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2018-12-21Update for moving blender2.8 to master.Brecht Van Lommel
2018-12-19Merge branch 'master' into blender2.8Sergey Sharybin
2018-12-19Build info: Ensure hash length is same across all platforms and has no conflictsSergey Sharybin
The original issue was that different platforms will use different hash lengths, just because defaults on Git client were different. Now we use explicit length for the hash, and length is the same as is used for short hashes in Linux -- apparently they started to have collisions with length of 11.
2018-12-14Merge branch 'master' into blender2.8Sergey Sharybin
2018-12-14Dependencies builder: Don't rely on system-wide PugiXMLSergey Sharybin
2018-12-13Merge remote-tracking branch 'origin/master' into blender2.8Ray Molenkamp
2018-12-13deps: add missing sqlite dll to windows build.Ray Molenkamp
2018-12-12Merge remote-tracking branch 'origin/master' into blender2.8Ray Molenkamp
2018-12-12dependencies windows: Replace pthreads-win32 2.9.1 with pthreads4w 3.0.0Ray Molenkamp
maintenance seems to have stopped for pthreads-win32
2018-12-05Merge remote-tracking branch 'origin/master' into blender2.8Ray Molenkamp
2018-12-05deps: update opencollada to v1.6.68Ray Molenkamp
2018-12-05Merge branch 'master' into blender2.8Bastien Montagne
2018-12-05Install_deps: bump collada version to 1.6.68.Bastien Montagne
2018-12-04Merge branch 'master' into blender2.8Brecht Van Lommel
2018-12-04Buildbot: enable support for NVIDIA Turing cards in Cycles (like GTX 20xx).Brecht Van Lommel
We currently only build the sm_7x kernels with CUDA 10.0, older cards still use 9.1 until rendering errors are solved for them.
2018-12-04Cycles: add initial CUDA 10.0 support, but only recommend use for Turing cards.Brecht Van Lommel
There may still be rendering errors when used for older graphics cards.
2018-11-29Cleanup: correct typo, no need for ./ prefixCampbell Barton
2018-11-29CMake: add missing filesCampbell Barton
2018-11-29Merge branch 'master' into blender2.8Campbell Barton
2018-11-29CMake: update checkerCampbell Barton
Support skipping cmake files
2018-11-28Merge branch 'master' into blender2.8Sergey Sharybin
2018-11-28Add cross-platform NUMA librarySergey Sharybin
Makes it simple to use NUMA libraries on various platforms.
2018-11-27Fix T58088: OpenSubdiv not enabled by default in macOS builds.Brecht Van Lommel
2018-11-26Merge branch 'master' into blender2.8Sergey Sharybin
2018-11-26CMake: Remove Cycles specific OpenSubdiv optionsSergey Sharybin
Just use one flag which enables OpenSubdiv globally for all the areas of Blender.
2018-11-23Merge branch 'master' into blender2.8Brecht Van Lommel
2018-11-23Fix T57998: crash at start with jemalloc package on some Linux distributions.Brecht Van Lommel
The jemalloc library must be ahead of pthread in linking order, so jemalloc can find the pthread symbols for its background thread.
2018-11-08Merge branch 'master' into blender2.8Brecht Van Lommel
2018-11-08build: add proper embree support to platform_win32.cmakeRay Molenkamp
made the use of findpackage optional and add support for debug builds
2018-11-08build_environment: add debug libs for embree on windowsRay Molenkamp
2018-11-08build_deps_windows: add option to to only create project files.Ray Molenkamp
2018-11-07Merge branch 'master' into blender2.8Stefan Werner
2018-11-07install_deps: Added optional build of Embree to install_deps.sh, turned off ↵Stefan Werner
by default.
2018-11-07Merge branch 'master' into blender2.8Brecht Van Lommel
2018-11-07Fix build with OSL, remove unneeded file after Embree changes.Brecht Van Lommel
2018-11-07Merge branch 'master' into blender2.8Stefan Werner
2018-11-07Cycles: Added Embree as BVH option for CPU renders.Stefan Werner
Note that this is turned off by default and must be enabled at build time with the CMake WITH_CYCLES_EMBREE flag. Embree must be built as a static library with ray masking turned on, the `make deps` scripts have been updated accordingly. There, Embree is off by default too and must be enabled with the WITH_EMBREE flag. Using Embree allows for much faster rendering of deformation motion blur while reducing the memory footprint. TODO: GPU implementation, deduplication of data, leveraging more of Embrees features (e.g. tessellation cache). Differential Revision: https://developer.blender.org/D3682
2018-10-31Merge remote-tracking branch 'origin/master' into blender2.8Ray Molenkamp
2018-10-31make.bat: fix unquoted variables.Ray Molenkamp
causing build issues for some users.
2018-10-30Fix "make update" on Windows not updating addons to the blender2.8 branch.Ray Molenkamp
based on rB8e183a83b7aa3bbdefcdea6a86ca2c0dbd00417f
2018-10-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-10-28Fix Linux build after Cryptomatte commit.Brecht Van Lommel
2018-10-22Merge remote-tracking branch 'origin/master' into blender2.8Ray Molenkamp
2018-10-22Windows: Enable python debugging in Visual Studio.Ray Molenkamp
see D3817 for technical details, and https://wiki.blender.org/wiki/Tools/Debugging/Python_Visual_Studio for a end user quick-start guide. Differential Revision: https://developer.blender.org/D3817
2018-10-19Merge remote-tracking branch 'origin/master' into blender2.8Ray Molenkamp
2018-10-19build_depenencies: Fix url for openal.Ray Molenkamp
2018-10-17Fix cmake not triggering rebuild on .glsl changesDalai Felinto
At least on windows we do not re-run datatoc when the .glsl files change. To test is simple, just change edit_mesh_overlay_common_lib.glsl remove lines, write plain text, ..., now rebuild and go in edit mode with the default cube. I also had to remove the entry in gpu/CMakeLists.txt for gpu_shader_material.glsl since this was being tracked directly, as well as running data_to_c_simple (otherwise CMake raises an error for duplicated entries). We probably want to do the same for the other datatoc functions. Reviewers: LazyDodo, brecht Differential Revision: https://developer.blender.org/D3803
2018-10-16Fix cmake not triggering rebuild on .glsl changesDalai Felinto
At least on windows we do not re-run datatoc when the .glsl files change. To test is simple, just change edit_mesh_overlay_common_lib.glsl remove lines, write plain text, ..., now rebuild and go in edit mode with the default cube. I also had to remove the entry in gpu/CMakeLists.txt for gpu_shader_material.glsl since this was being tracked directly, as well as running data_to_c_simple (otherwise CMake raises an error for duplicated entries). We probably want to do the same for the other datatoc functions. Reviewers: LazyDodo, brecht Differential Revision: https://developer.blender.org/D3803
2018-10-05Merge remote-tracking branch 'origin/master' into blender2.8Ray Molenkamp
2018-10-04Fix T57059: "make deps" build error when sndio library is present.Jorge Bernal