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2010-07-12re-arrange build files so scons "config" dir isnt confused with ↵Campbell Barton
~/.blender/2.52/config
2010-06-24Disable rayoptimization again on MinGW, it crashes.Brecht Van Lommel
2010-06-24Runtime detection of SSE support for raytracing. Also enabled rayoptimizationBrecht Van Lommel
by default now on all platforms since it shouldn't crash anymore if SSE is not there. If this breaks compilation on some platforms, please let me know.
2010-06-05Change to liblibjpeg, otherwise mingw looks for jpeg.lib instead of libjpeg.libNathan Letwory
2010-06-05MingW (both native and cross) now use the libjpeg.lib from lib/windows. This ↵Nathan Letwory
is the compiled version from Sergey committed at r29226 (so please update your lib/windows too)
2010-05-30reverting previous commit from Mitchell. His commit went to the trunk ↵Dalai Felinto
instead of the branch :) svn merge -r 29067:29066 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2010-05-30Reversing the last merge because I botched it.Mitchell Stokes
2010-05-29Updated openexr for MinGWSergey Sharybin
2010-05-24Changed BF_TIFF_LIB from libtiff to tiff for MinGWSergey Sharybin
2010-05-24Changes for static linking to libtiff when compiling by MinGW:Sergey Sharybin
- Use static tiff libraries from lib/windows/gcc in scons configuration files - Commented libtiff.dll installation in SConstruct
2010-05-21Blender TIFF supportMatt Ebb
* Removed dynamic linking libTIFF code and change it to static linking (built into the blender executable). Dynamic linking made things a fair bit more complicated and wasn't working at all before on OS X - the dylib didn't exist and wasn't being copied. Since TIFF is more heavily depended upon now in Blender, it makes sense to make it less 'optional' and more in line with other libraries. I've updated both CMake and scons, and CMake on OS X/64bit works fine. It's now up to other platform/build system maintainers to enable this for their respective platforms (Campbell will check it for linux). For windows, and non-64bit osx, we need static libtiff libraries in /lib. I've added options WITH_TIFF for CMake and WITH_BF_TIFF for scons, so if blender won't build because of this, you should be able to disable these options until your build system has been updated. * Bonus feature: while doing this, I added support for loading 16bit and 32bit per channel TIFFs - they get converted to Blender's float buffers. Handy for zbrush displacement maps!
2010-03-12confirmed with multiple people that Collada builds fine with mingw win32 on ↵Tom Musgrove
scons. So setting it back to true by default.
2010-03-12Bug #20410: collada doesn't compile with mingw but is enabled by default. SinceBrecht Van Lommel
no one seems to be fixing this I've just disabled it by default now.
2010-02-01this restores building on mingw with Collada support, also it restores cross ↵Tom Musgrove
compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-01-31changes to get MingW compiling and cross compiling working, patch by Sergey ↵Tom Musgrove
Sharybin
2009-12-10* WITH_BF_RAYOPTIMIZATION cleanup and flag separation by matd.Nathan Letwory
This adds BF_RAYOPTIMIZATION_SSE_FLAGS through which one can manage what SSE flags are best for the platform built for. Note that the ray optimizations coded by jaguarandi are SSE-intrinsics only.
2009-12-05* enabled COLLADA for mingw. (Compiles at least with MingW GCC 3.4.2).Nathan Letwory
2009-12-02Apply patch [#20145] Ghost Win32 roundup patch: Minimum Window Size, ↵Nathan Letwory
Continuous Grab and Drag And Drop This nice patch by Matt D. (matd in #blendercoders) adds three nice features that can be seen already in the other supported OSes: * minimum window size: to prevent some bugs with the window manager of Blender, system windows cannot be resized smaller than the minimum size. * Continuous Grab is finally in Windows! Default settings since alpha 0 already have the feature enabled by default, so grab a new build and enjoy :) * GHOST support for drag and drop added. This prepares Blender for drag and drop from OS -> Blender. Currently not very useful, since wm needs to be readied for that. But it does work (do BF_GHOST_DEBUG=1 build and drag a file onto a Blender window). Thanks Matt D.!
2009-11-19- remove CPPFLAG XP_UNIX from CMake, Scons and Irix make, checked our own ↵Campbell Barton
code and /usr/include, its only used in our netscape plugin. - CMake on unix default OpenMP to enabled. - Scons on linux default OpenMP to enabled. - copying python is slow, for scons only copy if the directory has not been created.
2009-10-30Make Collada False by default everywhereMartin Poirier
2009-09-23* fixes for compiling with scons/mingw when BF_DEBUG=1. Needs svn up in ↵Nathan Letwory
lib/windows, where I added necessary mingw libs.
2009-09-21Better unix filesystem integration as documented hereCampbell Barton
http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Unix_FHS for scons WITH_BF_FHS enabled an alternative layout eg. scons WITH_BF_FHS=1 BF_INSTALLDIR="/usr/local" for CMake just run "make install" after make (CMAKE_INSTALL_PREFIX is used for the base path) Currently only scripts use both the system and user path correctly, other areas of blender have their own path code inline with lots of ifdefs, needs to be carefully updated.
2009-08-30Fix for libsndfile in mingw scons config.Joerg Mueller
2009-08-25== SCons ==Nathan Letwory
* Add sndfile support (False by default). Note: for this to work, make sure that FFMPEG-support is disabled.
2009-08-24* merge r22734 from trunkNathan Letwory
NOTE: Remember to svn up your lib/windows. Also, CMake files might need updating still
2009-08-24* changes to work with updated FFMPEG libs. Mainly build system. CMake files ↵Nathan Letwory
may need changing too. NOTE: remember to svn up in lib/windows!
2009-08-17* Jack support should be off by default until things have been cleared up ↵Nathan Letwory
(see meeting notes 16.8.2009)
2009-08-17== SCons ==Nathan Letwory
* add jack support for audio system. Note that for OSX jack support is still off by default, since I'm not sure about what goes where. OSX maintainers, please check and fix.
2009-08-102.5: Sound branch merge!Joerg Mueller
See mailing list for additional information.
2009-08-06* further cleanup of windows defaults for openalNathan Letwory
2009-08-05Update for new OpenAL windows library.Joerg Mueller
2009-07-31setting WITH_BF_PLAYER = False as default to sconsDalai Felinto
(temporary solution to avoid linking problem reports over and over and over and over ... again) I obviously couldn't test this in all OS. If there is any problem with this commit please fell free to fix/let me know.
2009-07-26svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20937:21899Campbell Barton
missing commits from peter 20942, 21165, 21170, 21174, 21597 these files still need manual merging source/blender/makesdna/DNA_sequence_types.h source/blender/src/sequence.c source/blender/src/seqeffects.c source/blender/src/editseq.c source/blender/include/BSE_sequence.h
2009-07-182.5 - Optimisations for Keyframe Drawing in DopeSheetJoshua Leung
Keyframes are now prepared for drawing by being added to a binary-tree structure instead of using insertion-sort on a Double-Linked List. This gives rather significant improvements on a few bad cases (*). I've implemented a basic Red-Black Tree whose nodes/data-structures can also be used as a simple Double-Linked List (ListBase) for this purpose. The implementation of this tree currently does not have support for removing individual nodes, since such capabilities aren't needed yet. Stats (using keyframes from an imported .bvh animation file): * When only the keyframes are drawn (i.e. long keyframes are not identified), the time needed to draw the DopeSheet region 10 times went down from 4000ms to about 300ms. * When long keyframes are considered as well, the same test has gone from 6000ms to 3000ms. There is still a bottleneck there that I haven't been able to remove yet (an attempt at this made the runtimes go through the roof - 32000 ms for the test done here). Assorted Notes: * Added missing headers for some files * Fixed profiling flags for mingw. There was an extra space which prevented the sound-code from compiling.
2009-07-16make py3.1 default for mingw/scons too.Nathan Letwory
2009-07-09mingw-config.py prepared for work with python 2.5 and 2.6 controlled by only ↵Remigiusz Fiedler
one parameter: BF_PYTHON_VERSION. It needs the files: libpython25.a and libpython26.a to be copied to \\lib\windows\python\lib\
2009-07-09mingw-config.py prepared for work with python 2.5 and 2.6 controlled by only ↵Remigiusz Fiedler
one parameter: BF_PYTHON_VERSION. It needs the files: libpython25.a and libpython26.a to be copied to \\lib\windows\python\lib\
2009-06-21Spring CleaningCampbell Barton
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this. * removed deprecated solid physics library, sumo integrations and qhull, a dependency * removed ODE, was no longer being build or supported * remove BEOS and AMIGA defines and references in Makefiles.
2009-06-012.5Ton Roosendaal
Cleanup commit: - Yafray removed. Also did cmake/scons files, but didn't compile with it, so test would be appreciated :) - Removed old crap from Windows release dir, should be checked on further by windows release builder later.
2009-05-06Big, big commit!!Diego Borghetti
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
2009-04-202.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r19323:HEAD Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-03-24[#18260] FMOD RemovalCampbell Barton
from Jorg Muller (nexyon) also removed references to CVS in install
2009-01-262.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r17853:HEAD
2009-01-05added static python option for mingwCampbell Barton
2009-01-042.5 / CleanupNathan Letwory
- remove Verse support. This will be brought back in The Future (probably jiri + me) This means 5k lines less in blenkernel. - fix two small errors for global cleanup, now compiles properly with FFMPEG enabled too.
2008-12-17FFmpeg upgrade to revision 12758 (avformat version 52.13): support ↵Benoit Bolsee
libavdevice for video capture in VideoTexture module (BGE). Makefile, CMake, scons updated. FFmpeg binaries will have to be rebuilt for certain OS (irix), win32 binaries already up to date. You MUST do a clean rebuild after this patch. Scons users: pay attention that the config/<os>-config.py files have changed, adapt your user-config.py in consequence
2008-12-142.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r17434:HEAD
2008-11-30scons build dir was assumed to be relative, this isn't always the case. ↵Joseph Eagar
also, defined BF_PROFILE_FLAGS for win32-ming.
2008-11-17Added BF_PROFILE_LINKFLAGS, Compiling with BF_PROFILE=1 was also throwing a ↵Campbell Barton
python error.
2008-11-132.5: merge with trunk, previous merge was only up to yesterday.Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17416:HEAD