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2022-01-10Cleanup: typos in comments, remove libnumaapi referenceCampbell Barton
2021-12-14Cleanup: reorganize doxygen modulesCampbell Barton
- Nest compositor pages under the compositor module - Nest GUI, DNA/RNA & externformats modules under Blender. - Remove modules from intern which no longer exist. - Add intern modules (atomic, eigen, glew-mx, libc_compat, locale, numaapi, rigidbody, sky, utfconv). - Use 'intern_' prefix for intern modules since some of the modules use generic terms such as locale & atomic.
2021-10-27Blender 3.1 bcon1 - alphaDalai Felinto
Bump the version number for the new release cycle.
2021-06-10Docs: update oxygen configuration to v1.9.1Campbell Barton
2021-06-10Docs: Add preprocessor define for doxygenRay Molenkamp
Doxygen by default leaves out any functions inside #ifdef blocks that it thinks are disabled. This change adds a DOXYGEN symbol, so you can still get the functions included in the documentation even if the #ifdef would have normally excluded them. before #if defined(_WIN32) after #if defined(_WIN32) || defined(DOXYGEN) Patch provided by Campbell Barton on chat.
2021-04-15Blender 3.0 version bumpDalai Felinto
Blender 3.0 is now in bcon1 (alpha). There are likely a few places in Blender and the automated building pipeline that may fail since we are switching our versioning number system. For example, at the moment the splash and the status bar are showing 3.00.0, and it should show 3.1.0. I suspect the Python API, version used to report a bug, buildname, are all wrong too. These will be handled later.
2021-03-17Audaspace: add support for CoreAudio on macOSJörg Müller
This adds CoreAudio as audio backend on macOS. CoreAudio is the standard audio API on macOS. Ref T86590
2021-03-17Audaspace: add support for WASAPI on WindowsJörg Müller
This adds WASAPI as audio backend on Windows. WASAPI is the modern standard audio API on Windows introduced with Windows Vista. Ref T86590
2021-03-17Audaspace: add support for PulseAudio on LinuxJörg Müller
This adds PulseAudio as audio backend on Linux. PulseAudio is the main audio engine used on most, if not all, Linux distributions today. Ref T86590
2021-01-13Blender 2.93 bcon1 - alphaDalai Felinto
Bump the version number for the new release cycle.
2020-12-15Asset System: "Mark Asset" & "Clear Asset" operators and UI integrationJulian Eisel
This makes it possible to turn data-blocks into assets and back into normal data-blocks. A core design decision made for the asset system is that not every data-block should be an asset, because not every data-block is made for reuse. Users have to explicitly mark data-blocks as assets. Exposes "Mark Asset" and "Clear Asset" in Outliner context menus (currently ID Data submenu) and button context menus. We are still not too happy with the names, they may change. This uses the new context members to pass data-blocks to operators, added in af008f553293 and 0c1d4769235c. Part of the first Asset Browser milestone. Check the #asset_browser_milestone_1 project milestone on developer.blender.org. Differential Revision: https://developer.blender.org/D9717 Reviewed by: Brecht Van Lommel
2020-12-06Doxygen: Increase lookup cacheAaron Carlisle
I could not measure any major speedup/memory usage but this resolves a message while running doxygen.
2020-12-06Doxygen: Disable HTMLHELPAaron Carlisle
This feature is intended to generate Microsoft Compiled HTML Help files which is not something we use/need. This also fixes an error in generation because the executable cannot be found.
2020-10-21Bump version to 2.92 alphaDalai Felinto
2020-07-22master is now 2.91.0 alpha.Nathan Letwory
2020-05-09Doxygen: Fix warnings in DoxyfileAaron Carlisle
2020-04-15Bump master to 2.90 alpha for bcon1Nathan Letwory
2020-01-10Docs: roll version to 2.83 for masterNathan Letwory
2019-12-16Mantaflow [Part 12]: Updated docsSebastián Barschkis
Updated diff with latest changes from fluid-mantaflow branch Reviewed By: sergey Maniphest Tasks: T59995 Differential Revision: https://developer.blender.org/D5620
2019-10-23Merge branch 'blender-v2.81-release'Campbell Barton
2019-10-23Doxygen: update configurationCampbell Barton
Quiet warnings when generating docs.
2019-10-11Revert "Merge branch 'master' into blender-v2.81-release"Brecht Van Lommel
This reverts commit 20b2acf336cb8f6965fd39728a746922d1b8ae42, reversing changes made to f185cc0ca55c8c817903d53bf5c107f3efd4e0db. Merges should only go form the release branch to master. For backporting commits, use cherry-pick.
2019-10-11Version bump to 2.82 alpha, master is now open for new features and changesBrecht Van Lommel
2019-07-29Doxygen: update version number to 2.81Brecht Van Lommel
2019-07-25Doxygen: update version numberCampbell Barton
2019-03-19Cleanup: comment blocksCampbell Barton
2019-02-18doxygen: update doxygen & add balembic groupCampbell Barton
2019-02-06Doxygen: don't warn on undocumented paramsCampbell Barton
We don't attempt to have docs for all args, so don't warn about this.
2019-02-06Doxygen: update doxyfileCampbell Barton
2018-09-13Cleanup: add editor gizmo doxy groupCampbell Barton
2018-08-14Cleanup: Update some links to new wikiAaron Carlisle
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
2018-04-02Merge branch 'master' into blender2.8Campbell Barton
2018-04-02Cleanup: move undo into it's own directoryCampbell Barton
Split out undo API from ED_util.h into ED_undo.h
2018-04-01Merge branch 'master' into blender2.8Campbell Barton
- Undo that changes modes currently asserts, since undo is now screen data. Most likely we will change how object mode and workspaces work since it's not practical/maintainable at the moment. - Removed view_layer from particle settings (wasn't needed and complicated undo).
2018-03-31Docs: doxygen docs for clogCampbell Barton
2018-03-19Merge branch 'master' into blender2.8Campbell Barton
2018-03-19Cleanup: split lattice into own libraryCampbell Barton
Was mixed with object functionality.
2017-09-25Merge branch 'master' into blender2.8Sergey Sharybin
2017-09-22Remove quicktime supportAaron Carlisle
It has been deprecated since at least macOS 10.9 and fully removed in 10.12. I am unsure if we should remove it only in 2.8. But you cannot build blender with it supported when using a modern xcode version anyway so I would tend towards just removing it also for 2.79 if that ever happens. Reviewers: mont29, dfelinto, juicyfruit, brecht Reviewed By: mont29, brecht Subscribers: Blendify, brecht Maniphest Tasks: T52807 Differential Revision: https://developer.blender.org/D2333
2017-08-03Merge branch 'master' into blender2.8Campbell Barton
2017-08-012.79 release: update version numbers & readfile versionning code.Bastien Montagne
2017-06-01Main Workspace IntegrationJulian Eisel
This commit does the main integration of workspaces, which is a design we agreed on during the 2.8 UI workshop (see https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup) Workspaces should generally be stable, I'm not aware of any remaining bugs (or I've forgotten them :) ). If you find any, let me know! (Exception: mode switching button might get out of sync with actual mode in some cases, would consider that a limitation/ToDo. Needs to be resolved at some point.) == Main Changes/Features * Introduces the new Workspaces as data-blocks. * Allow storing a number of custom workspaces as part of the user configuration. Needs further work to allow adding and deleting individual workspaces. * Bundle a default workspace configuration with Blender (current screen-layouts converted to workspaces). * Pressing button to add a workspace spawns a menu to select between "Duplicate Current" and the workspaces from the user configuration. If no workspaces are stored in the user configuration, the default workspaces are listed instead. * Store screen-layouts (`bScreen`) per workspace. * Store an active screen-layout per workspace. Changing the workspace will enable this layout. * Store active mode in workspace. Changing the workspace will also enter the mode of the new workspace. (Note that we still store the active mode in the object, moving this completely to workspaces is a separate project.) * Store an active render layer per workspace. * Moved mode switch from 3D View header to Info Editor header. * Store active scene in window (not directly workspace related, but overlaps quite a bit). * Removed 'Use Global Scene' User Preference option. * Compatibility with old files - a new workspace is created for every screen-layout of old files. Old Blender versions should be able to read files saved with workspace support as well. * Default .blend only contains one workspace ("General"). * Support appending workspaces. Opening files without UI and commandline rendering should work fine. Note that the UI is temporary! We plan to introduce a new global topbar that contains the workspace options and tabs for switching workspaces. == Technical Notes * Workspaces are data-blocks. * Adding and removing `bScreen`s should be done through `ED_workspace_layout` API now. * A workspace can be active in multiple windows at the same time. * The mode menu (which is now in the Info Editor header) doesn't display "Grease Pencil Edit" mode anymore since its availability depends on the active editor. Will be fixed by making Grease Pencil an own object type (as planned). * The button to change the active workspace object mode may get out of sync with the mode of the active object. Will either be resolved by moving mode out of object data, or we'll disable workspace modes again (there's a `#define USE_WORKSPACE_MODE` for that). * Screen-layouts (`bScreen`) are IDs and thus stored in a main list-base. Had to add a wrapper `WorkSpaceLayout` so we can store them in a list-base within workspaces, too. On the long run we could completely replace `bScreen` by workspace structs. * `WorkSpace` types use some special compiler trickery to allow marking structs and struct members as private. BKE_workspace API should be used for accessing those. * Added scene operators `SCENE_OT_`. Was previously done through screen operators. == BPY API Changes * Removed `Screen.scene`, added `Window.scene` * Removed `UserPreferencesView.use_global_scene` * Added `Context.workspace`, `Window.workspace` and `BlendData.workspaces` * Added `bpy.types.WorkSpace` containing `screens`, `object_mode` and `render_layer` * Added Screen.layout_name for the layout name that'll be displayed in the UI (may differ from internal name) == What's left? * There are a few open design questions (T50521). We should find the needed answers and implement them. * Allow adding and removing individual workspaces from workspace configuration (needs UI design). * Get the override system ready and support overrides per workspace. * Support custom UI setups as part of workspaces (hidden panels, hidden buttons, customizable toolbars, etc). * Allow enabling add-ons per workspace. * Support custom workspace keymaps. * Remove special exception for workspaces in linking code (so they're always appended, never linked). Depends on a few things, so best to solve later. * Get the topbar done. * Workspaces need a proper icon, current one is just a placeholder :) Reviewed By: campbellbarton, mont29 Tags: #user_interface, #bf_blender_2.8 Maniphest Tasks: T50521 Differential Revision: https://developer.blender.org/D2451
2016-10-25API: Fix LinksAaron Carlisle
Self-explanatory. to find broken links run `sphinx-build -b linkcheck sphinx-in sphinx-out` Reviewers: mont29 Tags: #bf_blender, #python, #infrastructure:_websites Differential Revision: https://developer.blender.org/D2297
2016-09-02Blender 2.78 commit!Sergey Sharybin
Includes: - Version bump to 2.78 - Doxy file update - New splash screen - Wrapped some do_versions with version check - Updated template to use proper font After poking around a lot it seems Droid Sans was used during 2.7x series. (or at least difference between using this font and comparing to previous splash screens gives none visible difference).
2016-04-15Add lib for n-dimensional cubic curve fittingCampbell Barton
This will be used for calculating bezier curves from freehand drawing, may be used for other areas too. Original code from GraphicsGems, 1990 (FitCurve.c), with updates from OpenToonz, under 3 clause BSD license. with own minor modifications for integration with Blender: - support adding extra custom-data. - improved handle clamping.
2016-02-14Docs: update doxy configCampbell Barton
2016-02-14Docs: disable sharing docs within a groupCampbell Barton
This made using groups apply docstrings to undocumented functions in the group (and give errors that the args didnt match).
2015-12-10Eigen: fold remaining OpenNL code into intern/eigen.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D1662
2015-08-18Docs: function commentsCampbell Barton