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2022-07-29Build: hide all symbols except a few required ones on LinuxBrecht Van Lommel
Instead of specifying which symbols to hide, we hide all and make a few visible. Some users may be relying on calling internal Blender functions, but Windows is already hiding all of them and this is just not supported. Fixes T99900: crash with some third-party Python libraries since OneAPI Ref T76442 Differential Revision: https://developer.blender.org/D14971
2022-07-29install_deps: Add handling of libaom, update ffmpeg build for it.Bastien Montagne
Ref T98555.
2022-07-29install_deps: bump IMath/OpenEXR to 3.1.5.Bastien Montagne
Ref T98555.
2022-07-29install_deps: add building of Alembic binaries.Bastien Montagne
Those are used by alembic regression tests.
2022-07-27Blender 3.3 - BetaThomas Dinges
* BLENDER_VERSION_CYCLE set to beta * Update pipeline_config.yaml to point to 3.2 branches and svn tags * Update and uncomment BLENDER_VERSION in download.cmake
2022-07-27deps/oiio: fix build issue on windowsRay Molenkamp
tiff now outputs tiffd.lib for debug builds oiio was not informed about this and had a build error because of it.
2022-07-27deps/alembic: add missing imath dependencyRay Molenkamp
if alembic builds before imath it'll cause a build error.
2022-07-26deps: update TIFF and OpenEXRRay Molenkamp
* OpenEXR 3.1.4 -> 3.1.5, this fixes several issues OSS fuzz found. * libtiff 4.3.0 -> 4.4.0, this fixes several CVE's. This also converts the harvest of libtiff on windows to a post install handler, there's a few left but Windows is getting close to being harvest free. Differential Revision: https://developer.blender.org/D15478
2022-07-26deps: FFmpeg vpx/aom-av1 updatesRay Molenkamp
This is a refresh of our current FFmpeg 5.0.0 (unchanged) version with the following changes: * libvpx all platforms: enable SSE3/4/AVX/AVX2 instruction sets. libvpx has a proper CPUID check in place and will not call the faster kernels unless it is sure the CPU supports it. So we can safely enable this, this partially resolves T95743 (completely on Linux and macOS). * libvpx Windows - threading was disabled due to a shared dependency on libwinpthreads.dll which we prefer not to distribute. However when configure cannot find pthreads it will happily fall back on a win32 threads based emulation layer. This also resolves the final part of T95743. * libaom-av1 - new dependency required for D14920, this is a somewhat odd dependency, it's cmake based, but still needs the perl environment setup, so we have to setup the env and call cmake our selves for the configure, build and install commands. This dep has the same libwinpthreads issue as vpx on Windows, however since it's cmake based, it's easier to prevent cmake from detecting it. Differential Revision: https://developer.blender.org/D15399
2022-07-26Partially revert "Build: Fix build of library dependencies on Linux aarch64"Sybren A. Stüvel
This reverts the Flex-related parts of commit rBef268c78933079137288e326704431432adf9ad9, as those caused a build error on CentOS 7 (which is used for the precompiled Linux libraries). CentOS 7 only has Automake 1.13, whereas after this commit version 1.15 seems to be required. Since in its patch description (D15319) it's mentioned that this "probably doesn't warrant changing", and it's actually blocking the build of the precompiled libraries for Blender 3.3 now, I'll revert the Flex-related part of the commit.
2022-07-22Cycles: enable oneAPI in Linux release buildsXavier Hallade
0f50ae131f54d51f778424d4c9655128cafbbefc didn't do it reliably since it was deactivated explicitly a bit above.
2022-07-18Build: update Embree to 3.13.4, enable Neon2x on ArmBrecht Van Lommel
* Allows Apple Silicon machines to use 8-wide BVH, which the release notes mention give an 8% performance boost. * An update to this version is also required for OpenPGL. This patch includes contributions from Jason Fielder and Sebastian Herholz. Ref D15286, T98555 Differential Revision: https://developer.blender.org/D15482
2022-07-11Deps Builder: Disable TermInfo and ncurses for DPC++Sergey Sharybin
They are not strictly needed for compilation and disabling them makes the compiler more portable without any special trickery. This change aimed to solve problem which currently happens on the API documentation build which does not have terminfo installed, but needs to compile Cycles. Note that the DPC++ is to be re-compiled.
2022-07-08Cycles: enable oneAPI in Linux release buildsXavier Hallade
with a very high min-driver version requirement, placeholder until JIT CentOS runtime compilation issue gets fixed in a defined version. min-driver version check can be worked around by setting CYCLES_ONEAPI_ALL_DEVICES environment variable.
2022-07-06GHOST/Wayland: support dynamic loading libraries for WaylandCampbell Barton
Add intern/wayland_dynload which is used when WITH_GHOST_WAYLAND_DYNLOAD is enabled (off by default). When enabled, systems without Wayland installed will fall back to X11. This allows Blender to dynamically load: - libwayland-client - libwayland-cursor - libwayland-egl - libdecor-0 (when WITH_GHOST_WAYLAND_LIBDECOR is enabled).
2022-06-30Build: Fix build of library dependencies on Linux aarch64Patrick Mours
rBb9c37608a9e959a896f5358d4ab3d3d001a70833 moved evaluation of `versions.cmake` before `options.cmake`, as a result of which `BLENDER_PLATFORM_ARM` was no longer defined in `versions.cmake`, causing it to choose the wrong OpenSSL version for aarch64. This reverts that. Also fixes a compiler crash when building flex with some glibc versions. Differential Revision: https://developer.blender.org/D15319
2022-06-30Cleanup: formatCampbell Barton
2022-06-29Cycles: Add support for rendering on Intel GPUs using oneAPIXavier Hallade
This patch adds a new Cycles device with similar functionality to the existing GPU devices. Kernel compilation and runtime interaction happen via oneAPI DPC++ compiler and SYCL API. This implementation is primarly focusing on Intel® Arc™ GPUs and other future Intel GPUs. The first supported drivers are 101.1660 on Windows and 22.10.22597 on Linux. The necessary tools for compilation are: - A SYCL compiler such as oneAPI DPC++ compiler or https://github.com/intel/llvm - Intel® oneAPI Level Zero which is used for low level device queries: https://github.com/oneapi-src/level-zero - To optionally generate prebuilt graphics binaries: Intel® Graphics Compiler All are included in Linux precompiled libraries on svn: https://svn.blender.org/svnroot/bf-blender/trunk/lib The same goes for Windows precompiled binaries but for the graphics compiler, available as "Intel® Graphics Offline Compiler for OpenCL™ Code" from https://www.intel.com/content/www/us/en/developer/articles/tool/oneapi-standalone-components.html, for which path can be set as OCLOC_INSTALL_DIR. Being based on the open SYCL standard, this implementation could also be extended to run on other compatible non-Intel hardware in the future. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D15254 Co-authored-by: Nikita Sirgienko <nikita.sirgienko@intel.com> Co-authored-by: Stefan Werner <stefan.werner@intel.com>
2022-06-28Cycles: enable Vega GPU/APU supportSayak Biswas
Enables Vega and Vega II GPUs as well as Vega APU, using changes in HIP code to support 64-bit waves and a new HIP SDK version. Tested with Radeon WX9100, Radeon VII GPUs and Ryzen 7 PRO 5850U with Radeon Graphics APU. Ref T96740, T91571 Differential Revision: https://developer.blender.org/D15242
2022-06-28Build: add HIP version to buildbot configurationBrecht Van Lommel
2022-06-28Build: when using Wayland, always enable EGL and disable system GLEWChristian Rauch
GLEW does not support GLX and EGL at the same time, and the distribution version is likely to have GLX. This also refactors the code so all OpenGL related CMake options are together. Differential Revision: https://developer.blender.org/D12034
2022-06-28Build: remove GLEW version checking from install_deps.shBrecht Van Lommel
Latest OpenSubdiv builds without GLEW by default, which is also what we do for precompiled libraries. So there is no need for compatibility checking with system GLEW. Additionally WITH_SYSTEM_GLEW is turned off by default for Blender, and this logic was presumably added when it was still on by default a few years ago. Also remove outdated mention of glew-mx, we use intern/glew-mx and no external library for this. Differential Revision: https://developer.blender.org/D15281
2022-06-28Cleanup: fix various typosluzpaz
Differential Revision: https://developer.blender.org/D15304
2022-06-28Install_deps: Fix several issues with TBB.Bastien Montagne
* TBB MEX version is now 2021, since this versin introduces 'oneTBB' which brings a lot of incompatibilities with previous versions. * Fix several typos and mistakes in OSD, Embree and OIDN build code that prevented proper usage of a local TBB build.
2022-06-27Cleanup: formatCampbell Barton
2022-06-27GHOST/Wayland: Add a build time option for DBUS, disable by defaultCampbell Barton
Add WITH_GHOST_WAYLAND_DBUS option, so Blender can be built without DBUS support. Currently it's only used to access the cursor theme. Without this the "default" cursors are used instead. Disabling this since it adds an additional dependency for a minor gain in functionality, with the benefit of removing a library requirement. There is also a problem where Blender hangs on startup for ~5 seconds when DBUS isn't running. Eventually it would be good to be able to avoid this problem without a build option.
2022-06-24GHOST/Wayland: support client-side window decorationsChristian Rauch
This implements client-side window decorations for moving and resizing windows and HiDPI support. This functionality depends on the external project 'libdecor' that is currently a build option: WITH_GHOST_WAYLAND_LIBDECOR. Reviewed by: brecht, campbellbarton Ref D7989
2022-06-22Cleanup: simplify macOS make deps instructionsBrecht Van Lommel
2022-06-20Build Deps: Disallow looking for Python in registry for ISPCSergey Sharybin
Should prevent accidental use of wrong Python.
2022-06-20Build Deps: Pass Python3 root to ISPCSergey Sharybin
Following what is done for LLVM. Being consistent feels good here. Not strictly needed as the build here passed anyway, but it does feel good to be consistent.
2022-06-20Build Deps: Fix ISPVC and OIDN compilation on fresh WindowsSergey Sharybin
Make them to use self-compiled Python, similar to previous fixes for other libraries.
2022-06-17deps: fix llvm using system pythonRay Molenkamp
llvm was using system python, rather than our copy this went unnoticed on both linux and windows until sergey tried to build the deps on a clean system with no system python installed.
2022-06-15depsbuilder: build_deps.cmd look for pythonw rather than pythonRay Molenkamp
There is a check to be sure no system python is in the path on windows to be sure deps do not accidentally build against it. The problem arises on certain versions of windows that ship a python.exe that just opens up the MS store to download their python version. The check takes this to be a real python installation and refuses to build. This change fixes the issue by looking for pythonw.exe which a real python install would have, but the MS store opening one that windows ships (as of now) would not.
2022-06-08CMake: optionally disable OBJ, STL & GPencil SVG supportCampbell Barton
The following CMake options have been added (enabled by default), except for the lite build configuration. - WITH_IO_STL - WITH_IO_WAVEFRONT_OBJ - WITH_IO_GPENCIL (for grease pencil SVG importing). Note that it was already possible to disable grease pencil export by disabling WITH_PUGIXML & WITH_HARU. This is intended to keep the lite builds fast and small for building, linking & execution. Reviewed By: iyadahmed2001, aras_p, antoniov, mont29 Ref D15141
2022-06-02install_deps: Add support for oneAPI Level Zero library.Bastien Montagne
2022-06-02install_deps: raise default ffmpeg version to 5.0, minimum 4.0.Bastien Montagne
Ref. T98555.
2022-06-02Cleanup: remove "<pep8 compliant>" from headersCampbell Barton
It can be assumed that all scripts comply with basic pep8 formatting regarding white-space, indentation etc. Also remove note in best practices page & update `tests/python/pep8.py`. If we want to exclude some scripts from make format, this can be done by adding them to `ignore_files` in: source/tools/utils_maintenance/autopep8_format_paths.py Or using `# nopep8` for to ignore for individual lines. Ref T98554
2022-05-31Do not provide python libraries for linking if building python moduleCampbell Barton
When building blender as a python module, such as for inclusion in a wheel, it is not permitted to link against python libraries. This diff does so by simply unsetting the library when building blender as a python module, instead of the more heavyweight solution of switching to the cmake FindPython module. Reviewed By: LazyDodo, campbellbarton Ref D15012
2022-05-13Merge branch 'blender-v3.2-release'Campbell Barton
2022-05-12Build: patch USD to avoid using rdtscp instruction not available on older CPUsBrecht Van Lommel
Disable the new more accurate timing code, this is not needed for Blender. In USD itself this code is disabled on macOS anyway, so it should operate fine without it. Ref T97950, T95206 Differential Revision: https://developer.blender.org/D14928
2022-05-11Cleanup: spelling in comments/stringsCampbell Barton
D14918 from @linux_dr with some other changes included.
2022-05-10Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-09Deps/CMake: Add missing dependencies for OCIORay Molenkamp
OCIO could build before pystring and imath due to OCIO missing the dependencies on these two projects No rebuild required as the build would have failed during the libs build if you ran into this issue.
2022-05-09Build: disable usage of GLEW, CLEW, CUDA, GLFW in OpenSubdivBrecht Van Lommel
The previous 3.1 libraries (accidentally) used glApi instead of GLEW and were working for GPU subdivision, so revert to that. There's a suspected conflict with Blender's own bundled GLEW or other issue with GLEW, causing the crash in T97737. The current GPU subdivision implementation does not need OpenCL, CUDA or GLFW. So also remove libraries needed for that. It's simpler to stick to compute shaders in OpenGL/Vulkan/Metal and not involve additional APIs. Ref T95206 Differential Revision: https://developer.blender.org/D14898
2022-05-05Win32: Dark Mode Title Bar ColorHarley Acheson
Blender will respect Windows "Dark Mode" setting for title bar color. See D14847 for details. Differential Revision: https://developer.blender.org/D14847 Reviewed by Ray Molenkamp
2022-05-05Cleanup: mark library locations as advancedCampbell Barton
2022-05-02Revert "Blender 3.2 - Beta"Thomas Dinges
This reverts commit da46ed9116cd3a82f440cfec180728f0b3871d9c.
2022-05-02Blender 3.2 - BetaThomas Dinges
* BLENDER_VERSION_CYCLE set to beta * Update pipeline_config.yaml to point to 3.2 branches and svn tags * Update and uncomment BLENDER_VERSION in download.cmake
2022-04-29Windows: make.bat change python detection orderRay Molenkamp
Given we are officially on 3.10 now, look for that version first, followed by any future version before falling back to 3.9
2022-04-29Fix CMake error in new builds after previous NanoVDB fixBrecht Van Lommel