Age | Commit message (Collapse) | Author |
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backend.
This means that if you have WITH_BF_QUICKTIME or WITH_CODEC_QUICKTIME enabled,
it will always use QTKit.
The old backend was only used on 32 bit OS X builds, now 32 and 64 bit builds will
give consistent input/output. On Windows or Linux quicktime isn't being used.
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Crash was happening on windows platforms only and was caused
by some specifics about how CRT works.
Basically, blender and all of the .dll are compiled with /MT
flag, which means blender.exe and all .dll are using separate
environments. This makes it impossible to pass file descriptors
from blender to other dll, because it becomes invalid in the dll.
And this is exactly what was happening: OIIO was trying to open
movie file with all known plugins and one of them was zlib. And
the way OIIO was using zlib API is opening the file using Boost
and passing a file descriptor to zlib. And since zlib was a
dynamic library this lead to general issues using this descriptor
in zlib code.
Solved by linking to zlib statically. This allows to safely pass
file descriptor to zlib API. Alternative would be to compile all
the stuff with /MD flag, but that's much bigger and less robust
way to fix the issue.
Tested on windows using msvc2008, scons plus cmake both 32 and 64
bit versions. Seems to be working fine.
Further tweaks for mingw and msvc2012 could be needed tho.
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ones, nor to iconv, as it’s still uncleare whether we can get rid of it :/
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* Some code and comment cleanup
* Remove cmake equivalent variable comments
* Remove some non used parameters from config files and btools: WITH_BF_FMOD, BF_VERSION.
* Remove some commented non-used variables
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Reverting to openal from creative because own builds doesn't deal with 3D sound.
Hopefully it wouldn't lead to crashes caused by ffmpeg+openal (for resolving which
libraries were updated to openal-soft).
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between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side.
- defines go in CPPFLAGS
- C & C++ flags go in CCFLAGS
- CFLAGS / CXXFLAGS are C OR C++ only.
also commented intended ghost unicode/ascii usage.
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* Enabling OpenAL for scons win64-vc in default config; Nathan or Sergey: please update the build bot to build with OpenAL!
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defined there.
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- Update scons/cmake rules to use new versions of libs/dlls.
- Update rules for buildbot.
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is the most common.
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- fixed bug in paste material, exposed by stricter warnings.
- removed/renamed various shadowed vars.
- removed BGE lamp.colour, only allow lamp.color attribute.
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_LARGEFILE64_SOURCE at linux and win32/mingw platforms
Needed to work properly with large files at 32bit system (display correct size in file browser, i.e.)
This will also fix compilation with zlib 1.2.5
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BOP_DEBUG, which was used inconsistently, and had to add a define for superlu.
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- Reverted own changes made to _stat function BLI_exists
- Use __MINGW32__ instead of FREE_WINDOWS in BLI_exists
- Removed recently added lib dependencies for mingw
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- Use _stat64i32 instead of _stat in BLI_exist
Needed for correct compilation by mingw, no sense for msvc
(_stat is equivalent to _stat64i32 in Visual C++ 2005, and later i suppose)
- Added library msvcr90 for mingw to solve linking error to _stat64i32
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~/.blender/2.52/config
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