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2015-06-20SCons: Enable sm_52 CUDA kernel on all platformsSergey Sharybin
2015-06-19SCons: Fix missing file in kernel when building on OSXSergey Sharybin
2015-06-19SCons: Another attempt to fix bundling on OSXSergey Sharybin
2015-06-19SCons: Fix wrong bunding of Cycles kernel on OSX platformSergey Sharybin
2015-05-30python tar.gz changed structure due to python.exe being added. remove /lib/ ↵Martijn Berger
from cmake as lib and bin are both in the tar.gz
2015-05-19SCons: install Python executable when its bundledCampbell Barton
2015-05-12Depsgraph: New dependency graph integration commitSergey Sharybin
This commit integrates the work done so far on the new dependency graph system, where goal was to replace legacy depsgraph with the new one, supporting loads of neat features like: - More granular dependency relation nature, which solves issues with fake cycles in the dependencies. - Move towards all-animatable, by better integration of drivers into the system. - Lay down some basis for upcoming copy-on-write, overrides and so on. The new system is living side-by-side with the previous one and disabled by default, so nothing will become suddenly broken. The way to enable new depsgraph is to pass `--new-depsgraph` command line argument. It's a bit early to consider the system production-ready, there are some TODOs and issues were discovered during the merge period, they'll be addressed ASAP. But it's important to merge, because it's the only way to attract artists to really start testing this system. There are number of assorted documents related on the design of the new system: * http://wiki.blender.org/index.php/User:Aligorith/GSoC2013_Depsgraph#Design_Documents * http://wiki.blender.org/index.php/User:Nazg-gul/DependencyGraph There are also some user-related information online: * http://code.blender.org/2015/02/blender-dependency-graph-branch-for-users/ * http://code.blender.org/2015/03/more-dependency-graph-tricks/ Kudos to everyone who was involved into the project: - Joshua "Aligorith" Leung -- design specification, initial code - Lukas "lukas_t" Toenne -- integrating code into blender, with further fixes - Sergey "Sergey" "Sharybin" -- some mocking around, trying to wrap up the project and so - Bassam "slikdigit" Kurdali -- stressing the new system, reporting all the issues and recording/writing documentation. - Everyone else who i forgot to mention here :)
2015-04-29SCons: Ignore .svn folder when installing site-packagesSergey Sharybin
2015-04-29SCons: Fix wrong flags usage after recent stdc89 changesSergey Sharybin
CCFLAGS are used for both C and C++ compilers and one is better not to pass C-related flags to C++ compiler. C-compiler flags are to be passed via CFLAGS variable.
2015-04-28Use gnu89 for GCCCampbell Barton
GCC5 defaults to gnu11, which we may switch to later but disable for now to prevent accidental use.
2015-04-06OSX: add a license file for libiomp5 ( intel omp ) when compiled withJens Verwiebe
2015-03-20SCons: Attempt to deal with branches without upstream configuredSergey Sharybin
2015-03-13Initial compilation support with C++11 featureset enabledSergey Sharybin
This commit makes some preliminary fixes and tweaks aimed to make blender compilable with C++11 feature set. This includes: - Build system attribute to enable C++11 featureset. It's for sure default OFF, but easy to enable to have a play around with it and make sure all the stuff is compilable before we go C++11 for real. - Changes in Compositor to use non-named cl_int structure fields. This is because __STRICT_ANSI__ is defined by default by GCC and OpenCL does not use named fields in this case. - Changes to TYPE_CHECK() related on lack of typeof() in C++11 This uses decltype() instead with some trickery to make sure returned type is not a reference. - Changes for auto_ptr in Freestyle This actually conditionally switches between auto_ptr and unique_ptr since auto_ptr is deprecated in C++11. Seems to be not strictly needed but still nice to be ready for such an update anyway/ This all based on changes form depsgraph_refactor branch apart from the weird changes which were made in order to support MinGW compilation. Those parts of change would need to be carefully reviewed again after official move to gcc49 in MinGW. Tested on Linux with GCC-4.7 and Clang-3.5, other platforms are not tested and likely needs some more tweaks. Reviewers: campbellbarton, juicyfruit, mont29, lukastoenne, psy-fi, kjym3 Differential Revision: https://developer.blender.org/D1089
2015-03-03Windows: Add stacktrace support when unhandled exception occurs.Antony Riakiotakis
We need to register the exception handler slightly differently here, as well as adding DbgHelp as a library, but according to docs it should be supported in recent Windows editions (Win XP included even). We can try it first and revert if there are issues.
2015-02-19Fix Cycles OpenCL error with scons, util_math_fast.h was missing.øThomas Dinges
2015-02-06Fix for scons + mingw64 warning flags fixJoshua Leung
So, it turns out my changes here the other day were a bit too over-eager: -Wdeclaration-after-statement and -Wstrict-prototypes only applied to C code and not C++ (which that set of flags was getting included for too). However, -Wno-char-subscripts is fine where it is now, so I've left it in place
2015-02-06Some tweaks to support upcoming OSL-1.6Sergey Sharybin
Doesn't mean we're 100% ready for the transition, but need to start somewhere anyway. Changes: - OSL is no longer supporting cpp and requires usage of Boost Wave. So now Wave component of Boost is optionally demanded when looking for the Boost libraries if OSL is enabled. Only did this for Linux, MSVC seems already using Wave. Not sure about OSX. - Because of the same reason OSL should be moved prior Boost for linker. - Whole archive trick makes it so linking fails with duplicated symbols, so removed it for the new OSL. Didn't see issues with this so far. - Added some code to check OSL version on Linux. Would need to move all that to FindOpenShadingLanguage.cmake which we can get from Cycles standalone repository. So in theory no affect on current stup would be made at all. - Added some tweaks to buildbot files. It now seems to be happy with the new OSL libraries, but again, those tweaks are not in action yet. All this was tested on Linux only. Win/OSX might still need some tweaks to support new OSL. P.S. This doesn't mean we're pushing OSL update yet, just making some preliminary tweaks to avoid entropy of PITA when we'll actually want to switch.
2015-02-04Compiler warnings tweak for scons + mingw64Joshua Leung
The warning flags in C_WARN were not actually getting included (most notably, the one disabling the pointless + braindead one about using chars to index into arrays - given that we only use unsigned chars everywhere). Maybe this should get done for the other scons platforms too?
2015-02-02Make MSVC 2013 win32 also use new OpenEXR 2.2Martijn Berger
2015-02-02Bump OpenEXR to 2.2 for windows MSVC 2013Martijn Berger
2015-01-28Update scons build documentationSergey Sharybin
- fix dead blender.org link (build dependencies) - rewrite $BLENDERHOME/{config,tools}/* to $BLENDERHOME/build_files/scons/{config,tools}/* Patch by David Creswick, thanks! Reviewers: jesterking Differential Revision: https://developer.blender.org/D798
2015-01-28Switch windows MSVC builds to OpenAL-softMartijn Berger
2014-12-31Remove executable flag from the build configuration filesSergey Sharybin
They're not intended to be executed directly and seems mode change happened by accident. Setting -x for this files to avoid possible incidents by trying to run this files in shell.
2014-12-10Switch to numpy 1.9 for windows platformSergey Sharybin
2014-12-08Cycles: Fix compilation error with MinGW and logging enabledSergey Sharybin
2014-12-07Input Method Editor (IME) support for text buttonsSeverin
Original patch by @random (D765) with some minor work done by @campbell and me. At this place, I'd like call out a number of people who were involved and deserve a big "Thank you!": * At the first place @randon who developed and submitted the patch * The Blendercn community which helped a lot with testing - espacially * @yuzukyo, @leon_cheung and @kjym3 * @campbellbarton, @mont29 and @sergey for their help and advises during * review * @ton who realized the importance of this early on and asked me for * reviewing We are still not finished, as this is only the first part of the implementaion, but there's more to come!
2014-12-05Fix scons+mingw64 compiling - Ensure WITH_BF_CYCLES_LOGGING is defined and ↵Joshua Leung
turned off
2014-12-04Buildbot: Enable sm_52 for OSXSergey Sharybin
This actually enables it in the darwin scons config, that's how it always used to be configured there.
2014-12-03Cycles: Enable logging by defaultSergey Sharybin
Default configuration already includes libmv and glog, so all the dependencies are met. And logging is nice to have anyway. This wouldn't give any slowdown, because all the logging is silenced unless '--debug-cycles', plus no logging is done from the speed critical code.
2014-12-03Cycles: Support logging when building with SConsSergey Sharybin
Basically, title says ti all, the option is called WITH_BF_CYCLES_LOGGING
2014-12-02Cycles: Enable native sm_52 kernel for Windows.Thomas Dinges
2014-11-19Switch to SDL2 on OSXSergey Sharybin
2014-11-17Support dynamic loading of SDL librariesSergey Sharybin
This is mainly to address old issue when one need to have SDL library installed in order to use our official builds. Some hip distros already installs SDL, but it's not quite the same across all the variety of the distros. We also now switching to SDL-2.0, most of the distros have it in repositories already, so it shouldn't be huge deal to install it if needed. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D878
2014-11-16OSX/buildsystems: unify openmp handling by changing iomp5 id to ↵Jens Verwiebe
@loader_path/../Resources/lib/libiomp5.dylib This makes install_name_tool usage obsolete here and also assures cmake builds can be codesigned. IMPORTANT: update lib (darwin-9.x.universal/openmp)
2014-11-13Windows (MSVC2013) move to SDL2Martijn Berger
2014-10-31SCons: Expose missing command line arguments controlling GLEWSergey Sharybin
2014-10-31Disable GLEW_MX in sconsSergey Sharybin
This was already disabled in CMake and we need to keep build systems in 100% synchronized state. P.S. Would it be a real fix to drop SCons?
2014-10-31Revert "Scons/funstuff: notify when the binaries are compiled"Campbell Barton
This reverts commit cdf53701599ace0b3410cbb75b0313bd969c417c. Please always keep build-systems simple, boring & functional, anyone who liked notification popups can write a simple build script.
2014-10-23Scons/funstuff: notify when the binaries are compiledJens Verwiebe
2014-10-21Linux/scons: fix compile, BF_BOOST_LIB_STATIC string was miising a spaceJens Verwiebe
2014-10-08Ghost Context RefactorJason Wilkins
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-04Cycles: Add support for debug passesSergey Sharybin
Currently only summed number of traversal steps and intersections used by the camera ray intersection pass is implemented, but in the future we will support more debug passes which would help checking what things makes the scene slow. Example of such extra passes could be number of bounces, time spent on the shader tree evaluation and so. Implementation from the Cycles side is pretty much straightforward, could only mention here that it's a build-time option disabled by default. From the blender side it's implemented as a PASS_DEBUG with several subtypes possible. This way we don't need to create an extra DNA pass type for each of the debug passes, saving us a bits. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D813
2014-10-02Libmv: Fix wrong variable use in sconsSergey Sharybin
2014-10-02Libmv: Add an option to disable schur specializations build-timeSergey Sharybin
This way folks with few ram or those who wants to hack into Ceres code might compile Blender much faster.
2014-09-08Attempt to fix compilation error on ubuntu linuxSergey Sharybin
2014-08-27Make SCons's DEBUG/_DEBUG consistent with CMakeSergey Sharybin
Also move this to a generic place in SConstruct instead of having this defines in 6 different configurations. Should not be functional changes, but please verify all the platforms.
2014-08-12Scons / Buildbot: Remove code for Visual Studio 2008.Thomas Dinges
Probably the vc2013 builder can become a more generic name now, but I will double check this with Martijn.
2014-08-02fix check for not llvmMartijn Berger
2014-08-02Collada and llvm both use the same functions and they clash.Martijn Berger
Since we have older llvm for msvc2008 and new one for msvc2013 we need to work around it.
2014-08-02Move to OIIO 1.4 also for windows x86Martijn Berger