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2022-02-11File headers: use SPDX license for CMake filesCampbell Barton
2021-03-23Cleanup/CMake: Fix comment, sort order of options.Ankit Meel
2021-03-17Audaspace: add support for CoreAudio on macOSJörg Müller
This adds CoreAudio as audio backend on macOS. CoreAudio is the standard audio API on macOS. Ref T86590
2021-03-17Audaspace: add support for WASAPI on WindowsJörg Müller
This adds WASAPI as audio backend on Windows. WASAPI is the modern standard audio API on Windows introduced with Windows Vista. Ref T86590
2021-03-17Audaspace: add support for PulseAudio on LinuxJörg Müller
This adds PulseAudio as audio backend on Linux. PulseAudio is the main audio engine used on most, if not all, Linux distributions today. Ref T86590
2020-11-12Fix NanoVDB not being enabled/disabled correctly in CMake profilesPatrick Mours
This caused warnings when e.g. building the lite profile because NanoVDB was not disabled, but OpenVDB was. This Fixes this by setting the "WITH_NANOVDB" flag too.
2020-09-10CMake: various fixes for building Python moduleTyler Alden Gubala
* Don't link against Mesa OpenGL software emulation libraries from the lib folder, they are not intended to be used for building, only install. * Don't use static OpenMP library by default, it's usually not built to work in shared libraries. * Disable jemalloc on all platforms, the reason it fails is not specific to Linux. Differential Revision: https://developer.blender.org/D8827
2020-02-16BPY/Windows: Do not bundle the CRT for a bpy buildRay Molenkamp
- Doesn't work - If it worked, having a different CRT than the rest of the process would not be a good thing.
2020-01-05CMake: enable FFTW for headless & bpy configurationsCampbell Barton
This caused the ocean modifier to be disabled.
2019-10-23CMake: disable OpenMP on macOS bpy_module configCampbell Barton
This gives linking errors on build.
2019-04-17Cleanup: use 2 space indentation for CMakeCampbell Barton
2019-03-16CMake: disable jemalloc when building as a Python moduleCampbell Barton
2018-09-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-09-19Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3700
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
2016-08-06Basic Alembic supportKévin Dietrich
All in all, this patch adds an Alembic importer, an Alembic exporter, and a new CacheFile data block which, for now, wraps around an Alembic archive. This data block is made available through a new modifier ("Mesh Sequence Cache") as well as a new constraint ("Transform Cache") to somewhat properly support respectively geometric and transformation data streaming from alembic caches. A more in-depth documentation is to be found on the wiki, as well as a guide to compile alembic: https://wiki.blender.org/index.php/ User:Kevindietrich/AlembicBasicIo. Many thanks to everyone involved in this little project, and huge shout out to "cgstrive" for the thorough testings with Maya, 3ds Max, Houdini and Realflow as well as @fjuhec, @jensverwiebe and @jasperge for the custom builds and compile fixes. Reviewers: sergey, campbellbarton, mont29 Reviewed By: sergey, campbellbarton, mont29 Differential Revision: https://developer.blender.org/D2060
2016-01-23Implementation of OpenVDB as a possible cache format for smokeKévin Dietrich
simulations. This commits implements OpenVDB as an extra cache format in the Point Cache system for smoke simulations. Compilation with the library is turned off by default for now, and shall be enabled when the library is present. A documentation of its doings is available here: http:// wiki.blender.org/index.php/User:Kevindietrich/OpenVDBSmokeExport. A guide to compile OpenVDB can be found here (Linux): http:// wiki.blender.org/index.php?title=Dev:Doc/Building_Blender/Linux/ Dependencies_From_Source#OpenVDB Reviewers: sergey, lukastoenne, brecht, campbellbarton Reviewed By: brecht, campbellbarton Subscribers: galenb, Blendify, robocyte, Lapineige, bliblubli, jtheninja, lukasstockner97, dingto, brecht Differential Revision: https://developer.blender.org/D1721
2013-01-30cmake config files BOOL type was ignored by cmake.Campbell Barton
2011-10-02* Removing libsamplerate from build systemsJoerg Mueller
* Enabling OpenAL for scons win64-vc in default config; Nathan or Sergey: please update the build bot to build with OpenAL!
2011-08-16added cmake configureation presets, so on *nix systems you can do...Campbell Barton
# minal blender with debug info make debug lite # blender with no ui make headless # blender as a python module make bpy