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2012-05-29Cycles / CUDA:Thomas Dinges
* Windows department switches to CUDA Toolkit 4.2 :) * Windows Buildbot uses that too now (thanks jesterKing) * Re-enable sm_13 for x86, compiled again with current SVN and the new toolkit. * All official builds for windows now come with sm_13, sm_20, sm_21 and sm_30 for the Kepler cards.
2012-05-13Disable sm_13 CUDA kernel building for now, as the build fails with out of ↵Nathan Letwory
memory.
2012-04-30Windows / Scons:Thomas Dinges
* Disable CUDA kernel compile per default, so people who don't use it can compile file with the default config.
2012-04-12Scons / Windows release build configs:Thomas Dinges
* Enable CUDA per default, only thing the builder has to do for release libs, is to specify BF_CYCLES_CUDA_NVCC.
2012-04-07Scons:Thomas Dinges
* Some code and comment cleanup * Remove cmake equivalent variable comments * Remove some non used parameters from config files and btools: WITH_BF_FMOD, BF_VERSION. * Remove some commented non-used variables
2012-02-17Reverting changes made to build systems when was upgrading OpenAL.Sergey Sharybin
Reverting to openal from creative because own builds doesn't deal with 3D sound. Hopefully it wouldn't lead to crashes caused by ffmpeg+openal (for resolving which libraries were updated to openal-soft).
2012-01-06Bumping up scons+msvc warning level to w1 so that we at least get some warningsJoshua Leung
out of it.
2011-12-31Openexr path change for scons (win)Alexander Kuznetsov
2011-12-27Update build files to use new OpenAL librariesSergey Sharybin
2011-12-19* Changes for static win32 png libs. Thomas Dinges
2011-12-04CUDAThomas Dinges
* Added CUDA Binaries to Windows scons config files, disabled by default. Also the path to nvcc is commented out, best to set this in the user config, as it varies on each system probably.
2011-11-13Scons_buildsystem: add WITH_BF_OCEANSIM = True to all configsJens Verwiebe
2011-11-09Fix ${} var usage. Was missing BF_OIIO and BF_BOOST init.Nathan Letwory
Noticed still missing: OSX file copying (cycles .py files, kernel files, licenses).
2011-11-09Build system fixes:Thomas Dinges
* Fixed Boost libs names after upgrade to 1.47 * Remove old reference to space_sound from cmake.
2011-11-09Add compiles support for Cycles.Nathan Letwory
No CUDA compiling yet, will be added later.
2011-11-03Scons:Thomas Dinges
* Basic support for OpenImageIO and Boost libraries * Path to libraries added for win32/64-vc-config.py, still commented out.
2011-10-21cleanup scons build flags, many duplicates because because of confusion ↵Campbell Barton
between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side. - defines go in CPPFLAGS - C & C++ flags go in CCFLAGS - CFLAGS / CXXFLAGS are C OR C++ only. also commented intended ghost unicode/ascii usage.
2011-10-02Make sure that default settings have OpenMP support by default (also good ↵Nathan Letwory
for buildbots). Note that builders that don't have VS pro version need to manually disable this setting in their respective user-config.py
2011-10-02* Removing libsamplerate from build systemsJoerg Mueller
* Enabling OpenAL for scons win64-vc in default config; Nathan or Sergey: please update the build bot to build with OpenAL!
2011-08-30Enable libsndfile by default on win32 too.Nathan Letwory
2011-08-22FFmpeg library update:Sergey Sharybin
- Update scons/cmake rules to use new versions of libs/dlls. - Update rules for buildbot.
2011-08-03- Move list of FFmpeg DLLs to be installed from SConstructSergey Sharybin
to conficuration variable BF_FFMPEG_DDL. This would allow to use different FFmpeg in buildbot. - Added some 3DMOUSE variables to list of command line options. Now 3dmouse related-settings can be set from command line.
2011-08-023D Mouse support on for windows/msvc by default.Nathan Letwory
2011-07-01own change to cmake files broke MSVC2010 with Debug configuration, reported ↵Campbell Barton
by Alex K
2011-06-28cleanup for cmake msvc build options, reference some libs directly, fix ↵Campbell Barton
conflicting flags /Ob1 and /Zi for debug
2011-06-27remove some unused flags and correct aud example headingCampbell Barton
2011-06-21Set Player building to True by default.Nathan Letwory
2011-06-17Fix [#27666] Python/Windows issue: "import uuid" results in an error popupNathan Letwory
submitted by Gaia Clary Ignore msvc runtime libs while linking. Tested on win64.
2011-06-13Turn off Quicktime support by default. Will be phased out soon.Nathan Letwory
2011-06-06fix from nico_ga on IRC, building on MSVC with jack but not ffmpeg.Campbell Barton
2011-05-16LCMS code removed, was an experiment but never finished.Brecht Van Lommel
2011-04-08Clean up linking flags for win32.Nathan Letwory
2011-03-12builder reports MSVC was setting stack size to 2gig.Campbell Barton
2011-03-12Fix [#25659] crash when unwrapping specific meshNathan Letwory
Reported by Jan Hohoho Running the unwrap causes stack to overflow. Double the size from default 1MB.
2011-03-04Move Windows SCons system to build Blender against the new Python 3.2 libs ↵Nathan Letwory
committed in r35340 and r35341. Platform maintainers and release builders, please update your systems also to Python 3.2.
2011-01-27Commit to cope with API changes in OpenCOLLADA (latest for Windows right now ↵Nathan Letwory
r827).
2010-10-27Change /WX away for now, some odd thing going on between cloned ↵Nathan Letwory
environments. Need to check after release.
2010-10-19Make C4013 throw a warningNathan Letwory
-> 'function' undefined; assuming extern returning int
2010-10-19Disable LCMS by default for scons.Campbell Barton
2010-10-05Enable lcms support on Windows.Nathan Letwory
2010-07-28* for win64 fftw3 support is already enabled by default, doing so also for ↵Nathan Letwory
win32.
2010-07-12re-arrange build files so scons "config" dir isnt confused with ↵Campbell Barton
~/.blender/2.52/config