Age | Commit message (Collapse) | Author |
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This also updates to a new packaging method where python is runnable
from the library folder rather than having tarballs in the release
folder.
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boost python was not required by any dependency nor was it ever properly supported.
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IDNA 2.8
CHARDET 3.0.4
URLLIB3 1.25.3
CERTIFI 2019.6.16
REQUESTS 2.22.0
NUMPY 1.17.0
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This change removes 32 bit support from the helper make.bat scripts
as we are dropping official 32 bit support, you can still build for
32 bit by configuring your build yourself using cmake and pointing
the LIBDIR cmake variable to your own 32 bit library folder.
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This has faster builds, error checks and tests. The number of cmake options
for this type of thing has grown over the years and it's convenient to be
able to point new developers to a single target.
Previously the combination of all these options did not work correctly, now
all tests should pass.
The easiest way to use this is with the make wrapper, for example:
make full developer debug
Or set it manually with CMake:
cmake -C ../blender/build_files/cmake/config/blender_developer.cmake .
Differential Revision: https://developer.blender.org/D5149
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On machines with pdflatex installed, this is run to build Theora.pdf.
Unfortunately this process breaks, at least on my Ubuntu 18.04 LTS
system. By setting `HAVE_PDFLATEX=no` (or any other value that is not
"yes") this can be avoided. I don't think that it's important to have
this PDF file built anyway, as it's not a dependency of Blender itself.
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When you call make.bat without a target the build folder name would
have a double underscore in it which looked odd.
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T68035 by @luzpaz
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Differential Revision: https://developer.blender.org/D3744
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Accidentally took the C flags as a base.
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JMC [1] enables more productive debugging of C++ code in visual studio
this change enables it on debug builds for builds with visual studio 15.8
or higher.
[1] https://devblogs.microsoft.com/cppblog/announcing-jmc-stepping-in-visual-studio/
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D5296 by @frispete
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It causes some false indication of a failed build on soma platforms
where it times out.
Windows and macOS needs extra work to properly support python paths
and path to the bundle.
This can now happen without poking git every time by doing local
modifications on a builder prior to commit.
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The `scripts` is to be included into the path, not just the
folder where the scripts are.
Also specify path to datafiles.
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gflags emits a few unused variable warnings since the main
CMakeLists.txt raised the warning from w4 down to w3. This
restores it back to w4 in the remove_strict_flags macro.
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Newer OpenSubdiv brings fixes and improvements for non-manifold meshes,
which fixes some crashes we've experienced in the recent past when using
Gregory patches.
Additionally, thing new version of OpenSubdiv brings sparse patches,
which allows to multi-thread topology refinement step.
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This time both full `make deps` and final compilation is tested on
a freshly installed CentOS 7.
The thing is: OpenImageIO is not configured to use an external PugiXML
library, so it was compiling its own.
At the same time the OpenShadingLanguage library was commanded to use
an externally compiled PugiXML. This caused some sort of discrepancy
which lead to Blender-link-time errors. Could be linking error, could
be namespace related, could be ABI related. In any case since we do
have PugiXML in the OpenImageIO already lets just stick to it.
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Now it should work correct with command passed as an individual
elements of a list.
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This is now coming from a common CMake configuration.
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It was originally needed for various migration needs, now CUDA
binaries are always to be built for 64 bit platforms and never
to be built on 32bit platforms.
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The change did break compilation on default Ubuntu install for Stefan
and on default CentOS install for myself.
This reverts commit 64671e53d20c2a30c64b98c747b0e002218c3952.
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Precompiled headers were sharing the PCH file between debug and
release builds which is 'bad'. Adding the configuration to the
path fixes the issue.
Reported on chat by @mano-wii
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MATHES performs a regular expression which in this case is unnecessary.
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`LAST_EXT` only works in versions 3.14 or greater.
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This allows grouping files in a filter corresponding to the source files name.
Differential Revision: https://developer.blender.org/D5077
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`WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS`.
Suggested by @LazyDodo
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Ninja was unable to see the dependency between the cpp
that generated the pch and the compile units that used
it. Explicitly managing this now makes precompiled headers
work with both msvc and clang, with both msbuild and ninja
based generators.
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Ninja has issues detecting the implicit dependency on the
precompiled header output for freestyle. Disabled ninja
support for now until a proper solution can be found.
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Also add comment to `FRS_precomp.h`.
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This brings down the build time for freestyle with MSVC from a
minute to 10-20 seconds.
vs2019 bf_freestyle debug before: 60464 ms after: 11028 ms
vs2019 bf_freestyle release before: 56984 ms after: 20526 ms
Differential Revision: https://developer.blender.org/D2606
Reviewed By: brecht , sergey
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