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2011-05-23CMake changesCampbell Barton
- don't allow building if the LIBDIR is not found on mac/windows. - by default use -O2 rather then -O3 for GCC release flags, was crashing some GCC versions and blender releases are supposed to use -O2.
2011-05-20typo in previous commitSergey Sharybin
2011-05-20buildbot:Sergey Sharybin
ffmpeg was compuled with faad now (aac support which keeps libs gpl2 compatibile). Updating library dependencies for buildbot rules.
2011-05-17fix [#27414] no-material renders differently in View3D vs BGECampbell Barton
when a texface layer exists this still overrides the default material.
2011-05-16LCMS code removed, was an experiment but never finished.Brecht Van Lommel
2011-05-16fixed incorrect jemalloc library & updated netbeans project to ignore ↵Campbell Barton
__pycache__.
2011-05-16SVN maintenance.Guillermo S. Romero
2011-05-16made generic module for generating project files from cmake,Campbell Barton
added netbeans project file generator.
2011-05-13Use jemalloc in buildbot for linux targetsSergey Sharybin
2011-05-13Option to use jemalloc when building with scons under linux.Sergey Sharybin
Disabled by default.
2011-05-12option to link with jemalloc on *nix, off by default.Campbell Barton
2011-05-11patch from Dan Eicher for cpack rpmsCampbell Barton
2011-05-07patch from Dan Eicher, CPack/RPM working againCampbell Barton
2011-05-07Forgot to mention that for scons, I've disabled install of the texture andBrecht Van Lommel
sequence plugins, as was already done for cmake, they don't work in 2.5. This is a fix for last commit, this file shouldn't have been included.
2011-05-07Code cleanup: remove source/kernel module, this wasn't really the kernel ofBrecht Van Lommel
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules.
2011-05-02remove dos/unix conversion scripts, enough editors and utilities can do this.Campbell Barton
update debian spec for new icon location.
2011-05-02=trunk=Joseph Eagar
Recommitted eltopo collision code (but disabled by default) with Genscher's permission. To use, you need to install liblapack and libblas
2011-04-27buildbot: switch to ffmpeg 0.6.3Sergey Sharybin
2011-04-21buildbot:Sergey Sharybin
Fixed typo for 64bit blenderplayer which caused undefined symbol gzopen64
2011-04-17buildbot:Sergey Sharybin
Use BF_NUMJOBS from user cinfigs rather than passing it as command line argument.
2011-04-17buildbot:Sergey Sharybin
- use cores+1 threads - do not clean build directories - separate build directories for blender and blenderplayer This should make compilation much faster and buildbot rebuild tag could happen more often
2011-04-12- fix for cmake when there is no version character.Campbell Barton
- link to release docs correctly from the splash page.
2011-04-12revert Joseph Eagar's eltopo commits r36073, 36075 (& some minor edits)Campbell Barton
discussed with Janne, Ton, Nathan and we agreed this kind of change at least needs discussion with module owners. Its also too close to release to be making these kinds of changes. commands used: # reverse merge svn merge -r36073:36072 . # for some reason this gave a lot of property changes svn revert `svn st | grep "^ M" | awk '{print $2}'` # reverse merging didn't work here, removing while dir. svn rm extern/eltopo/ # manually fixed conflict in # ./source/blenderplayer/CMakeLists.txt # # also manually removed 2 lines from # ./CMakeLists.txt
2011-04-10minor pep8 edits, also added 'test_pep8' & 'test_cmake' to the GNUmakefile ↵Campbell Barton
for convenience.
2011-04-10=cloth collisions=Joseph Eagar
Plugged the eltopo library into the cloth solver. I was playing with it earlier, and it's so easy to use I decided to quickly put it in (trunk's) cloth. See http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html . The authors are on the bleeding edge of continuous collision detection (one of them did ILM's cloth sim). I don't really have to time to plug it into softbody, particles, bullet, fluid, etc, but doing so would be pretty straightforward. I'll leave that up to someone else. To use, turn on USE_ELTOPO (in cmake) or WITH_BF_ELTOPO in scons.
2011-04-09remove -mwindows flag for scons/mingw, enable manifest & winblender.rc for ↵Campbell Barton
all windows builds except for msvc2010
2011-04-08Clean up linking flags for win32.Nathan Letwory
2011-04-08Clean up linking flags for win64.Nathan Letwory
2011-04-06fix for cmake glew includes (tested with mingw), also made qtcreator project ↵Campbell Barton
generator work with mingw again
2011-04-06SVN maintenance.Guillermo S. Romero
2011-04-06add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their ↵Campbell Barton
own glew library.
2011-04-05quiet warning & minor pep8 edits.Campbell Barton
2011-04-04buildbot: static zlib linkingSergey Sharybin
Force link to zlib for all platforms/tragets to be sure there'll be no gzopen64 symbol undefined (it was in some dependend library, so blenderplayer wasn't working in fedora 13 32bit)
2011-04-03fix cmake for when BLENDER_VERSION_CHAR is not set.Campbell Barton
2011-04-03patch [#26606] Debian spec: Bump to Python 3.2Campbell Barton
also update pacman spec.
2011-04-03buildbot:Sergey Sharybin
- Remove packed to buildbot_archive.zip archive file to keep scons install directory as clean as possible (if i understood correct, this file isn't actually needed in the future, so we could remove it just after packing rather than cleaning install directory before packing as it's done for cmake) - No need in scripts installation for linux slaves when preparing archive
2011-04-02pep8 fixes for buildbotSergey Sharybin
2011-04-02Oops, i've forgot that archive is preparing by scons, so stripping shouldSergey Sharybin
happpen before calling scons (hope, binaries wouldn't be overwritten by it)
2011-04-02Initial support of linux 32/64 bit for buildbot:Sergey Sharybin
- Use the same config as we're using for release builds - Added stipping (maybe it should be generalized) - Not software gl packing, bot would be easy to add Note, that you should have special environment to create proper linux builts (which would work for everybody)
2011-04-01pep8 checker, mostly pedantic style changes but also found an error in ↵Campbell Barton
mesh_utils.mesh_linked_faces()
2011-03-30Apply patch [#26660] Scons build on OSX fails to create Info.plist file fixNathan Letwory
provided by Mike Sloman from the patch report: When building on Mac OSX with SCONS the Info.plist file is zero length and thus OSX cannot identify icons and file type associations. The problems was in the execution of the "date" command to add times in the modified bundle name strings passed to sed. This failed and thus the info.plist file was overwritten with 0 length file.
2011-03-29build target was changing into wrong directory.Nathan Letwory
2011-03-29remove DEBUG flag from OpenNL with cmake, was giving too many prints in the ↵Campbell Barton
console when unwrapping.
2011-03-27pep8 cleanupCampbell Barton
2011-03-25include gcc builtin defines in qtcreator project file (__VERSION__, ↵Campbell Barton
__x86_64__, __linux__ etc)
2011-03-24write project files into the build dir.Campbell Barton
2011-03-24the script is now creating 2 project files:M.G. Kishalmi
Blender.creator Blender_Python.creator .glsl files have been added to the former latter contains everything .py
2011-03-24support for blender as a module on win32.Campbell Barton
2011-03-23minor changes to master unpack script.Campbell Barton
2011-03-22Buildbot master tweaks: use generic builder for scons win32, unpack fixes.Brecht Van Lommel