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2017-04-23Merge branch 'master' into blender2.8Bastien Montagne
Conflicts: build_files/cmake/platform/platform_apple.cmake
2017-04-22OSX: satisfy macro to also apply alembic testsJens Verwiebe
2017-03-16set required MacOS version to 10.9Mike Erwin
We could do more to simplify build files, but this is a start.
2016-12-04Fix macOS 10.9 build when using OIIO without FFmpeg.Brecht Van Lommel
2016-12-03CMake: update for macOS 10.9 libs with ffmpeg 3.2.1 and webp support.Brecht Van Lommel
2016-10-09CMake changes for new macOS target 10.9 / libc++ libraries.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D2283
2016-09-14CMake: decouple WITH_CYCLES_OPENSUBDIV from WITH_OPENSUBDIV, and enable on OS X.Brecht Van Lommel
Reviewed By: sergey Differential Revision: https://developer.blender.org/D2227
2016-08-17CMake: Move main platform checks to separate filesSergey Sharybin
Basically title says it all. The goal is to make platform maintenance easier, so you don't have to constantly scroll back and forth looking for if() branches to check which exact platform you're currently working on. Ideally we also would move option defaults to a platform files, but that i'm not sure how to implement in a nice way yet. Reviewers: mont29 Reviewed By: mont29 Differential Revision: https://developer.blender.org/D2148