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AgeCommit message (Expand)Author
2017-07-17BPY API: Fix broken ref linkAaron Carlisle
2016-12-28Various UI message and API doc tweaks and fixes.Bastien Montagne
2016-06-12Cleanup: API docs (whitespace/line length)Campbell Barton
2016-06-11BL_Shader.setUniformEyef(name)Benoit Bolsee
2016-05-15BGE: Fix KX_LightObject python API documentation.Porteries Tristan
2016-02-18BGE: Allow access to original texture openGL Bind code/Id/NumberUlysse Martin
2016-01-25Docs: quiet warnings in reference doc syntaxCampbell Barton
2016-01-17BGE: Allow access to light shadow settings with pythonUlysse Martin
2015-11-03BGE: Remove KX_IPOActuator.Porteries Tristan
2015-10-25BGE: Fix issues with async libload.Porteries Tristan
2015-10-11BGE: Change KX_WolrdInfo mathutils vector to colorThomas Szepe
2015-10-11BGE: Change character jumping to charThomas Szepe
2015-10-07BGE : Collision mask support in raycast + and raycast cleanup.Porteries Tristan
2015-09-07Doc: PyAPI docs, quiet warnings, fix URL'sCampbell Barton
2015-08-05Doc fix: rather then -> rather thanSybren A. Stüvel
2015-08-04BGE: Added getActionName() function to KX_GameObject()Mateo de Mayo
2015-07-27Doc fix: wolrd -> worldSybren A. Stüvel
2015-07-03BGE: Extend Python API for KX_BlenderMaterial (specular, diffuse…)Porteries Tristan
2015-07-02Game Engine: Camera Lens Shift: support to change it during gameDalai Felinto
2015-07-01BGE: Remove KX_PolygonMaterial reference in documentation.Porteries Tristan
2015-06-28BGE: added clamping of angular velocity.Sybren A. Stüvel
2015-06-24BGE: Missing dot in 2d filter actuator documentation.Quentin Wenger
2015-06-17BGE: remove outdated doc of KX_PolygonMaterial, update doc of KX_BlenderMaterialQuentin Wenger
2015-06-06Revert "BGE : KX_VertexProxy support for more than 2 UV channel."Mitchell Stokes
2015-05-27BGE Python API: Completing doc for bge.types.KX_FontObjectQuentin Wenger
2015-05-20BGE: Some changes for the constraint documentThomas Szepe
2015-05-20BGE: Remove chapter in KX_WorldInfo python APIThomas Szepe
2015-05-20BGE: Use CameCase code style for KX_WorldInfo python API.Porteries Tristan
2015-05-12Doc: correct rst syntaxCampbell Barton
2015-05-10BGE: Cleanup constraints documentationThomas Szepe
2015-05-06BGE : KX_VertexProxy support for more than 2 UV channel.Porteries Tristan
2015-05-04BGE: Added 'ghost' arg to KX_GameObject.suspendDynamics() methodSybren A. Stüvel
2015-04-26BGE : addObject in python without reference object.Porteries Tristan
2015-04-21BGE: scene.pre_draw_setup[] callbackDalai Felinto
2015-04-19BGE: Support for collision group/mask from the api + activated on EndObject.Porteries Tristan
2015-04-16BGE: Fix for T42341 Sensor.frequency is badly namedJorge Bernal
2015-04-06BGE: fixed nomenclature of KX_Scene::addObject and KX_Scene::AddReplicaObjectSybren A. Stüvel
2015-03-27rename BGE attr from D1091 (match methods)Campbell Barton
2015-03-27BGE: New isDynamicSuspended python attributePorteries Tristan
2015-03-24BGE: Add new world API KX_WorldInfo (KX_Scene)Thomas Szepe
2015-03-15BGE - new read-only attribute in KX_GameObject python api (LOD level)Pierluigi Grassi
2015-02-21python bge.types module - Updating documentation to close T40778Ines Almeida
2015-02-09BGE - Vehicle Controller - add background and API checks for arguments of fun...Ines Almeida
2015-02-08BGE physics: When colliding, report first contact point to PythonSybren A. Stüvel
2015-01-18Documentation: fixed documented types to match actual typesSybren A. Stüvel
2015-01-15BGE physics: get/set linear and angular dampingSybren A. Stüvel
2014-08-23BGE: fix crash and return boolean on scene.replace()Benoit Bolsee
2014-07-29BGE: Constraint wrapper fix.HG1
2014-07-18BGE: Add property/material detection and X-Ray for mouse over any sensorMitchell Stokes
2014-07-18BGE: Add missing documentation and attribute constraint_type for ConstraintWr...HG1