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2011-06-11fix for using system includes, the include macro wasn't un-setting the ↵Campbell Barton
previous include list so system includes could be mixed up with non system includes. Also workaround for CMake 2.8.4 & GNU-Make which doesn't set CMAKE_INCLUDE_SYSTEM_FLAG_C
2011-06-10added a check to console auto-compleation for pythons struct_seq type, so ↵Campbell Barton
bpy.app and sys.float_info autocompleate their attributes rather then bring treated as a typle.
2011-06-08Shuffle some build code around to ensure debug builds on Windows actually ↵Nathan Letwory
run too. * creator/SConscript is now empty, code is moved to an emitter function in Blender.py * make sure COLLADA debug libs are used when BF_DEBUG=True
2011-06-06fix from nico_ga on IRC, building on MSVC with jack but not ffmpeg.Campbell Barton
2011-06-04Fix for linux buildslaves. Now they should be able to compile branches.Sergey Sharybin
2011-06-04BuildBot: various changes to support building branches.Brecht Van Lommel
2011-06-01Fix #27481: windows uninstaller could remove files unrelated to blenderBrecht Van Lommel
when installing to a folder that already existed. Now the uninstaller will remove only the files it has installed, and leave any other files in the installation directory intact.
2011-05-31cmake maintenanceCampbell Barton
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration.
2011-05-28include ffmpeg_compat header in cmake source list.Campbell Barton
2011-05-27Windows installer and Path changes, fixing various issues:Brecht Van Lommel
* Windows installer not working for non-admin users and multiple users * Addon scripts not installing next to user configuration * Portable install not being taken into account in all places The main problem was the windows installer was installing system scripts in AppData next to the user configuration directory, which is not shared between users. Now these are installed in ProgramFiles, and only addon scripts added by the users go to AppData. On all platforms, addon scripts were sometimes getting installed between system scripts, because the scripts folder in the executable directory was given precedence over the user configuration folder, that is no longer done now. So addons now behave like user configuration, they are preserved even if you download a newer build of the same blender version. If you have an installation of 2.57 on windows, the addon install location will not change until we do the version bump to 2.58, to avoid conflicts with the existing the installed 2.57 version. The old behavior of giving precedence to the local folder was done to support portable install, where all configuration is written to the local folder. This is now implemented differently: if and only if a "config" folder exists in the local folder, portable install will be assumed, and files will only be written to that local folder.
2011-05-26update to build system excluding parts of the python bundle.Campbell Barton
2011-05-26correct spelling error and some pep8 changes.Campbell Barton
2011-05-23CMake changesCampbell Barton
- don't allow building if the LIBDIR is not found on mac/windows. - by default use -O2 rather then -O3 for GCC release flags, was crashing some GCC versions and blender releases are supposed to use -O2.
2011-05-20typo in previous commitSergey Sharybin
2011-05-20buildbot:Sergey Sharybin
ffmpeg was compuled with faad now (aac support which keeps libs gpl2 compatibile). Updating library dependencies for buildbot rules.
2011-05-17fix [#27414] no-material renders differently in View3D vs BGECampbell Barton
when a texface layer exists this still overrides the default material.
2011-05-16LCMS code removed, was an experiment but never finished.Brecht Van Lommel
2011-05-16fixed incorrect jemalloc library & updated netbeans project to ignore ↵Campbell Barton
__pycache__.
2011-05-16SVN maintenance.Guillermo S. Romero
2011-05-16made generic module for generating project files from cmake,Campbell Barton
added netbeans project file generator.
2011-05-13Use jemalloc in buildbot for linux targetsSergey Sharybin
2011-05-13Option to use jemalloc when building with scons under linux.Sergey Sharybin
Disabled by default.
2011-05-12option to link with jemalloc on *nix, off by default.Campbell Barton
2011-05-11patch from Dan Eicher for cpack rpmsCampbell Barton
2011-05-07patch from Dan Eicher, CPack/RPM working againCampbell Barton
2011-05-07Forgot to mention that for scons, I've disabled install of the texture andBrecht Van Lommel
sequence plugins, as was already done for cmake, they don't work in 2.5. This is a fix for last commit, this file shouldn't have been included.
2011-05-07Code cleanup: remove source/kernel module, this wasn't really the kernel ofBrecht Van Lommel
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules.
2011-05-02remove dos/unix conversion scripts, enough editors and utilities can do this.Campbell Barton
update debian spec for new icon location.
2011-05-02=trunk=Joseph Eagar
Recommitted eltopo collision code (but disabled by default) with Genscher's permission. To use, you need to install liblapack and libblas
2011-04-27buildbot: switch to ffmpeg 0.6.3Sergey Sharybin
2011-04-21buildbot:Sergey Sharybin
Fixed typo for 64bit blenderplayer which caused undefined symbol gzopen64
2011-04-17buildbot:Sergey Sharybin
Use BF_NUMJOBS from user cinfigs rather than passing it as command line argument.
2011-04-17buildbot:Sergey Sharybin
- use cores+1 threads - do not clean build directories - separate build directories for blender and blenderplayer This should make compilation much faster and buildbot rebuild tag could happen more often
2011-04-12- fix for cmake when there is no version character.Campbell Barton
- link to release docs correctly from the splash page.
2011-04-12revert Joseph Eagar's eltopo commits r36073, 36075 (& some minor edits)Campbell Barton
discussed with Janne, Ton, Nathan and we agreed this kind of change at least needs discussion with module owners. Its also too close to release to be making these kinds of changes. commands used: # reverse merge svn merge -r36073:36072 . # for some reason this gave a lot of property changes svn revert `svn st | grep "^ M" | awk '{print $2}'` # reverse merging didn't work here, removing while dir. svn rm extern/eltopo/ # manually fixed conflict in # ./source/blenderplayer/CMakeLists.txt # # also manually removed 2 lines from # ./CMakeLists.txt
2011-04-10minor pep8 edits, also added 'test_pep8' & 'test_cmake' to the GNUmakefile ↵Campbell Barton
for convenience.
2011-04-10=cloth collisions=Joseph Eagar
Plugged the eltopo library into the cloth solver. I was playing with it earlier, and it's so easy to use I decided to quickly put it in (trunk's) cloth. See http://www.cs.ubc.ca/labs/imager/tr/2009/eltopo/eltopo.html . The authors are on the bleeding edge of continuous collision detection (one of them did ILM's cloth sim). I don't really have to time to plug it into softbody, particles, bullet, fluid, etc, but doing so would be pretty straightforward. I'll leave that up to someone else. To use, turn on USE_ELTOPO (in cmake) or WITH_BF_ELTOPO in scons.
2011-04-09remove -mwindows flag for scons/mingw, enable manifest & winblender.rc for ↵Campbell Barton
all windows builds except for msvc2010
2011-04-08Clean up linking flags for win32.Nathan Letwory
2011-04-08Clean up linking flags for win64.Nathan Letwory
2011-04-06fix for cmake glew includes (tested with mingw), also made qtcreator project ↵Campbell Barton
generator work with mingw again
2011-04-06SVN maintenance.Guillermo S. Romero
2011-04-06add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their ↵Campbell Barton
own glew library.
2011-04-05quiet warning & minor pep8 edits.Campbell Barton
2011-04-04buildbot: static zlib linkingSergey Sharybin
Force link to zlib for all platforms/tragets to be sure there'll be no gzopen64 symbol undefined (it was in some dependend library, so blenderplayer wasn't working in fedora 13 32bit)
2011-04-03fix cmake for when BLENDER_VERSION_CHAR is not set.Campbell Barton
2011-04-03patch [#26606] Debian spec: Bump to Python 3.2Campbell Barton
also update pacman spec.
2011-04-03buildbot:Sergey Sharybin
- Remove packed to buildbot_archive.zip archive file to keep scons install directory as clean as possible (if i understood correct, this file isn't actually needed in the future, so we could remove it just after packing rather than cleaning install directory before packing as it's done for cmake) - No need in scripts installation for linux slaves when preparing archive
2011-04-02pep8 fixes for buildbotSergey Sharybin
2011-04-02Oops, i've forgot that archive is preparing by scons, so stripping shouldSergey Sharybin
happpen before calling scons (hope, binaries wouldn't be overwritten by it)