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2010-07-12re-arrange build files so scons "config" dir isnt confused with ↵Campbell Barton
~/.blender/2.52/config
2010-07-07Fix #22219: compile error with videotexture/libavutil and recent gcc,Brecht Van Lommel
need __STDC_CONSTANT_MACROS defined.
2010-06-24Runtime detection of SSE support for raytracing. Also enabled rayoptimizationBrecht Van Lommel
by default now on all platforms since it shouldn't crash anymore if SSE is not there. If this breaks compilation on some platforms, please let me know.
2010-05-21Blender TIFF supportMatt Ebb
* Removed dynamic linking libTIFF code and change it to static linking (built into the blender executable). Dynamic linking made things a fair bit more complicated and wasn't working at all before on OS X - the dylib didn't exist and wasn't being copied. Since TIFF is more heavily depended upon now in Blender, it makes sense to make it less 'optional' and more in line with other libraries. I've updated both CMake and scons, and CMake on OS X/64bit works fine. It's now up to other platform/build system maintainers to enable this for their respective platforms (Campbell will check it for linux). For windows, and non-64bit osx, we need static libtiff libraries in /lib. I've added options WITH_TIFF for CMake and WITH_BF_TIFF for scons, so if blender won't build because of this, you should be able to disable these options until your build system has been updated. * Bonus feature: while doing this, I added support for loading 16bit and 32bit per channel TIFFs - they get converted to Blender's float buffers. Handy for zbrush displacement maps!
2010-04-18This fixes largefile (> 4GB) problems in Linux.Peter Schlaile
(File browser showing negative file sizes, etc.)
2010-02-18Scons fixes:Joerg Mueller
- Removing alut - Minor changes in linux ffmpeg default config.
2010-02-14== FFMPEG ==Peter Schlaile
Made using system's ffmpeg the default now. (First step in removing ffmpeg from extern)
2010-02-11scons linux config: only BF_OPENCOLLADA needs to be user-set, ↵Arystanbek Dyussenov
BF_OPENCOLLADA_INC is derived.
2010-01-30Merge -c 26209,26214,26443 from COLLADA branch into trunk.Arystanbek Dyussenov
2010-01-23COLLADA branch: patch for importer from Sergey I. Sharybin to build against ↵Arystanbek Dyussenov
OpenCollada at revision 721. Thanks Sergey! People who want to build this branch will need update their OpenCollada. On Linux OpenCollada builds without patching. As usual I updated the build doc: http://wiki.blender.org/index.php/User:Kazanbas/Building_Collada_Branch#Building_the_COLLADA_GSoC_branch A small change will be necessary in cmake and scons options on Mac and Windows: OpenCollada's libBuffer was renamed to libbuffer.
2010-01-05Merge from trunk -r 25003:25745.Arystanbek Dyussenov
2009-12-10* WITH_BF_RAYOPTIMIZATION cleanup and flag separation by matd.Nathan Letwory
This adds BF_RAYOPTIMIZATION_SSE_FLAGS through which one can manage what SSE flags are best for the platform built for. Note that the ray optimizations coded by jaguarandi are SSE-intrinsics only.
2009-11-29Merge from COLLADA branch into trunk of -c 24572 (cmake and scons for ↵Arystanbek Dyussenov
OpenCollada @ 675, Linux) and 25001 (bone animation import). See corresponding log entries for more detail.
2009-11-22COLLADA branch: merge from trunk -r 24522:24758.Arystanbek Dyussenov
2009-11-19- remove CPPFLAG XP_UNIX from CMake, Scons and Irix make, checked our own ↵Campbell Barton
code and /usr/include, its only used in our netscape plugin. - CMake on unix default OpenMP to enabled. - Scons on linux default OpenMP to enabled. - copying python is slow, for scons only copy if the directory has not been created.
2009-11-15COLLADA: updated cmake and scons settings (on linux) to build against ↵Arystanbek Dyussenov
OpenCollada @ 675. To build OpenCollada: * apply this patch http://wiki.blender.org/index.php/File:Opencollada@675.diff * build by typing 'scons XMLPARSER=expatnative' (pcre and expat must be installed) * after build, copy all compiled libs into 'lib' (Blender build will refer to it): rm -rd lib mkdir lib find . -iname '*.a' | xargs cp -t lib
2009-10-30Merge of the COLLADA GSoC branch into trunk.Arystanbek Dyussenov
COLLADA code is disabled by default (it has dependencies requiring manual install). SCons and CMake builds are supported on Windows and Linux, no Mac building yet. More on building COLLADA code: http://wiki.blender.org/index.php/User:Kazanbas/Building_Collada_Branch. The detailed command log of the merge (can be useful for educational purposes): branch=https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-chingachgook # collada code svn copy $branch/source/blender/collada source/blender/collada # operator svn merge -c 20401,20955,21077,24077,24079 $branch/source/blender/windowmanager/intern/wm_operators.c source/blender/windowmanager/intern/wm_operators.c # menu svn merge -c 24079 $branch/release/scripts/ui/space_info.py release/scripts/ui/space_info.py # scons svn merge -c 20398 $branch/source/blender/SConscript source/blender/SConscript svn merge -c 20398,20691,20955,22726 $branch/tools/btools.py tools/btools.py svn merge -c 20691,20955,22726 $branch/tools/Blender.py tools/Blender.py svn merge -c 20398,20692,20955 $branch/config/linux2-config.py config/linux2-config.py svn merge -c 22726 $branch/config/win64-vc-config.py config/win64-vc-config.py svn merge -c 22726 $branch/config/win32-vc-config.py config/win32-vc-config.py svn merge -c 24077 $branch/source/blender/windowmanager/SConscript source/blender/windowmanager/SConscript # cmake svn merge -c 23319,23905,24077,24158 $branch/CMakeLists.txt CMakeLists.txt svn merge -c 23319 $branch/source/blender/CMakeLists.txt source/blender/CMakeLists.txt svn merge -c 23319 $branch/source/creator/CMakeLists.txt source/creator/CMakeLists.txt svn merge -c 23319 $branch/CMake/macros.cmake CMake/macros.cmake svn merge -c 24077 $branch/source/blender/windowmanager/CMakeLists.txt source/blender/windowmanager/CMakeLists.txt
2009-10-25Merge from trunk -r 23000:23968.Arystanbek Dyussenov
Resolved the 'inconsistent newlines' merge error by updating my svn client. The error was caused by a bug in svn client (http://subversion.tigris.org/issues/show_bug.cgi?id=3262) that was fixed in 1.5.5. Fixed conflicts in image.c, object_edit.c, wm_operators.c, source/creator/CMakeLists.txt and CMakeLists.txt. Merge didn't remove some files that were moved/renamed in trunk, svn reported 'Skipped [filename]' on these files. I removed them with: svn --force remove release/io svn --force remove release/ui svn --force remove source/blender/editors/preview svn --force remove source/blender/editors/physics/ed_fluidsim.c svn --force remove source/blender/editors/physics/editparticle.c svn --force remove source/blender/editors/physics/ed_pointcache.c svn --force remove source/blender/editors/mesh/mesh_layers.c Now, before merging into trunk, need to update collada code so it builds ok and fix the possibility to build without collada.
2009-10-19Merge from trunk -r 22040:23000.Arystanbek Dyussenov
2009-09-21Better unix filesystem integration as documented hereCampbell Barton
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Unix_FHS for scons WITH_BF_FHS enabled an alternative layout eg. scons WITH_BF_FHS=1 BF_INSTALLDIR="/usr/local" for CMake just run "make install" after make (CMAKE_INSTALL_PREFIX is used for the base path) Currently only scripts use both the system and user path correctly, other areas of blender have their own path code inline with lots of ifdefs, needs to be carefully updated.
2009-08-25== SCons ==Nathan Letwory
* Add sndfile support (False by default). Note: for this to work, make sure that FFMPEG-support is disabled.
2009-08-22svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r22668:22701Campbell Barton
2009-08-22- BGE, Some sensors, stored the event manager in 2 places (became confusing ↵Campbell Barton
to do changes in this area) - Change compiler warnings for linux/scons/C++
2009-08-17* Jack support should be off by default until things have been cleared up ↵Nathan Letwory
(see meeting notes 16.8.2009)
2009-08-17== SCons ==Nathan Letwory
* add jack support for audio system. Note that for OSX jack support is still off by default, since I'm not sure about what goes where. OSX maintainers, please check and fix.
2009-08-102.5: Sound branch merge!Joerg Mueller
See mailing list for additional information.
2009-08-09Smoke: Daniel Genrich
* WITH_BF_FFTW3 flag --> fftw3 scons + cmake settings refined. * Disabled by default since mac + win32 libs missing. Works already on win64 + linux (with installed fftw3 libs)
2009-07-31setting WITH_BF_PLAYER = False as default to sconsDalai Felinto
(temporary solution to avoid linking problem reports over and over and over and over ... again) I obviously couldn't test this in all OS. If there is any problem with this commit please fell free to fix/let me know.
2009-07-22Merge with 2.5 -r 21003:21788.Arystanbek Dyussenov
Run smoothly :)
2009-07-21Make linux/scons default to python 3.1 rather then the version scons runs with.Campbell Barton
for a while py2.x will work but eventually be dropped when most OS's support it, so Id recommend upgrading. The following instructions are only needed if you don't use python3.1 installed in the default location. For releases users wont have to worry about this. # in python3.1 source dir, build and install into your own dir, /opt/py31 is just an example. ./configure --prefix="/opt/py31"; make; make install # In the scons user-config.py... BF_PYTHON = "/opt/py31" # ... now build ... # # Blender now needs 2 things to run. ./lib/libpython3.1.so and the python modules. # Symlink (or copy) python modules, blender sets this path for modules on startup if it is found. ln -s /opt/py31/lib/python3.1 ~/.blender/python # Currently static linking is not working without hacks because of limitations in scons. # for releases we can workaround, but for now its easier to set an environment variable. # To start blender so it can find libpython3.1.so make this into a shell script to save yourself typing it in all the time. export LD_LIBRARY_PATH="/opt/py31/lib/" ./blender
2009-06-21Spring CleaningCampbell Barton
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this. * removed deprecated solid physics library, sumo integrations and qhull, a dependency * removed ODE, was no longer being build or supported * remove BEOS and AMIGA defines and references in Makefiles.
2009-06-19Merged 2.5 -r 20124:21003Chingiz Dyussenov
2009-06-17Importer base for Chingiz.Arystanbek Dyussenov
2009-06-092.50:Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
2009-06-07Added BF_OPENCOLLADA_* and BF_PCRE_* scons settings to linux config. Chingiz Dyussenov
OpenCollada and pcre are added as 3rd party libraries collada module depends on. I now build Blender with: scons BF_DEBUG=1 BF_OPENCOLLADA_LIBPATH=/home/chin/src/opencollada/ BF_OPENCOLLADA=/home/chin/src/opencollada
2009-06-012.5Ton Roosendaal
Cleanup commit: - Yafray removed. Also did cmake/scons files, but didn't compile with it, so test would be appreciated :) - Removed old crap from Windows release dir, should be checked on further by windows release builder later.
2009-05-25Created blender/source/collada skeleton for new 'bf_collada' libArystanbek Dyussenov
- setup SConscript, not sure about these values: libtype='core', priority=150 - only scons build on linux is set up - not configured to link to OpenCollada yet
2009-05-15Bug/patch #18714: fix game engine sound on OS X Intel, patch byBrecht Van Lommel
Ken Hursh and myself. * Get rid of dependency on ALUT. It is really only used to load a WAV file, and apparently crashing doing so on OS X Intel, (perhaps due to endian issues?). There was already own code for doing this on some system, so now it uses that. That code had it's own endian issues which are now fixed, along with better checks to avoid crashing on corrupt or unsupported files. * Also get rid of some unecessarily complicate #ifdefs. * According to the bug report OS X Intel OpenAL only works with static openal linking still (WITH_BF_STATICOPENAL for scons).
2009-05-07python is not being very helpful!Campbell Barton
It seems 2.5 gives the version as a string, 2.6 as ints
2009-05-07[#18702] FBX exported hemi light crashes mayaCampbell Barton
- bugfix, off by 1 when clamping lamp types, caused blender to write an invalid lamp type - error in last commit (renamed function)
2009-05-07use the python version scons is running with by default on linux, will make ↵Campbell Barton
it easier for people with new distros that only come with python 2.6
2009-05-06Big, big commit!!Diego Borghetti
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
2009-04-30enable game engine and player by defaultCampbell Barton
2009-04-202.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r19323:HEAD Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-03-31[#18473] SCons build fails when linking blender when WITH_BF_OGG enabledCampbell Barton
fix for linking on linux
2009-03-24[#18260] FMOD RemovalCampbell Barton
from Jorg Muller (nexyon) also removed references to CVS in install
2009-03-22== FFMPEG ==Peter Schlaile
Updated ffmpeg to release version 0.5 updated x264 to today's daily build thanks to ben2610 for first patches (but you got hddaudio.c wrong :)
2009-03-16Custom python wasnt building without BF_PYTHON_LIBPATH setCampbell Barton
2009-01-262.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r17853:HEAD
2009-01-24[#18164] jpeg2000 patch, with some fixes from Peter too.Campbell Barton
Support for jpeg2000 and writing DCI Cinema standard files. Notes * 12 and 16bit channel depths are converted from/to blenders float buffer. * Grayscale/RGB with alpha supported. * Theres an option to save color channels as YCC rather then RGB. * Quality 100 saves lossless * The UI is a bit weired because of the DCI standards need to be given to the encoder.