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2010-08-05Makefile fix: on PowerPC architecture SSE compile should not happen.Ton Roosendaal
Note for the coder here, is it correct to enable SSE with a general WITH_BF_RAYOPTIMIZATION flag? Just call it WITH_SSE? More clear :)
2010-08-04== Makefiles ==Stefan Gartner
* add support for LCMS (disabled by default, set WITH_LCMS to true to enable it) * fixed typo that prevented TIFF support to be properly enabled * enable ray optimization by default (scons and cmake already did this) * fixed building with libsndfile on darwin (disabled by default) * quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern * gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support
2010-08-03build options to disable image formats WITH_CINEON, WITH_HDR.Campbell Barton
- updated cmake, make & scons. - renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc.
2010-07-13move nan mk files from source/ into build_files/make/Campbell Barton
2010-07-12re-arrange build files so scons "config" dir isnt confused with ↵Campbell Barton
~/.blender/2.52/config