Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2021-11-10Cycles: enable HIP device and binaries on WindowsBrecht Van Lommel
We've now done testing to confirm this works with RDNA and RDNA2 AMD GPUs on Windows. The AMD driver needed for this will soon be released publicly.
2021-11-08Cleanup: use static setsCampbell Barton
2021-11-04Cleanup: capitalize ON/OFF with CMakeCampbell Barton
2021-10-27Build: set correct buildbot submodule and library branches for 3.0Brecht Van Lommel
2021-10-27win/make.bat: Add svnfix convenience targetRay Molenkamp
SVN seems to die randomly *a lot* during large updates for some users, and I'm no closer to finding out why that keeps happening. "The internet" seems to imply some AV vendors may be at fault here but nothing conclusive. The solution however is repeatedly running `svn cleanup`and `svn update` in the library folder to repair the corruption and finish the update. This change adds a small convenience helper to automate the repair. This is done inside the make.bat code rather than the shared python based update code, since python lives in the library folder and may or may not exist when this corruption occurs.
2021-10-21Windows: Fix finding python for build helpersRay Molenkamp
It was still looking for the 3.7 folder rather than 3.9
2021-10-21Deps: Python, bundle zstandard packageSybren A. Stüvel
This package allows Python scripts to handle compressed blend files (see rB2ea66af742bc). This is for example needed by Blender Asset Tracer to send files to a Flamenco render farm. This change includes a new `WITH_PYTHON_INSTALL_ZSTANDARD` build-time option, to control whether to actually install the package. For this the already-existing approach for Requests was copied. Reviewed By: LazyDodo, mont29, brecht Differential Revision: https://developer.blender.org/D12777
2021-10-21Deps: Python, bump bundled packages to their latest versionsSybren A. Stüvel
certifi : 2020.12.5 → 2021.10.8 chardet : 4.0.0 → charset-normalizer 2.0.6 cython : 0.29.21 → 0.29.24 idna : 2.10 → 3.2 numpy : 1.19.5 → 1.21.2 (which makes it possible to remove our patch) requests: 2.25.1 → 2.26.0 urllib3 : 1.26.3 → 1.26.7 Nowadays `requests` no longer depends on `chardet` but on `charset-normalizer`. That project describes itself as: > A library that helps you read text from an unknown charset encoding. > Motivated by chardet, I'm trying to resolve the issue by taking a new > approach. All IANA character set names for which the Python core library > provides codecs are supported. Reviewed By: LazyDodo, mont29, brecht Differential Revision: https://developer.blender.org/D12777
2021-10-21Deps: Bump Python 3.9.2 → 3.9.7Sybren A. Stüvel
Bump Python from 3.9.2 to 3.9.7, which is the latest 3.9 release at this moment. Updates to bundled Python packages will follow in a separate commit. Reviewed By: LazyDodo, mont29, brecht Differential Revision: https://developer.blender.org/D12777
2021-10-21Install_deps: Rename `_VERSION_MAX` to `_VERSION_MEX` variables.Bastien Montagne
We define the minimum exclusive number for our supported dependencies versions, and not the maximum inclusive number. Thanks to @sybren for raising this point and finding the 'mex' math term.
2021-10-20CMake: add WITH_BLENDER_THUMBNAILER optionCampbell Barton
Make building the thumbnail extraction executable optional, disable on macOS as this was not linking, further, macOS doesn't use this for thumbnail extraction so it could be left disabled.
2021-10-08install_deps: Fix OIIO depending on (system...) openVDB.Bastien Montagne
2021-10-06Build: search for hipcc in HIP_ROOT_DIR/binBrecht Van Lommel
2021-10-05Cycles: improve detection of HIP compiler for buildbotBrecht Van Lommel
And fix various broken things in the HIP kernel compilation.
2021-10-04check_cppcheck: use quiet outputCampbell Barton
Without this, each cppcheck invocation included all defines/includes flooding the console with unhelpful information. Also remove nonexistent directory to exclude.
2021-10-04check_cppcheck: use '--cppcheck-build-dir'Campbell Barton
Use a temporary directory for faster performance.
2021-10-04project_source_info: queue_processes() now waits for jobs to finishCampbell Barton
queue_processes() - used for some of the "make check_*" utilities, wasn't waiting for all jobs to finish before returning. This conflicted with running cleanup operations.
2021-09-23Fix: T91602 ffmpeg crashRay Molenkamp
Issue caused by our patch in rB1af722b81912 we replaced an array with a memory allocation but we forgot to update the assert which now used an invalid method to calculate the array size. SVN libs will have to be updated before T91602 will be fixed for end users.
2021-09-21Cycles: merge of cycles-x branch, a major update to the rendererBrecht Van Lommel
This includes much improved GPU rendering performance, viewport interactivity, new shadow catcher, revamped sampling settings, subsurface scattering anisotropy, new GPU volume sampling, improved PMJ sampling pattern, and more. Some features have also been removed or changed, breaking backwards compatibility. Including the removal of the OpenCL backend, for which alternatives are under development. Release notes and code docs: https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles https://wiki.blender.org/wiki/Source/Render/Cycles Credits: * Sergey Sharybin * Brecht Van Lommel * Patrick Mours (OptiX backend) * Christophe Hery (subsurface scattering anisotropy) * William Leeson (PMJ sampling pattern) * Alaska (various fixes and tweaks) * Thomas Dinges (various fixes) For the full commit history, see the cycles-x branch. This squashes together all the changes since intermediate changes would often fail building or tests. Ref T87839, T87837, T87836 Fixes T90734, T89353, T80267, T80267, T77185, T69800
2021-09-20Build: change make update to not print errors regarding submodule branchesBrecht Van Lommel
Instead of trying to checkout non-existent branches and getting confusing fatal error prints, check if the branch exists first. Ref D12560
2021-09-20make_update: Fix case where a sub-module would not have required branch.Bastien Montagne
Issue revealed by rB546314fc9669 change, also error itself exited before that commit. Now we do accept git command to fail when trying to checkout the specified branch from sub-modules, and only actually error in case the fall-back branch (aka master) cannot be properly checked out. Thanks fot Ray molenkamp (@LazyDodo) for report and initial patch (D12560).
2021-09-13Build: show better "make update" error message when in detached HEAD stateBrecht Van Lommel
2021-09-13Fix `make_utils.py` recent API breackage.Bastien Montagne
rB546314fc9669 broke `svn_libraries_base_url` utils API compatibility for no good reasons, making new `branch` argument explicitely optional. Reported on chat by Michael Kowalski (@makowalski), thanks!
2021-09-10Windows: Fix VS2022 detectionRay Molenkamp
VS2019 had a compiler update moving it into the range that was used to detect VS2022. This patch updates the detection to the current VS2022 preview compiler version. Reported by Jesse Y on chat.
2021-09-06make.bat: Fix missing quotes in python detectionAntonio Vazquez
2021-09-02Build utils: `make_update`: Add option to choose SVN branch.Bastien Montagne
Needed for studio sprite-fright frozen branch. Also do not overwrite branch for git sub-modules when it is defined, and fallback to `master` branch in case specified branch is not found in a specific sub-repository.
2021-08-25Windows/Ninja: Optimize linker performanceRay Molenkamp
The /Zc:inline flag is by default off in the MSVC compiler however when you build with msbuild it adds it to the build flags on its own. Ninja however does not decide on its own to add flags you didn't ask for and was building without this flag. This change explicitly adds the compiler flag so msbuild and ninja builds are once more building with the same build flags leading to smaller .obj files when building with ninja and lightening the workload for the linker. This flag is available starting MSVC 2013 update 2 so does not need to be guarded with version checks.
2021-08-23Pipeline: Use more explicit cuda versions.Jeroen Bakker
2021-08-21Add support for Zstandard compression for .blend filesLukas Stockner
Compressing blendfiles can help save a lot of disk space, but the slowdown while loading and saving is a major annoyance. Currently Blender uses Zlib (aka gzip aka Deflate) for compression, but there are now several more modern algorithms that outperform it in every way. In this patch, I decided for Zstandard aka Zstd for several reasons: - It is widely supported, both in other programs and libraries as well as in general-purpose compression utilities on Unix - It is extremely flexible - spanning several orders of magnitude of compression speeds depending on the level setting. - It is pretty much on the Pareto frontier for all of its configurations (meaning that no other algorithm is both faster and more efficient). One downside of course is that older versions of Blender will not be able to read these files, but one can always just re-save them without compression or decompress the file manually with an external tool. The implementation here saves additional metadata into the compressed file in order to allow for efficient seeking when loading. This is standard-compliant and will be ignored by other tools that support Zstd. If the metadata is not present (e.g. because you manually compressed a .blend file with another tool), Blender will fall back to sequential reading. Saving is multithreaded to improve performance. Loading is currently not multithreaded since it's not easy to predict the access patterns of the loading code when seeking is supported. In the future, we might want to look into making this more predictable or disabling seeking for the main .blend file, which would then allow for multiple background threads that decompress data ahead of time. The compression level was chosen to get sizes comparable to previous versions at much higher speeds. In the future, this could be exposed as an option. Reviewed By: campbellbarton, brecht, mont29 Differential Revision: https://developer.blender.org/D5799
2021-08-17Fix T90719: Boost sources dowload address needed to be updated.Bastien Montagne
2021-08-10Fix T90418: macOS codesign fails with dylib next to executableAnkit Meel
Change the dylib folder relative to `Blender` executable to be the same as before rB652fbc200500497a67bd11d18b786587ba34e3d9 and same as bpy.so : `@loader_path/../Resources/${BLENDER_VERSION}/lib`
2021-08-09Build: macOS library upgrade fixesBrecht Van Lommel
* Revert back to OpenMP 9.0.1 due to bug causing cloth physics test to fail. * Skip flex build on macOS to avoid link error, only reason we build this is due to old flex version on Linux CentOS 7. * Fix PNG cmake argument that expects lowercase on instead of ON. Ref T90507, T88438
2021-08-06Windows: Add support to compile python api docs from make fileAaron Carlisle
This adds support to compile the html python api docs from the command line by running `make doc_py` matching support between windows and unix. This patch also makes it so the compiler is not needed if you set the `blender_bin` variable, this affects icon generation as well. In the future, I want to move away from generating the build output in the build directory but that can come in a later change. Reviewed By: LazyDodo Differential Revision: https://developer.blender.org/D12144
2021-08-05Xcode: support cmake options for grouping in foldersGermano Cavalcante
The Xcode IDE can also benefit from the options: - WINDOWS_USE_VISUAL_STUDIO_SOURCE_FOLDERS - WINDOWS_USE_VISUAL_STUDIO_PROJECT_FOLDERS So add suport to these options and also renames them as they are no longer limited to just Windows and Visual Studio. Reviewed By: brecht, ankitm Differential Revision: https://developer.blender.org/D12132
2021-08-05Cleanup: tab indentation for CMake / GNUmakefileCampbell Barton
2021-08-05Windows: Add icons and icons_geom to make.batRay Molenkamp
This adds support for building the icons from make.bat unlike bash there is no passing environment variables on the command line. The scripts go out of their way to locate both blender and inkscape however if they are not found, the user is given a helpful error message telling them how to set the variables. Although some extra help can be given there, if your normal build is a 2019 full build running `make 2019 full icons` will help it find the blender executable as well. finally if you know the name of your build folder running `make builddir build_windows_Lite_x64_vc16_Release icons` will also work, if all fails you can point directly to the blender executable by running `set BLENDER_BIN=c:\where\blender\lives\blender.exe` before running `make icons` or `make icons_geom` The python scripts needed some small modifications since without the PATHEXT, SystemRoot and SystemDrive environment variables python will not initialize properly on windows. (Not blender related, even mainline python won't start without those)
2021-08-03macOS: Fix OpenMP dynamic loader error.Ankit Meel
2021-08-03Install_deps: Always re-create shortcuts to installed lib paths.Bastien Montagne
For some reasons looks like those shortcuts could get out of sync, which created weird hard to understand building errors. So for sake of simplicity and security, just re-create them all the time, just like we update ld paths.
2021-08-03macOS: Portable builds with dynamic libraries.Ankit Meel
For Blender.app: dropping libomp.dylib next to Blender executable is enough for it getting picked up since `@executable_path` is an rpath. For non-distributed binaries datatoc, makesdna, tests etc, code for copying libomp.dylib to build folder is removed and replaced by CMake's rpath option for *build* tree. For bpy.so, the post build rpath change has also been replaced by CMake rpath option for *install* tree. Since -id has been changed in D11748, remove the `install_name_tool -change ...` command. Any dylib can just be dropped at `MAC_BLENDER_TARGET_DYLIBS_DIR` hereafter. Appending dylib path to `CMAKE_BUILD_RPATH` will be needed for datatoc etc if linked against one (instead of copying the dylibs around). Reviewed By: #platform_macos, brecht Differential Revision: https://developer.blender.org/D11997
2021-08-02Revert "GHOST/X11: enable EGL"Brecht Van Lommel
This is causing issues for some users launching Blender, because EGL indirectly requires GLVND, which is not installed by default on e.g. Ubuntu. This reverts commit 0b18a618b88b22663e05eca0f4d976875710e7cc. Fixes T90374 Ref D12034
2021-08-02Delete pipeline_config.json file. The yaml file is now used.James Monteath
Update README.md.
2021-07-30Update REAME.md fileJames Monteath
2021-07-29GHOST/X11: enable EGLChristian Rauch
This will replace GLX with EGL for X11. GLEW does not support GLX and EGL at the same time. Most distributions build GLEW with GLX support, so we have to use the externally provided GLEW and build with EGL support. This effectively sets WITH_SYSTEM_GLEW to OFF for all Linux configurations. Differential Revision: https://developer.blender.org/D12034
2021-07-29deps/win: Remove media foundation dep for ffmpegRay Molenkamp
This caused a blender load error on windows N, given we do not use these codecs they can safely be disabled. This will fix T90200 once the new libraries are in SVN
2021-07-29install_deps: update OIDN to 1.4.1, and ISPC to 1.16.0.Bastien Montagne
Ref. T88438.
2021-07-29install_deps: Update OSL to 1.11.14.1.Bastien Montagne
This has been a huge pain to get working, for several reasons (new flags needed, patching is now mandatory, etc.). Further more, discovered that debian OIIO package is now silently relying on OpenCV, without even proper handling of this dependency (at least in the `-dev` package), so had to revert to force-build own OIIO again on that distro for the time being. Ref. T88438.
2021-07-29Cleanup: OSL buildlib patch: Remove `.rej` part.Bastien Montagne
This patch contained changes for an `.rej` rejection file generated by failed patch apply... Definitly nothing to do here.
2021-07-29install_deps: Update OIIO to 1.1.15.1.Bastien Montagne
Ref. T88438.
2021-07-29install_deps: Update llvm to 12.0 (with minimal now being 11.0).Bastien Montagne
Ref T88438.
2021-07-29Install_deps: add flex dependency.Bastien Montagne
Was already installed on Debian-like and Fedore/Suse actually, now also explicitely required on Arch and listed in docs. Ref. T88438.