentAnkit Meel
Code added in the last commit {rB2fdbe4d0501114c716fd12bc}.
2020-09-28CMake/Find packages: add FindFFmpeg.cmake module.Ankit Meel
The behaviour is a bit different from other find modules: `FFMPEG_FIND_COMPONENTS` should contain the list of required libraries before calling `find_package(FFmpeg)`. If not set, a default set of most common libraries is searched for: `avcodec avdevice avfilter avformat avutil` http://ffmpeg.org/download.html Ref D8855 Reviewed By: brecht Differential Revision: https://developer.blender.org/D8918
2020-09-18Fix T78793, T79707: Cycles crash on macOS with older CPUsBrecht Van Lommel
Embree static libraries need additional linking flags to avoid SSE and AVX symbols getting mixed up.
2020-09-18CMake/LLVM: Add INCLUDE_DIRS to find package.Ankit Meel
Ref {D8855} Reviewed By: brecht Differential Revision: https://developer.blender.org/D8919
2020-09-17CMake/Potrace: Fix capitalization, silence warning.Ankit Meel
The `find_package()` callers expect the library name as `Potrace`, not `POTRACE`. Reviewed By: LazyDodo Differential Revision: https://developer.blender.org/D8923
2020-09-17CMake: clean up setting of platform specific linker flagsBrecht Van Lommel
Set flags directly on the target, and use common function for all cases. This refactoring helps with the next commit for test executables. Ref D8714
2020-09-15Deps: Add potrace as a new library dependencyRay Molenkamp
For work the GP team plans to land soon (T79877) potrace was taken on as an additional optional dependency. This diff adds building the library to the deps builder and takes care of the integration into the build-system with the `WITH_POTRACE` cmake switch. Differential Revision: https://developer.blender.org/D8662 Reviewed by: brecht, sergey
2020-09-01CMake: Fix linking errors with gmp librarySergey Sharybin
gmpxx library (C++ version of gmp) uses symbols from libgmp, which means the libgmp is to be passed to the linker after libgmpxx.
2020-08-28Merge newboolean branch into master.Howard Trickey
This is for design task T67744, Boolean Redesign. It adds a choice of solver to the Boolean modifier and the Intersect (Boolean) and Intersect (Knife) tools. The 'Fast' choice is the current Bmesh boolean. The new 'Exact' choice is a more advanced algorithm that supports overlapping geometry and uses more robust calculations, but is slower than the Fast choice. The default with this commit is set to 'Exact'. We can decide before the 2.91 release whether or not this is the right choice, but this choice now will get us more testing and feedback on the new code.
2020-08-27Fix: FindEmbree.cmake looking for non existing dynamic libraries and failingSebastian Parborg
It is now possible to build against a shared embree library. Before it was only possible to build against static Embree libraries. Reviewed By: Brecht Differential Revision: http://developer.blender.org/D8702
2020-08-12Merge branch 'blender-v2.90-release'Brecht Van Lommel
2020-08-12CMake: clarify that the modules are licensed BSD 3-ClauseBrecht Van Lommel
Many of these are derived from similar modules in the CMake project, which have this license. Fixes T79715
2020-08-07Cleanup: CMake warnings related to "find package" modulesSebastian Parborg
Fix package name missmatch in a few module files. IE "ALEMBIC" was defined in the file but the find_package commands used "Alembic" Some modules state that they set and use the _LIBRARY variable but the do in fact not do this. Removed these comments from those files.
2020-07-31Deps builder: Add support for building GMPRay Molenkamp
Required for the new boolean code, disabled by default until all platforms have landed the libs and the boolean code actually lands in master. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8384
2020-07-31Fix blender_test runner build on the buildbot on Linux and macOSBrecht Van Lommel
Add our own copy of the gtest discovery scripts from CMake a few reasons: * Use the very latest version which supports PRE_TEST for Windows * Fix usage of [] symbols in file paths that fail with the zsh shell * Disable asan leak checker when discovering tests This means Windows also no longer requires the very latest CMake 3.18.
2020-07-16T73268: Link C/C++ unit tests into single executableSybren A. Stüvel
This commit introduces a new way to build unit tests. It is now possible for each module to generate its own test library. The tests in these libraries are then bundled into a single executable. The test executable can be run with `ctest`. Even though the tests reside in a single executable, they are still exposed as individual tests to `ctest`, and thus can be selected via its `-R` argument. Not yet ported tests still build & run as before. The following rules apply: - Test code should reside in the same directory as the code under test. - Tests that target functionality in `somefile.{c,cc}` should reside in `somefile_test.cc`. - The namespace for tests is the `tests` sub-namespace of the code under test. For example, tests for `blender::bke` should be in `blender::bke:tests`. - The test files should be listed in the module's `CMakeLists.txt` in a `blender_add_test_lib()` call. See the `blenkernel` module for an example. Reviewed By: brecht Differential Revision: https://developer.blender.org/D7649
2020-07-08CMake: Fix spelling of Embree passed to find packageSergey Sharybin
The spelling and capitalization of package name passed to find_package() and find_package_handle_standard_args() needs to match. Silences CMake warning about mismatch. Differential Revision: https://developer.blender.org/D8247
2020-07-03Initial support of clang-tidy toolchainSergey Sharybin
Clang Tidy is a Clang based "linter" tool which goal is to help fixing typical programming errors. It is run as a separate compile step of every file, which slows compilation down but allows to fully analyze the file the same way as compiler does and catch non-trivial bugprone cases. This change includes: - CMake option called `WITH_CLANG_TIDY` which enables Clang Tidy linter tool on all source in the `source/` directory. This option is only available on Linux, as it is currently the easiest platform to get the Clang Tidy toolchain to work. - CMake module which is aimed to find latest available Clang Tidy. - Set of rules which allows to have Blender fully compiled without extra issues. The goal of this change is to provide a base ground so that solving all the warnings can happen later on, as a team effort. It should be possible to use Clang Tidy side-by-side with both GCC and Clang, but there seems to be some tweaks to be done in CMake to make it really work for Blender. For now use Clang toolchain if there are issues with GCC+Clang Tidy. It will be worked on in the nearest future to bring seamless experience for all configurations. Currently there is no official way of getting Clang Tidy on macOS, and on Windows there are some difficulties of hooking up Clang Tidy from LLVM package to the MSVC compiler toolchain. The actual warnings in the code will be addressed as a part of the Code Quality Days, task T78535. Differential Revision: https://developer.blender.org/D7937
2020-06-25Build: upgrade OpenImageDenoise to 1.2.1Ray Molenkamp
This requires ISPC for building OpenImageDenoise, so that is now added as a dependency as well. Blender itself does not need ISPC for building so it is not included as part of the precompiled libraries. Differential Revision: https://developer.blender.org/D7641
2020-06-15Alembic: remove HDF5 support from CMake filesSybren A. Stüvel
This is a follup to 0c384362272. No functional changes to Blender, just the build scripts.
2020-05-12Merge branch 'blender-v2.83-release'Brecht Van Lommel
2020-05-12Fix CMake using different OpenEXR / USD includes and libraries in some casesBrecht Van Lommel
Search for all potential library names in each directory, otherwise e.g. libImath-2_2.a from a system directory will be preferred over libImath.a even if we specified a directory.
2020-04-30Task: Use TBB as Task SchedulerBrecht Van Lommel
This patch enables TBB as the default task scheduler. TBB stands for Threading Building Blocks and is developed by Intel. The library contains several threading patters. This patch maps blenders BLI_task_* function to their counterpart. After this patch we can add more patterns. A promising one is TBB:graph that can be used for depsgraph, draw manager and compositor. Performance changes depends on the actual hardware. It was tested on different hardwares from laptops to workstations and we didn't detected any downgrade of the performance. * Linux Xeon E5-2699 v4 got FPS boost from 12 to 17 using Spring's 04_010_A.anim.blend. * AMD Ryzen Threadripper 2990WX 32-Core Animation playback goes from 9.5-10.5 FPS to 13.0-14.0 FPS on Agent 327 , 10_03_B.anim.blend. Reviewed By: brecht, sergey Differential Revision: https://developer.blender.org/D7475
2020-03-26CMake: Fix spelling for OpenImageDenoise packageSergey Sharybin
The spelling should match exactly between how package is called in find_package and in FIND_PACKAGE_HANDLE_STANDARD_ARGS.
2020-03-04Build System: Add OpenXR-SDK dependency and WITH_XR_OPENXR build optionJulian Eisel
The OpenXR-SDK contains utilities for using the OpenXR standard (https://www.khronos.org/openxr/). Namely C-headers and a so called "loader" to manage runtime linking to OpenXR platforms ("runtimes") installed on the user's system. The WITH_XR_OPENXR build option is disabled by default for now, as there is no code using it yet. On macOS it will remain disabled for now, it's untested and there's no OpenXR runtime in sight for it. Some points on the OpenXR-SDK dependency: * The repository is located at https://github.com/KhronosGroup/OpenXR-SDK (Apache 2). * Notes on updating the dependency: https://wiki.blender.org/wiki/Source/OpenXR_SDK_Dependency * It contains a bunch of generated files, for which the sources are in a separate repository (https://github.com/KhronosGroup/OpenXR-SDK-Source). * We could use that other repo by default, but I'd rather go with the simpler solution and allow people to opt in if they want advanced dev features. * We currently use the OpenXR loader lib from it and the headers. * To use the injected OpenXR API-layers from the SDK (e.g. API validation layers), the SDK needs to be compiled from this other repository. The extra "XR_" prefix in the build option is to avoid mix-ups of OpenXR with OpenEXR. Most of this comes from the 2019 GSoC project, "Core Support of Virtual Reality Headsets through OpenXR" (https://wiki.blender.org/wiki/User:Severin/GSoC-2019/). Differential Revision: https://developer.blender.org/D6188 Reviewed by: Campbell Barton, Sergey Sharybin, Bastien Montagne, Ray Molenkamp
2020-02-26Build: add compatibility between precompiled libraries and new glibcBrecht Van Lommel
On Linux, precompiled libraries may be made with a glibc version that is incompatible with the system libraries that Blender is built on. To solve this we add a few -ffast-math symbols that can be missing. Differential Revision: https://developer.blender.org/D6930
2020-02-17Fix: T73830 OSL not finding stdosl.h on linuxRay Molenkamp
This extends FindOpenShadingLanguage.cmake to also look for the location of stdosl.h and adds the path to the invocation of oslc to deal with the headers being in different locations a little better. Differential Revision: https://developer.blender.org/D6865 Reviewers: brecht
2020-02-10USD: Install USD library via install_deps.shSybren A. Stüvel
This commit adds the download, extract, patch, build, and install of the Universal Scene Description (USD) library to the `install_deps.sh` script. Reviewed By: mont29, LazyDodo Differential Revision: https://developer.blender.org/D6478
2020-02-05CMake: remove non-standard package search pathsCampbell Barton
Reduce the number of possible locations used to find libraries, to simplify troubleshooting. Only keep '*_ROOT_DIR' and the path used by 'install_deps.sh'.
2020-02-04CMake: Attempt to fix tests on buildbotSergey Sharybin
An educated guess to put ensure order of static libraries initialization. A bit weird, since OpenImageDenoise should be depending on TBB, but that is likely being ensured by bf_compositor. Linking succeeded on my Intel machine, and blenloader_test was passing when doing manual test on buildbot.
2020-01-31Fix tests failing on AMD Ryzen, due TBB initialization order issueBrecht Van Lommel
Similar fix as the one we did for the blender executable, see T72015.