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2016-01-14CMake: Silence messages about unordered map and shared pointer on second runSergey Sharybin
This variables are being cached anyway and can only be changed on first run, no need to keep reporting them again and again.
2016-01-14CMake: Add additional search path for OpenSubdivSergey Sharybin
This patch will match where install_deps puts OpenSubdiv.
2016-01-14Cycles: Add option to directly link against CUDA librariesSergey Sharybin
The main purpose of such linking is to make Blender compatible with NVidia's debuggers and profilers which are doing some LD_PRELOAD magic to intercept some function calls. Such magic conflicts with our CUDA wrangler magic and causes segmentation faults. The option is disabled by default, so there's no affect on any of artists. In order to make Blender linked directly against CUDA library use the WITH_CUDA_DYNLOAD CMake option (it's marked as advanced).
2016-01-08Remove raskter librarySergey Sharybin
it's no longer used by any of the parts of Blender.
2016-01-04Next step of fix for gtests (but still not working...)Bastien Montagne
2016-01-04Move Libmv from extern/ to intern/Sergey Sharybin
Logically it is intern library since being mainly developed by 1.5 blender guys.
2016-01-04Re-organize structure of GLog/GFlags CMake librariesSergey Sharybin
The idea is to split them into two separate targets and have dedicated include directories list for each of them in order to avoid some annoying include header modifications in comparison with upstream. Reviewers: campbellbarton, juicyfruit Differential Revision: https://developer.blender.org/D1706
2016-01-04Remove SCons building systemSergey Sharybin
While SCons building system was serving us really good for ages it's no longer having much attention by the developers and started to become quite a difficult task to maintain. What's even worse -- there started to be quite serious divergence between SCons and CMake which was only accumulating over the releases now. The fact that none of the active developers are really using SCons and that our main studio is also using CMake spotting bugs in the SCons builds became quite a difficult task and we aren't always spotting them in time. Meanwhile CMake became really mature building system which is available on every platform we support and arguably it's also easier and more robust to use. This commit includes: - Removal of actual SCons building system - Removal of SCons git submodule - Removal of documentation which is stored in the sources and covers SCons - Tweaks to the buildbot master to stop using SCons submodule (this change requires deploying to the server) - Tweaks to the install dependencies script to skip installing or mentioning SCons building system - Tweaks to various helper scripts to avoid mention of SCons folders/files as well Reviewers: mont29, dingto, dfelinto, lukastoenne, lukasstockner97, brecht, Severin, merwin, aligorith, psy-fi, campbellbarton, juicyfruit Reviewed By: campbellbarton, juicyfruit Differential Revision: https://developer.blender.org/D1680
2015-12-27Fix for error w/ QtCreator project builderCampbell Barton
cmake_qtcreator_project.py now takes a '--build-dir' argument. Since introduction of argparse, accessing last argv from project_info is no longer working. Now require a call to project_info.init before use.
2015-12-26CMake: Disable some features when using MinGW and full cmake configSergey Sharybin
2015-12-26Support custom project namesJulian Eisel
2015-12-10Eigen: fold remaining OpenNL code into intern/eigen.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D1662
2015-12-10Eigen: move C API into intern/eigen.Brecht Van Lommel
2015-12-02Buildbot: Initial work to move linux build environment to CMakeSergey Sharybin
This is so called "seems to work in dry tests" commit which is aimed to switch linux release environment to CMake. Some notes: - There's no special handle of libstdc++, but it wasn't really static for quite some time in SCons configuration and nobody really complained. - It was quite tricky to get OpenMP linked statically with just using some configuration so we went ahead and added a special option to CMake now which is only exist on Linux and advertised as shouldn't be used. - Packing is happening manually in slave_pack.py. This is because we have to add some really special files to the archive (mesa libraries for example) which we can't really handle from CMake/CPack in a nice generic way. Don't think it's bad approach, at least crappynness is localized and it's not _that_ crappy anyway. - Windows buildbot should keep working, but needs doublechecing. It's just a build folder changed, but you never know what it might imply. - Some further tweaks are likely needed to ensure all builders are working. Thanks Campbell for assistance in this patch!
2015-12-02CMake: Enable Cycles OSL for the full blender configurationSergey Sharybin
2015-11-27missed last commitCampbell Barton
2015-11-27CMake/SCons: set Python to 3.5Campbell Barton
2015-11-07Change cpack package name to be "blender" instead of "Blender"Martijn Berger
2015-11-07[Windows] Make installer use the templateMartijn Berger
2015-10-31Fix netbeans project generatorCampbell Barton
Need to escape defines
2015-10-11CMake: Enable WITH_PYTHON_INSTALL for lite buildsCampbell Barton
This is needed to run on OSX and Windows when system python isn't found.
2015-10-10CMake: minor message cleanups.Brecht Van Lommel
2015-09-02CMake: use generator expressionsCampbell Barton
2015-09-02CMake: Fix building w/o FindGitCampbell Barton
2015-08-18Refactor translation code out of blenfontCampbell Barton
- Add blentranslation `BLT_*` module. - moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`). - moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-08-06CMake: AUDASPACE_ROOT_DIR wasn't workingCampbell Barton
2015-08-06Cleanup: style (match other find modules)Campbell Barton
2015-08-05OpenSubdiv: Enable by default on the supported platformsSergey Sharybin
This commit makes sure Linux and Windows buildbots are using OpenSubdiv and also enables OpenSubdiv by default on Windows. OSX is kept disabled still, this is due to OpenGL restrictions which are not solved in any way yet. Linux is defaults to OpenSubdiv disabled because it needs precompiled library. The documentation could be found there: http://wiki.blender.org/index.php/User:Nazg-gul/OpenSubdiv
2015-07-28Audaspace: fixing problems for the merge to master suggested by Campbell and ↵Jörg Müller
Sergey. - rename WITH_EXTERNAL_AUDASPACE to WITH_SYSTEM_AUDASPACE. - rename C/PYAUDASPACE to AUDASPACE_C/PY - simplifying cmake defines and includes. - fixing include paths and enabling WITH_SYSTEM_AUDASPACE for windows. - fixing scons building. - other minor build system fixes.
2015-07-28Audaspace: use standalone library.Jörg Müller
- Added the cmake configuration option WITH_EXTERNAL_AUDASPACE. - Fixes to build without standalone library as well.
2015-07-27CPack: Use hash of the head for the file nameSergey Sharybin
Upstream is not always configured ad might give empty results. Ideally we need to re-use the same code as we use for buildinfo, but it's also a bit of a question which exact hash we want to put to the name by default.
2015-07-24Adjust CMake platform dependant release optionsCampbell Barton
2015-07-20OpenSubdiv: Commit of OpenSubdiv integration into BlenderSergey Sharybin
This commit contains all the remained parts needed for initial integration of OpenSubdiv into Blender's subdivision surface code. Includes both GPU and CPU backends which works in the following way: - When SubSurf modifier is the last in the modifiers stack then GPU pipeline of OpenSubdiv is used, making viewport performance as fast as possible. This also requires graphscard with GLSL 1.5 support. If this requirement is not met, then no GPU pipeline is used at all. - If SubSurf is not a last modifier or if DerivesMesh is being evaluated for rendering then CPU limit evaluation API from OpenSubdiv is used. This only replaces the legacy evaluation code from CCGSubSurf_legacy, but keeps CCG structures exactly the same as they used to be for ages now. This integration is fully covered with ifdef and not enabled by default because there are several TODOs to be solved first: - Face varying data interpolation is not really cleanly implemented for GPU in OpenSubdiv 3.0. It is also not implemented for limit evaluation API. This basically means we'll have really hard time supporting UVs. - Limit evaluation only works with adaptivly subdivided meshes so far, which basically means all the points of CCG are pushed to the limit. This gives different result from old code. - There are some serious optimizations possible on the topology refiner creation, which would speed up initial OpenSubdiv mesh creation. - There are some hardcoded asumptions in the GPU and DerivedMesh areas which could be generalized. That's something where Antony and Campbell can help, making it so the code is structured in a way which is reusable by all planned viewport projects. - There are also some workarounds in the dependency graph to make sure OpenGL buffers are only freed from the main thread. Those who'll be wanting to make experiments with this code should grab dev branch (NOT master) from https://github.com/Nazg-Gul/OpenSubdiv/tree/dev There are some patches applied in there which we're working on on getting into upstream.
2015-07-20OpenSubdiv: Add new OpenSubdiv related filesSergey Sharybin
This includes C-API bindings in intern/opensubdiv and CMAke module which finds the OpenSubdiv library. This filea are not in use so far, making it a separate commit to make actual integration commit more clear.
2015-07-19Fix error when getting the commit time failsCampbell Barton
While this should work, allow the build to succeed if for some reason the command fails.
2015-07-13Add a skeleton of C API for Eigen3.Bastien Montagne
Title says pretty much everything. For now, only thing available is a solver of eigen values/vectors for self-adjoint matrices. We can easily add more when needed. Thanks to Sergey and Campbell for quick review.
2015-07-13Use regex for cmake config parsingCampbell Barton
2015-07-05Correct commentCampbell Barton
2015-06-30CMake: minor editsCampbell Barton
2015-06-29GTests: do not add 'performance' tests to auto-ran tests (with ctest or ↵Bastien Montagne
'make test')...
2015-06-23CMake: quiet warnings in GTestCampbell Barton
2015-06-23CMake: support multiple args to remove_cc_flagCampbell Barton
2015-06-20support ninja for netbeans projectsCampbell Barton
2015-06-18Update netbeans project file generatorCampbell Barton
2015-06-17CMake: use parent scope setting cflags in funcionCampbell Barton
2015-06-17Revert "Correct recent commit replacing macro's /w MSVC"Campbell Barton
This reverts commit 810f8928d65abbce6dddc1e11f6092c22d9a5fcc. Worked by accident with MSVC, real fix next...
2015-06-17Correct recent commit replacing macro's /w MSVCCampbell Barton
2015-06-17CMake: use functions instead of macrosCampbell Barton
Reduces issues with vars leaking into the parent scope.
2015-06-14CMake: minor edits to lite configCampbell Barton
2015-06-10CMake: Fix typo in OIIO moduleSergey Sharybin