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2011-11-19hide overly picky warnings from 'pylint' for pep8 script, indentation edits.Campbell Barton
2011-11-19add python3 checks to avoid confusion from errors with python2.Campbell Barton
2011-11-18exclude addons_contrib for release builds for scons/osx tooCampbell Barton
2011-11-17exclude addons_contrib/ for release builds.Campbell Barton
2011-11-17pass encoding to uses of decode() incase the default isnt utf-8. ignore ↵Campbell Barton
decode errors in some cases. This should fix an error with generated qtcreator projects. also replace decoded bytes for unicode escape sequences in the VIEW3D_MT_edit_text_chars menu.
2011-11-16minor cleanupCampbell Barton
- remove / comment unused python vars - replace mul_v3_fl(somevec, -1.0f); with negate_v3(somevec);
2011-11-16support for creating project files in utf8 paths (was defaulting to ascii ↵Campbell Barton
and throwing errors)
2011-11-15Fixed typo in previous commitSergey Sharybin
2011-11-15Request from nico_ga: expose WITH_BF_STATIC* variables to linux-config soSergey Sharybin
builders can easily find interesting for them flag.
2011-11-14mingw compiles again after OceanSim stuffJoshua Leung
2011-11-14Fix #29245: BuilderBot can't build anymoreSergey Sharybin
Buildbot is using different settings for blender and player, enable fftw library in rules for player now.
2011-11-13Scons_buildsystem: add WITH_BF_OCEANSIM = True to all configsJens Verwiebe
2011-11-13rename cmake WITH_OCEANSIM --> WITH_MOD_OCEANSIM and tag ↵Campbell Barton
CYCLES_CUDA_BINARIES_ARCH as advanced.
2011-11-13Ocean Sim modifier patchLukas Toenne
by Matt Ebb, Hamed Zaghaghi This adds a new Modifier "Ocean" to simulate large-scale wave motion. Details can be found in the wiki documentation [1], the project homepage [2] and the patch tracker [3] The modifier is disabled by default for now. To enable it, the WITH_OCEANSIM (cmake) / WITH_BF_OCEANSIM (scons) flags have to be set. The code depends on fftw3, so this also has to be enabled. [1] http://wiki.blender.org/index.php/Doc:2.6/Manual/Modifiers/Simulation/Ocean [2] http://www.savetheoceansim.com [3] http://projects.blender.org/tracker/?group_id=9&atid=127&func=detail&aid=28338
2011-11-12Cycles: more linux build system tweaks, attempting to avoid using boostBrecht Van Lommel
system libraries by default if we have a lib/ directory.
2011-11-11Cycles: fix wrong openimageio path for lib/ directory.Brecht Van Lommel
2011-11-11CMake/Scons: automatically use ffmpeg, boost and openimageio from the svn lib/Brecht Van Lommel
directory if available, which should make building with ffmpeg and cycles easier. If this folder is not available or another path is specified in user-config.py or CMakeCache.txt, this should have no effect. Wiki build instructions now show how to use these. http://wiki.blender.org/index.php/Dev:2.5/Doc/Building_Blender/Linux
2011-11-10Cycles:Brecht Van Lommel
* Fix excessive fireflies in Velvet BSDF (patch by David). * Disable some unused SSE code * Remove RTTI disabling flags for now, this is giving some compile issues and was only needed of OSL which we're not using yet.
2011-11-10Whitespace tweaksJoshua Leung
2011-11-10add some missing headers to cmake, also add some files as comments since it ↵Campbell Barton
seems they should be added but evidently work fine without.
2011-11-09One library from OpenEXR is needed for oiio. Hope buildbot is working fine now.Sergey Sharybin
2011-11-09Disable libmv for blenderplayer rules used by buildbotSergey Sharybin
2011-11-09- Added options to link staticly against oiio/boostSergey Sharybin
- Also changed buildbot settings so now linking should happe staticly
2011-11-09Fixes for MinGW cmake debug build:Antony Riakiotakis
* OpenEXR doesn't need debug suffix * Fix libmv template issue when linking by removing duplicate libmv inclusion. I wonder how this never turned up in release builds as well. Important: Since OpenImageIO went into trunk, OpenEXR, possibly along with other image libraries will need to be turned on too because OIIO depends on them.
2011-11-09Fix ${} var usage. Was missing BF_OIIO and BF_BOOST init.Nathan Letwory
Noticed still missing: OSX file copying (cycles .py files, kernel files, licenses).
2011-11-09Enable Cycles for buildbotSergey Sharybin
2011-11-09No tabs in scons! Sorry for that..Antony Riakiotakis
2011-11-09Cycles: mac + scons build should not work.Brecht Van Lommel
2011-11-09correct comment, no longer needed.Antony Riakiotakis
2011-11-09Make scons work MinGW. This commit resolves several issues such as enable ↵Antony Riakiotakis
OpenEXR, Game Engine and Player, enable latest features, and solve link order for gcc. So MinGW is right now fully supported as a build system for release type builds. Debug builds not tested.
2011-11-09Cycles:Thomas Dinges
* Scons: Disable Cycles per default on Linux/Mac for now until compile issues have been sorted out.
2011-11-09Scons:Thomas Dinges
* Fixing x64 compile with Cycles.
2011-11-09Build system fixes:Thomas Dinges
* Fixed Boost libs names after upgrade to 1.47 * Remove old reference to space_sound from cmake.
2011-11-09Add compiles support for Cycles.Nathan Letwory
No CUDA compiling yet, will be added later.
2011-11-09edits to cycles cmake files so cmake_consistency_check.py can parse them.Campbell Barton
2011-11-08Cycles MergeBrecht Van Lommel
Documentation: http://wiki.blender.org/index.php/Dev:2.6/Source/Render/Cycles http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles Cycles is available is an extra render engine from the top header. It's not feature complete, consider this as a first preview release. Known bugs: http://wiki.blender.org/index.php/Dev:2.6/Source/Render/Cycles/KnownIssues Building currently only works with CMake, SCons support is being worked on and should be available soon. Also missing still is precompiled OpenImageIO and Boost for Linux, these will be added later in lib/linux*, if you do not have these installed on your system, Cycles will simply not be available.
2011-11-08- disable undo for user preferences (every click would do push an undo), was ↵Campbell Barton
noticeable on large files. - also netbeans project file generator now uses branch name for project.
2011-11-07Cycles: svn merge -r41613:41627 ^/trunk/blenderBrecht Van Lommel
2011-11-07quiet warnings when building without libmvCampbell Barton
2011-11-07CMake: add delayed_install macro to specify files to be installed from modulesBrecht Van Lommel
other than source/creator.
2011-11-07CMake: Boost and OpenImageIO building support (unused still).Brecht Van Lommel
2011-11-07Cycles: svn merge -r41531:41613 ^/trunk/blenderBrecht Van Lommel
2011-11-07Camera tracking integrationSergey Sharybin
=========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-05Cycles: svn merge -r41467:41531 ^/trunk/blenderBrecht Van Lommel
2011-11-04correct some warnings, also sensor_x was being paassed to ↵Campbell Barton
object_camera_matrix(...) for x and y args, looks like an accident
2011-11-03Scons:Thomas Dinges
* Basic support for OpenImageIO and Boost libraries * Path to libraries added for win32/64-vc-config.py, still commented out.
2011-11-03Scons:Thomas Dinges
* Minor cleanup
2011-11-03cmake could ignore defines for python lib/include passed from the command ↵Campbell Barton
line if both weren't defined.
2011-11-02Cycles: svn merge -r41266:41467 ^/trunk/blenderBrecht Van Lommel
2011-11-02quiet some warnings.Campbell Barton