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AgeCommit message (Expand)Author
2014-06-26BGE: New Mouse ActuatorJorge Bernal
2014-06-17BGE: New Property sensor evaluation typesJorge Bernal
2014-05-20bgl API docs: link to OpenGL 2.0 referenceCampbell Barton
2014-04-01BGE doc cleanup: Some small cleanups in the BGE docs:Mitchell Stokes
2014-02-14Fix T38629: broken links to OpenGL docs from python API docs.Brecht Van Lommel
2014-01-26Code Cleanup: style and correct API class refCampbell Barton
2014-01-24game engine: implement hitMaterial for collision and ray sensorsDalai Felinto
2014-01-03Fix T38032, typo in Python API documentation.Thomas Dinges
2013-12-27API Docs: use a simpler example for merging namespacesCampbell Barton
2013-12-23Syntax correction for gpu docs, D124Campbell Barton
2013-12-09Game Engine: Option to record static objects animationJames Yonan
2013-12-06BMesh Py API: add bmesh.geometry.intersect_face_point()Campbell Barton
2013-09-18fixes for python api docs.Campbell Barton
2013-09-14BGE: Adding a Python collision API. The initial patch was provided by agoose7...Mitchell Stokes
2013-08-15BGE: Finally adding support for additive layer blending.Mitchell Stokes
2013-08-13BGE: Updating the bge.logic.expandPath() documentation to better reflect its ...Mitchell Stokes
2013-08-07Adding a fov attribute to KX_Camera. This attribute converts the field of vie...Daniel Stokes
2013-07-30BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adap...Mitchell Stokes
2013-05-28rename references to faces in docs.Campbell Barton
2013-05-09update autogenerated changelog. also correct typos in the generator.Campbell Barton
2013-05-05Fix #35216: code examples like simple operator missing from python docs due toBrecht Van Lommel
2013-04-14BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() a...Mitchell Stokes
2013-04-14BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fu...Mitchell Stokes
2013-04-04Fix #34863: bge.render.makeScreenshot from Blender was only saving PNG files,Brecht Van Lommel
2013-03-19BGE: Adding docs for bge.logic.getProfileInfo().Mitchell Stokes
2013-02-28rst doc update: adding a link to Joystick class from bge.logic.joysticksDalai Felinto
2013-02-10BGE: Splitting up the bge.types docs so they are not all on the same page. Th...Mitchell Stokes
2013-01-30BGE: Some various changes to make moving the character physics type easier:Mitchell Stokes
2013-01-28BGE Py API docs: correct references to bge.keysCampbell Barton
2013-01-22correct addon tutorial section on keymap register/unregister and add label ne...Campbell Barton
2012-12-29BGE: Adding a jumpCount to KX_CharacterWrapper. This can be used to have diff...Mitchell Stokes
2012-12-26BGE: Adding a maxJumps to the character controller to adjust how many jumps a...Mitchell Stokes
2012-12-22BGE: Committing async LibLoad from Swiss. This does the lib loading in a sepa...Mitchell Stokes
2012-12-21BGE: Adding a Python interface for handling joysticks without needing logic b...Mitchell Stokes
2012-12-11update api changelogCampbell Barton
2012-12-07Add 2 documents to the python api reference.Campbell Barton
2012-12-05pydna experimental ctypes DNA api was broken with more recent python versions...Campbell Barton
2012-12-05add a message when solidify is used with only-edges, this isn't properly supp...Campbell Barton
2012-12-03fix [#33389] Curve points restricted to 0..1 range,Campbell Barton
2012-12-03fix own mistake with recent commit to skip calculating tessface. If you were ...Campbell Barton
2012-12-02change uiButGetStrInfo() to use a trailing NULL arg rather then passing the n...Campbell Barton
2012-11-29Fix related to #33340: add a warning to bge from_id documentation to not stor...Brecht Van Lommel
2012-11-28bmesh operator api reference - add in 'bmesh' arg at the start of each operat...Campbell Barton
2012-11-23BGE Docs: Adding some docs for some of the Steering Actuator attributes. I gr...Mitchell Stokes
2012-11-23BGE Docs: Adding docs for bge.logic.NextFrame() and bge.logic.PrintMemInfo() ...Mitchell Stokes
2012-11-23BGE Docs: Adding docs for KX_Scene.drawObstacleSimulation() based on its doc ...Mitchell Stokes
2012-11-23BGE Docs: Documenting missing Sound Actuator attributes based on RNA UI strings.Mitchell Stokes
2012-11-23BGE Docs: Adding docs for the KX_GameObject.playAction() play_mode constants.Mitchell Stokes
2012-11-23BGE Docs: Reordering the "Various" constants so they are in alphabetical order.Mitchell Stokes
2012-11-22BGE Docs: Moving the KX_ArmatureSensor.type constant docs from bge.types.rst ...Mitchell Stokes