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2011-02-06- cmake was missing an inclide (IDE's wouldnt index)Campbell Barton
- made doc generation always sumlink newly built docs to static URL. http://www.blender.org/documentation/250PythonDoc/
2011-02-05mathutils rotate functions for Euler/Quaternion/Matrix/Vector types.Campbell Barton
each accept Euler/Quaternion/Matrix types. eg: Euler.rotate(Quaternion(axis, angle)) Vector.rotate(Euler((pi/2, 0, 0))) matrix.resize_4x4() and euler.make_compatible() were still returning an instance of themselves, now return None.
2011-02-04pep8 cleanupCampbell Barton
2011-01-27r34526 removed a line which had an unused return value but still needed to run.Campbell Barton
2011-01-02removing epydocs for mathutils and geometry mododules (now they are in sphinx)Campbell Barton
2010-12-23remove reload() from builtins since python3 no longer uses this.Campbell Barton
use imp.reload now. Should use import hooks but for now replace imp.reload with our own reload as the builtin reload was replaced before.
2010-12-10patch [#25027] formatting mathutils.geometry module docs for sphinxCampbell Barton
from Luka Bonavita See: http://www.blender.org/documentation/250PythonDoc/mathutils.geometry.html
2010-12-06include getset's for generating module docs.Campbell Barton
used for bpy.debug/tempdir/driver_namespace which were previously undocumented.
2010-11-25== console ==Luca Bonavita
- banner formatting == sphinx doc == - bpy.data: put the example below the documentation itself
2010-10-27remove include paths which dont exist, fix for doc upload script which was ↵Campbell Barton
getting the blender version twice and not working sometimes.
2010-10-26move geometry python module into mathutils.geometry, since it provides ↵Campbell Barton
utility functions using mathutils types.
2010-10-13== python api doc ==Luca Bonavita
First commit to make some structure in doc/ directory. - moved source/blender/python/doc -> doc/python_api - moved source/gameengine/PyDoc/*.rst -> doc/python_api/rst - modified accordingly sphinx_doc_gen.py and sphinx_doc_gen.sh (later on I'll try alternative/ scripts by neXyon as promised :) - source/gameengine/PyDoc/ is still there because contains epydoc stuff for the bge, will ask more and look into it later