Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-08 | cmake & pep8 tidy up, also some style edits. | Campbell Barton | |
remove unneeded collection length function. | |||
2011-11-08 | SVN maintenance. | Guillermo S. Romero | |
2011-11-04 | - added docs and examples for bpy.app.handlers | Campbell Barton | |
- correct error in own last commit for BKE_screen_find_big_area() | |||
2011-10-17 | docs / clenup (no functional code changes) | Campbell Barton | |
- added API examples for mathutils.Color/Euler/Quaternion/Matrix. - corrected own bad spelling matricies --> matrices. - minor pep8 edits. - update CMake ignore file list. | |||
2011-10-02 | Fix for [#28792] Invalid 'aud' documentation examples. | Joerg Mueller | |
2011-09-15 | - include enum names and descriptions in sphinx generated documentation | Campbell Barton | |
- add descriptions for operator bl_options | |||
2011-09-08 | fix for misc py errors + some pep8 edits. | Campbell Barton | |
2011-08-25 | picky style edits with screen/view/drawing, also remove own bad example doc. | Campbell Barton | |
2011-08-23 | add warning about misuse of ID.user_clear() since it can crash blender. | Campbell Barton | |
2011-07-29 | pep8 cleanup, also print message when attempting to run in animation player ↵ | Campbell Barton | |
mode. | |||
2011-07-26 | py api: | Campbell Barton | |
- added menu templates - move template menu into the header of the text editor (so users will find more easily) - updated mathutils examples, switching the order of multiplication. | |||
2011-07-13 | SVN maintenance. | Guillermo S. Romero | |
2011-07-08 | example of Physics Constraints module :) | Dalai Felinto | |
+ some small fixes in other docs. A topic for later(soon?), I think we should name the modules according to the rest of Blender modules. So instead of: Game Engine bge.logic Module We would have it: Game Logic (bge.logic) ... | |||
2011-07-08 | fix for example | Campbell Barton | |
2011-07-06 | an example for blf - a basic Hello World (for bge, not blender) | Dalai Felinto | |
2011-07-06 | new example for bge.texture, a basic texture replacement | Dalai Felinto | |
fresh simple and didactic example straight from my bge book, enjoy it ;) video texture documentation online ... tears dropping. | |||
2011-07-06 | moving bge.texture example to an external file | Dalai Felinto | |
2011-06-27 | remove some unused flags and correct aud example heading | Campbell Barton | |
2011-06-27 | basic sound playback example for audspace module | Dalai Felinto | |
(I'm on windows at the moment so I can't test it. Hopefully it should be fine) | |||
2011-06-21 | pep8 compliance | Campbell Barton | |
2011-06-20 | - add example for python rna property update | Campbell Barton | |
- edit the copyright for blender specific cmake find modules | |||
2011-05-26 | correct spelling error and some pep8 changes. | Campbell Barton | |
2011-05-24 | use PyDoc_STRVAR macro, so its possible to build without docstrings. | Campbell Barton | |
2011-05-24 | loading data with bpy.data.libraries.load(), now swaps out the strings in ↵ | Campbell Barton | |
the list to load with the actual datablocks, this is convenient because it saves the script author having to find them after. also raise warnings rather then errors if the datablock can't be found. | |||
2011-04-29 | spelling corrections. | Campbell Barton | |
2011-04-10 | - background job style cleanup. | Campbell Barton | |
- assert if material assignment is called with lib. (so the callers can be corrected). - correct example docs | |||
2011-04-08 | can't include titles in function examples. | Campbell Barton | |
2011-04-04 | [#26768] 2.57 - sys.path not initialized properly | Campbell Barton | |
we should document this properly (we only have general design docs atm), for now just correct the tooltip. also update api example docs. | |||
2011-03-31 | examples for keyframing nested paths. based on report from user der_On's ↵ | Campbell Barton | |
report [#25746] | |||
2011-03-26 | optparse module is deprecated, use new argparse module in background job ↵ | Campbell Barton | |
template. correction to example in doc too. | |||
2011-03-18 | add sphinx api reference note that menu's layout.operator_context defaults ↵ | Campbell Barton | |
to EXEC_REGION_WIN rather then INVOKE_DEFAULT. | |||
2011-03-14 | bpy.types.libraries.load sphinx doc & examples (doc system needed some updates). | Campbell Barton | |
http://www.blender.org/documentation/blender_python_api_2_56_3/bpy.types.BlendDataLibraries.html#bpy.types.BlendDataLibraries.load | |||
2011-02-25 | add NDEBUG to scons release flags + some pep8 cleanup for examples. | Campbell Barton | |
2011-02-22 | correct example | Campbell Barton | |
2011-02-18 | SVN maintenance. | Guillermo S. Romero | |
2011-02-18 | examples for bpy.props | Campbell Barton | |
2011-02-18 | render engine example thanks to dougal2. | Campbell Barton | |
2011-02-18 | python api docs & examples for registrable Menu/Panel/Operator/PropertyGroup ↵ | Campbell Barton | |
classes. | |||
2011-02-16 | sphinx doc gen: multiple examples possible and include the scripts docstring ↵ | Campbell Barton | |
inline in sphinx. also tag unused vars | |||
2011-02-16 | bugfix [#26094] Going to Bone Roll menu brings up python error | Campbell Barton | |
also correct for pep8 warnings. | |||
2011-02-05 | mathutils rotate functions for Euler/Quaternion/Matrix/Vector types. | Campbell Barton | |
each accept Euler/Quaternion/Matrix types. eg: Euler.rotate(Quaternion(axis, angle)) Vector.rotate(Euler((pi/2, 0, 0))) matrix.resize_4x4() and euler.make_compatible() were still returning an instance of themselves, now return None. | |||
2010-10-13 | == python api doc == | Luca Bonavita | |
First commit to make some structure in doc/ directory. - moved source/blender/python/doc -> doc/python_api - moved source/gameengine/PyDoc/*.rst -> doc/python_api/rst - modified accordingly sphinx_doc_gen.py and sphinx_doc_gen.sh (later on I'll try alternative/ scripts by neXyon as promised :) - source/gameengine/PyDoc/ is still there because contains epydoc stuff for the bge, will ask more and look into it later |