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2016-02-29Buildbot: Store latest master config from buildbotSergey Sharybin
2016-02-27Buildbot: Rename i386 to i686, we don't support pre-i686 CPUs anywaySergey Sharybin
2016-02-27Buildbot: Support build in a newer chrootSergey Sharybin
2016-02-23CMake: Enable BLOSC for OpenVDB for the full configSergey Sharybin
This will respect the official build configuration where we should have BLOSC enabled. We can't really detect if OpenVDB was compiled with BLOSC or not, so seems we can't really avoid this extra flag.
2016-02-17Buildbot: Remove CMake cache on all platformsSergey Sharybin
This way we are always sure that we are using latest ever configuration without need to manually poke buildbot after doing changes in the building environment. Also uncomment code back, was a left-over from some debug.
2016-02-17install_deps: final CMake instructions: always update all libs controlled by ↵Bastien Montagne
this script. Otherwise, switch from local built to system installed libs (once a valid package becomes available) would be missed...
2016-02-17install_deps: OSD building: disable CUDA/OpenCL backends.Bastien Montagne
Those are can of worms to support properly (versions mismatch, etc.), and not used in Blender currently anyway.
2016-02-15Buildbot: Support CUDA kernels cross-compile and enable it for 32bit platformsSergey Sharybin
2016-02-11install_deps: fix boost installation on Fedora/Suze & co.Bastien Montagne
Was only trying to install $BOOST_VERSION or higher boost - being fairly recent this always failed. We can live with older versions too, so now using *BOOST_VERSION_MIN as with other distros.
2016-02-10add openvdb to blender config (and buildbot)Martijn Berger
2016-02-07move windows out of source dirCampbell Barton
2016-02-06Fix GTests compilations on WindowsSergey Sharybin
Unfortunately this doesn't make all tests compilable due to all sort of weird and wonderful bad levels includes on Windows (G referenced from bf_blenlib) but at least allows to selectively build tests for now.
2016-02-06CMake: Remove mention of extern_redcode, it was removedSergey Sharybin
2016-02-05Install_deps: update magic build numbers of OIIO and OSL.Bastien Montagne
Please remember to change those each time you update building code and there is no version change. Otherwise poeple re-running the script won't get the updated builds.
2016-02-05Install Deps: Use SSE2 optimizations for OIIO and OSL.Thomas Dinges
2016-02-04Install_deps: Disable building tests for OSLThomas Beck
Since we're now on 1.7 we can skip building the OSL testsuite. It was giving various compilation errors on different machines and we don't need them anyway...so just disabling them in the script.
2016-02-04Install_deps: tweak OSL build options.Bastien Montagne
2016-02-04Install_deps: updated OSL to 1.7.1.Bastien Montagne
2016-02-03Imbuf: remove libredcodeCampbell Barton
D1751, remove this library since its quite a specific - only supports an older version of this codec. Also ffmpeg has added support for recent versions of the codec.
2016-01-31Cleanup: pep8Campbell Barton
2016-01-29install_deps: disable ffmpeg in oiio, we do not need it and this lib varies ↵Bastien Montagne
too much accross distros...
2016-01-29Buildbot: Update master configurationSergey Sharybin
2016-01-29Install_deps.sh: attempt to add OpenVDB, not working for now.Bastien Montagne
OpenVDB is like a 30-years old lib when it comes to building it - not even a configure.sh script! This makes it impossible to auto-build (install_deps is not a new CMake!). So for now, just storing some template code for it, and expected version/deps data in --show-deps option.
2016-01-27Buildbot: Enable OpenVDB BLOSC for the Linux buildersSergey Sharybin
2016-01-27OpenVDB: Get rid of hardcoded TBB variables and enabled for Linux buildbotSergey Sharybin
2016-01-27Buildbot: Fix for missing spnav for Linux buildsSergey Sharybin
2016-01-23Implementation of OpenVDB as a possible cache format for smokeKévin Dietrich
simulations. This commits implements OpenVDB as an extra cache format in the Point Cache system for smoke simulations. Compilation with the library is turned off by default for now, and shall be enabled when the library is present. A documentation of its doings is available here: http:// wiki.blender.org/index.php/User:Kevindietrich/OpenVDBSmokeExport. A guide to compile OpenVDB can be found here (Linux): http:// wiki.blender.org/index.php?title=Dev:Doc/Building_Blender/Linux/ Dependencies_From_Source#OpenVDB Reviewers: sergey, lukastoenne, brecht, campbellbarton Reviewed By: brecht, campbellbarton Subscribers: galenb, Blendify, robocyte, Lapineige, bliblubli, jtheninja, lukasstockner97, dingto, brecht Differential Revision: https://developer.blender.org/D1721
2016-01-19CMake: check for LLVM static library by defaultCampbell Barton
Even when static option isn't enabled, use the static library path if the dynamic library isn't found.
2016-01-17CMake: clarify missing Python package messageCampbell Barton
Blender builds properly without extra Python packages, avoid FUD for new devs.
2016-01-16Cleanup: stdbool no longer optional, remove checksCampbell Barton
2016-01-14CMake: Silence messages about unordered map and shared pointer on second runSergey Sharybin
This variables are being cached anyway and can only be changed on first run, no need to keep reporting them again and again.
2016-01-14CMake: Add additional search path for OpenSubdivSergey Sharybin
This patch will match where install_deps puts OpenSubdiv.
2016-01-14install_deps: Cleanup, delete trailing whitespaceSergey Sharybin
Based on patch D1644 by Jeffrey Hoover
2016-01-14Cycles: Add option to directly link against CUDA librariesSergey Sharybin
The main purpose of such linking is to make Blender compatible with NVidia's debuggers and profilers which are doing some LD_PRELOAD magic to intercept some function calls. Such magic conflicts with our CUDA wrangler magic and causes segmentation faults. The option is disabled by default, so there's no affect on any of artists. In order to make Blender linked directly against CUDA library use the WITH_CUDA_DYNLOAD CMake option (it's marked as advanced).
2016-01-11Bah, forgot to increase boost magic number...Bastien Montagne
2016-01-11install_deps: add wave to boost built modules, seems needed by OSL1.6.9...Bastien Montagne
2016-01-11install_deps: fix typo preventing installation of libsndfile on Fedora-like ↵Bastien Montagne
distro.
2016-01-08install_deps: bump OIIO and OSL to 1.6.9.Bastien Montagne
And we can even use vanilia version of OSL now! :D
2016-01-08install_deps: raise boost official version to 1.60.Bastien Montagne
2016-01-08install_deps: bump ffmpeg to 2.8.4.Bastien Montagne
2016-01-08Add new '--no-confirm' option to avoid user interaction (needs to run ths ↵Bastien Montagne
script as sudo then)
2016-01-08Remove raskter librarySergey Sharybin
it's no longer used by any of the parts of Blender.
2016-01-05Buildbot: Link libstdc++ staticallySergey Sharybin
2016-01-04Fix for previous commit...Bastien Montagne
Arg, forgot half of it, sorry for the noise. :|
2016-01-04Fix missing 'WITH_OPENCOLORIO/OPENIMAGEIO' defines in install_deps final ↵Bastien Montagne
message. Reported by venomgfx on IRC, thanks.
2016-01-04Next step of fix for gtests (but still not working...)Bastien Montagne
2016-01-04Move Libmv from extern/ to intern/Sergey Sharybin
Logically it is intern library since being mainly developed by 1.5 blender guys.
2016-01-04Re-organize structure of GLog/GFlags CMake librariesSergey Sharybin
The idea is to split them into two separate targets and have dedicated include directories list for each of them in order to avoid some annoying include header modifications in comparison with upstream. Reviewers: campbellbarton, juicyfruit Differential Revision: https://developer.blender.org/D1706
2016-01-04Remove outdated and unmaintained script which was supposed to configure a ↵Sergey Sharybin
release environment It was not updated in ages and in fact, it's easier to wrap release environment into Docker or VirtualBox image.
2016-01-04Remove SCons building systemSergey Sharybin
While SCons building system was serving us really good for ages it's no longer having much attention by the developers and started to become quite a difficult task to maintain. What's even worse -- there started to be quite serious divergence between SCons and CMake which was only accumulating over the releases now. The fact that none of the active developers are really using SCons and that our main studio is also using CMake spotting bugs in the SCons builds became quite a difficult task and we aren't always spotting them in time. Meanwhile CMake became really mature building system which is available on every platform we support and arguably it's also easier and more robust to use. This commit includes: - Removal of actual SCons building system - Removal of SCons git submodule - Removal of documentation which is stored in the sources and covers SCons - Tweaks to the buildbot master to stop using SCons submodule (this change requires deploying to the server) - Tweaks to the install dependencies script to skip installing or mentioning SCons building system - Tweaks to various helper scripts to avoid mention of SCons folders/files as well Reviewers: mont29, dingto, dfelinto, lukastoenne, lukasstockner97, brecht, Severin, merwin, aligorith, psy-fi, campbellbarton, juicyfruit Reviewed By: campbellbarton, juicyfruit Differential Revision: https://developer.blender.org/D1680