Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-02 | Enable sm52 for linux buildbot | Sergey Sharybin | |
Status of other builders: - Windows are not known for me, would ask Martijn to look into - OSX buildbot still needs a CUDA toolkit update | |||
2014-12-01 | Cleanup: warnings | Campbell Barton | |
2014-11-28 | Fix for previous commit (forgot to update rev UID, sorry). | Bastien Montagne | |
2014-11-28 | Install_deps: switch to OSL 1.5.11 (ammended with blender-fixes). | Bastien Montagne | |
2014-11-19 | Switch to SDL2 on OSX | Sergey Sharybin | |
2014-11-18 | Buildbot: Switch to dynamic loaded SDL-2.0 | Sergey Sharybin | |
2014-11-18 | CMake: update pacman spec | Campbell Barton | |
2014-11-18 | Revert "OSX/cpack: add a dummy bg and ds_store for dmg" | Campbell Barton | |
This reverts commit 5f7b273236fc09ad4752529b964e0e1d6c681979. Binary files for release should be added to svn lib from now on. | |||
2014-11-18 | OSX/cpack: add a dummy bg and ds_store for dmg | Jens Verwiebe | |
2014-11-17 | CMake: update lite config | Campbell Barton | |
2014-11-17 | Support dynamic loading of SDL libraries | Sergey Sharybin | |
This is mainly to address old issue when one need to have SDL library installed in order to use our official builds. Some hip distros already installs SDL, but it's not quite the same across all the variety of the distros. We also now switching to SDL-2.0, most of the distros have it in repositories already, so it shouldn't be huge deal to install it if needed. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D878 | |||
2014-11-17 | cmake/buildbot: make sure we build the full blender and cycles cuda binaries | Martijn Berger | |
2014-11-16 | OSX/buildsystems: unify openmp handling by changing iomp5 id to ↵ | Jens Verwiebe | |
@loader_path/../Resources/lib/libiomp5.dylib This makes install_name_tool usage obsolete here and also assures cmake builds can be codesigned. IMPORTANT: update lib (darwin-9.x.universal/openmp) | |||
2014-11-16 | Error in last commit | Campbell Barton | |
2014-11-16 | CMake: cleanup, namespace & unused vars | Campbell Barton | |
also add macro 'print_all_vars()', if(0)'d - debugging only. | |||
2014-11-15 | Cmake windows. Make sure we install blender player. | Martijn Berger | |
Add blenderplayer component so you can speicfy to install this in the installer | |||
2014-11-13 | CMake: add 'make full' target | Campbell Barton | |
2014-11-13 | CMake buildbot change upload should work now | Martijn Berger | |
CPack generating NSIS and WiX installers should also work | |||
2014-11-13 | Windows (MSVC2013) move to SDL2 | Martijn Berger | |
2014-11-12 | cmake buildbot. Create the zip archive with the name as expected | Martijn Berger | |
2014-11-11 | cmake. refactor installing python things to not have absolute path's | Martijn Berger | |
buildbot. add rudementatry cpack based packing for cmake path | |||
2014-11-11 | buildbot: fix: cmake generator is kind of sensitive | Martijn Berger | |
2014-11-11 | Add msbuild for windows cmake buildbots | Martijn Berger | |
2014-11-08 | Put latest buildbot config files to git | Sergey Sharybin | |
2014-11-04 | Cleanup: spelling (D831) | Campbell Barton | |
2014-10-31 | SCons: Expose missing command line arguments controlling GLEW | Sergey Sharybin | |
2014-10-31 | Disable GLEW_MX in scons | Sergey Sharybin | |
This was already disabled in CMake and we need to keep build systems in 100% synchronized state. P.S. Would it be a real fix to drop SCons? | |||
2014-10-31 | Revert "Scons/funstuff: notify when the binaries are compiled" | Campbell Barton | |
This reverts commit cdf53701599ace0b3410cbb75b0313bd969c417c. Please always keep build-systems simple, boring & functional, anyone who liked notification popups can write a simple build script. | |||
2014-10-30 | Fix project-file generators (didn't close files) | Campbell Barton | |
2014-10-23 | Scons/funstuff: notify when the binaries are compiled | Jens Verwiebe | |
2014-10-21 | Linux/scons: fix compile, BF_BOOST_LIB_STATIC string was miising a space | Jens Verwiebe | |
2014-10-21 | Fix tgz script, addons_contrib was in release | Campbell Barton | |
2014-10-15 | Buildbot: Correct folder for experimetnal builds | Sergey Sharybin | |
2014-10-15 | Buildbot: Fix for branch detection from the file name | Sergey Sharybin | |
2014-10-15 | Buildbot: Rename testbuild branch to experimental-build and put the builds ↵ | Bastien Montagne | |
to dedicated folder | |||
2014-10-15 | CMake: Add a flag to explicitly disable SSE/SSE2 intrinsics | Sergey Sharybin | |
The flag is called WITH_CPU_SSE, it is ON by default so no one should be affected by the change really. This should hopefully fix https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=763755 | |||
2014-10-15 | Fix for No Sudo option in install_deps.sh (typo in docs) | Dalai Felinto | |
2014-10-09 | InstallDeps: Fix wrong OPENCOLLADA settings in final messages in some cases. | Bastien Montagne | |
Reported by Jefferson Rausseo through mail, thanks. | |||
2014-10-08 | We need libglewmx too, now. | Bastien Montagne | |
2014-10-08 | Ghost Context Refactor | Jason Wilkins | |
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately. | |||
2014-10-07 | Call python3 explicitly from tgz util | Campbell Barton | |
2014-10-05 | Fix tgz script (included all files in submodules) | Campbell Barton | |
2014-10-04 | Cycles: Add support for debug passes | Sergey Sharybin | |
Currently only summed number of traversal steps and intersections used by the camera ray intersection pass is implemented, but in the future we will support more debug passes which would help checking what things makes the scene slow. Example of such extra passes could be number of bounces, time spent on the shader tree evaluation and so. Implementation from the Cycles side is pretty much straightforward, could only mention here that it's a build-time option disabled by default. From the blender side it's implemented as a PASS_DEBUG with several subtypes possible. This way we don't need to create an extra DNA pass type for each of the debug passes, saving us a bits. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D813 | |||
2014-10-03 | Fix for tgz script (whitespace broke it) | Campbell Barton | |
2014-10-03 | Install_deps.sh: missing `--skip-openexr` in arg parser's parameters. | Bastien Montagne | |
Reported through mail by Jefferson Rausseo, thanks! | |||
2014-10-02 | Libmv: Fix wrong variable use in scons | Sergey Sharybin | |
2014-10-02 | Libmv: Add an option to disable schur specializations build-time | Sergey Sharybin | |
This way folks with few ram or those who wants to hack into Ceres code might compile Blender much faster. | |||
2014-09-28 | Install_deps: Fix stupid mistake in BUILD_NOTE.txt generation since last commit. | Bastien Montagne | |
Reported by Thomas (DingTo) over IRC, thanks. | |||
2014-09-24 | Fix T41936: lender 2.72 Crashes on play on *Ubuntu 14.04 | Sergey Sharybin | |
This commit is necessary to update to openal-soft 1.60.0 which solves weird bug happening on ubuntu. This is to be landed to the release branch. | |||
2014-09-19 | Install_deps: add an '--info' path option to store BUILD_NOTES.txt... | Bastien Montagne | |
Still defaults to current dir! |