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2009-07-09mingw-config.py prepared for work with python 2.5 and 2.6 controlled by only ↵Remigiusz Fiedler
one parameter: BF_PYTHON_VERSION. It needs the files: libpython25.a and libpython26.a to be copied to \\lib\windows\python\lib\
2009-06-21Spring CleaningCampbell Barton
* removed radiosity render code, DNA and RNA (left in radio render pass options), we'll get GI to replace this probably, better allow baking to vertex colors for people who used this. * removed deprecated solid physics library, sumo integrations and qhull, a dependency * removed ODE, was no longer being build or supported * remove BEOS and AMIGA defines and references in Makefiles.
2009-06-13merged from trunk 20741:20848 Campbell Barton
* Missing changes to release/windows/installer * Sequencer fixes in source/blender/src/seqaudio.c dont apply to 2.5 * brechts fix for #18855 r20763 wasnt merged, does this apply to 2.5?
2009-06-12=== SCons ===Nathan Letwory
* make the nsis installer script automatically use the Python version we build against * bump Python version used
2009-06-092.50:Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD Notes: * Game and sequencer RNA, and sequencer header are now out of date a bit after changes in trunk. * I didn't know how to port these bugfixes, most likely they are not needed anymore. * Fix "duplicate strip" always increase the user count for ipo. * IPO pinning on sequencer strips was lost during Undo.
2009-06-07Bugfix: WITH_BF_OPENMP=0 wasn't respected anymore, removed LARGEADRESSAWARE ↵Daniel Genrich
(does make no sense on 64bit)
2009-06-012.5Ton Roosendaal
Cleanup commit: - Yafray removed. Also did cmake/scons files, but didn't compile with it, so test would be appreciated :) - Removed old crap from Windows release dir, should be checked on further by windows release builder later.
2009-05-15Bug/patch #18714: fix game engine sound on OS X Intel, patch byBrecht Van Lommel
Ken Hursh and myself. * Get rid of dependency on ALUT. It is really only used to load a WAV file, and apparently crashing doing so on OS X Intel, (perhaps due to endian issues?). There was already own code for doing this on some system, so now it uses that. That code had it's own endian issues which are now fixed, along with better checks to avoid crashing on corrupt or unsupported files. * Also get rid of some unecessarily complicate #ifdefs. * According to the bug report OS X Intel OpenAL only works with static openal linking still (WITH_BF_STATICOPENAL for scons).
2009-05-07python is not being very helpful!Campbell Barton
It seems 2.5 gives the version as a string, 2.6 as ints
2009-05-07[#18702] FBX exported hemi light crashes mayaCampbell Barton
- bugfix, off by 1 when clamping lamp types, caused blender to write an invalid lamp type - error in last commit (renamed function)
2009-05-07use the python version scons is running with by default on linux, will make ↵Campbell Barton
it easier for people with new distros that only come with python 2.6
2009-05-06Big, big commit!!Diego Borghetti
1) Remove WITH_FREETYPE2 from code, so now blender always need freetype2 2) Remove the old bmfont 3) Remove ftfont and bFTGL library 4) Implement a new BLF_draw_default function for place that still need/use the old BMF api. I try to update both, scons and cmake, but I only can test with make, so hope all work fine. MSVC is broken, but I don't have Windows, things to search and fix are any reference to WITH_FREETYPE2, FTGL and BMFONT (take in care that blenkernel also have a BKE_bmfont.h, this don't have anything to do with bmfont). Always have to link/include the freetype2 library Remove any reference to libbmfont Remove any reference to libftfont Remove any reference to libbftgl (or libbFTGL)
2009-04-30enable game engine and player by defaultCampbell Barton
2009-04-202.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r19323:HEAD Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged.
2009-04-182.5 / win64Nathan Letwory
* make sure right libname is used for gettext.
2009-03-31[#18473] SCons build fails when linking blender when WITH_BF_OGG enabledCampbell Barton
fix for linking on linux
2009-03-26scons+msvc update for the FFMpeg recent updatesDalai Felinto
2009-03-24[#18260] FMOD RemovalCampbell Barton
from Jorg Muller (nexyon) also removed references to CVS in install
2009-03-23irix/scons: use $LCGDIR/sdl instead of $LCGDIR/SDL. Stefan Gartner
Fixed bug #18293: SDL files under lib for irix-6.5-mips are included twice
2009-03-22== FFMPEG ==Peter Schlaile
Updated ffmpeg to release version 0.5 updated x264 to today's daily build thanks to ben2610 for first patches (but you got hddaudio.c wrong :)
2009-03-16Custom python wasnt building without BF_PYTHON_LIBPATH setCampbell Barton
2009-03-03(which was the wrong one. of course)Nathan Letwory
2009-03-032.5 / SCons / Win64Nathan Letwory
- add a very preliminary config.
2009-01-262.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r17853:HEAD
2009-01-24[#18164] jpeg2000 patch, with some fixes from Peter too.Campbell Barton
Support for jpeg2000 and writing DCI Cinema standard files. Notes * 12 and 16bit channel depths are converted from/to blenders float buffer. * Grayscale/RGB with alpha supported. * Theres an option to save color channels as YCC rather then RGB. * Quality 100 saves lossless * The UI is a bit weired because of the DCI standards need to be given to the encoder.
2009-01-05added static python option for mingwCampbell Barton
2009-01-042.5 / CleanupNathan Letwory
- remove Verse support. This will be brought back in The Future (probably jiri + me) This means 5k lines less in blenkernel. - fix two small errors for global cleanup, now compiles properly with FFMPEG enabled too.
2009-01-04C files reference "libredcode/format.h", which only exist in ↵Campbell Barton
extern/libredcodec/format.h, so for now adding "extern/" as an include when redcode is enabled lets it compile, noticed there are some win32 ifdef's that don't do anything. should be fixed properly but this at least compiles for now.
2008-12-28* /W4 accidently slipped through.Nathan Letwory
2008-12-242.5 - node editorNathan Letwory
Commit of WIP code (what code isn't wip, these days ;) - only drawing code as basis to work further from (and have less conflicts between different systems I work on)
2008-12-17FFmpeg upgrade to revision 12758 (avformat version 52.13): support ↵Benoit Bolsee
libavdevice for video capture in VideoTexture module (BGE). Makefile, CMake, scons updated. FFmpeg binaries will have to be rebuilt for certain OS (irix), win32 binaries already up to date. You MUST do a clean rebuild after this patch. Scons users: pay attention that the config/<os>-config.py files have changed, adapt your user-config.py in consequence
2008-12-142.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵Brecht Van Lommel
-r17434:HEAD
2008-12-07* blenderlite works now on windows too.Nathan Letwory
- when WITH_BF_SDL=True entry-point is mainCTRStartup (due to SDL) - with WITH_BF_SDL=False this should be just main
2008-11-30scons build dir was assumed to be relative, this isn't always the case. ↵Joseph Eagar
also, defined BF_PROFILE_FLAGS for win32-ming.
2008-11-21This is patch [#17896] Irix Build FilesKent Mein
Submitted By: Timothy Baldridge (tbaldridge) Add's scons support for irix. Kent
2008-11-18some scons command line args were not working since recent changes- Campbell Barton
scons CCFLAGS="-O0 -ggdp3" for example would pass on the args including the "'s to scons, causing the build to fail.
2008-11-17Added BF_PROFILE_LINKFLAGS, Compiling with BF_PROFILE=1 was also throwing a ↵Campbell Barton
python error.
2008-11-14update for compiling cross compiling win32 on linux, had a lot of trouble ↵Campbell Barton
with makesdna, the only way I could build and link was as a win32 binary. Still unable to link blender.exe and run with wine.
2008-11-132.5: merge with trunk, previous merge was only up to yesterday.Brecht Van Lommel
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17416:HEAD
2008-11-12set default path to the version that creates a working binary of Blender, ↵Nathan Letwory
when building with mingw. Now there is no need to do extra copying/config changing
2008-11-12Change the LCG_DIR usage to BF_name_LIBPATH where possible. FFMPEG can't be ↵Nathan Letwory
done like that yet, needs some extra thought to handle differences between vc and mingw setup
2008-11-07=== SCons ===Nathan Letwory
* merge the recent scons changes from trunk, so this means that the same rules now apply: - scons-local available - platform default configs updated - check your user-config.py if you have made a full copy of default config Note: BGE and blenderplayer still not working, but that is normal ;) (so turn them off!)
2008-11-06* While making changes to btools.py and Blender.py, I completely forgot ↵Nathan Letwory
about the name changes. Here they are. Platform managers, double check that the compiler flag options still work.
2008-11-05* enable openjpeg building for win32/msvcNathan Letwory
* add support for building redcode on win32/msvc, but disabled for now, as there are linking problems - I cleaned the redcode sconscript - the copying of headers within the source tree is not a clean solution This needs to be fixed later on. For now, lets use redcode from extern/ until a better way is found.
2008-11-05=== SCons ===Nathan Letwory
* BlenderLib now expects lists for all compiler related flags (release, profile, debug, warn). I changed the default config files, but do double-check your user-config files, esp. if you did a full copy of an old default platform config
2008-10-31* silence compiler about warnings for C++ files a bit more.Nathan Letwory
- from what I can see now, the larger part of warnings is now about conversions "possible loss of data" (ie. double to float, etc).
2008-10-31corrections to the C_WARN and CC_WARN variables for scons config. I didn't ↵Martin Poirier
actually changed what the flags were, just the format, but Platform Maintainers, please check.
2008-10-31Fix compile flags in linux config to fit Nathan's changes.Martin Poirier
Warning to others: Those flags are lists now, be careful and update other configs if needed.
2008-10-31* Minimum SCons version is now 1.0.0Nathan Letwory
- Code has been changed to reflect this (ie. deprecated functions are not anymore used) * clean up the C and C++ compiler flags mess. - in the environment construction of BlenderLib all the compile flag governing options have been split in the *C*, *CC* and *CXX* containing equivalents. C is for C compiler only flags. CC is for C and C++ compiler flags and CXX is for C++ compiler only flags. All the platform default config files need to be double checked and fixed wherever it looks necessary. Either DIY, or send me a note with needed changes. - a start for the BlenderLib parameter list has been made - all the SConscripts need to be checked and modified to hand in flags properly. * A theeth request: make -jN settable in the config file. - I give you BF_NUMJOBS, which is set to 1 by default. In your user-config.py, set BF_NUMJOBS=4 to have 4 parallel jobs handled. Yay.
2008-10-22default opengl static locations was to try /usr/libGL.a, use the oprngl lib ↵v2.48aCampbell Barton
path instead - /usr/X11R6/lib/libGL.a