Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-09-16 | - remove deprecated pose channel members | Campbell Barton | |
- change short -> char for flags that support it. - add pose 'temp' pointer to use for outliner drawing (was using 'prev' and restoring which seems dodjy) | |||
2011-09-15 | - include enum names and descriptions in sphinx generated documentation | Campbell Barton | |
- add descriptions for operator bl_options | |||
2011-09-15 | move utf8 string.c functions into their own file, also add python tip for ↵ | Campbell Barton | |
printing operators. | |||
2011-09-11 | added section about editmode switching to gotchas | Campbell Barton | |
2011-09-10 | spelling corrections from Philippe Casteleyn | Campbell Barton | |
2011-09-09 | GPU: add gpu python module with export_shader() function to export GLSL shader. | Benoit Bolsee | |
shader = gpu.export_shader(scene,material) Returns the GLSL shader that blender generates to produce the visual effect of material in scene for the purpose of reusing the shader in an external engine. This function is meant to be used in a material exporter so that the GLSL shader can be exported entirely. The return value is a dictionary containing the shader source code and all associated data. The full documentation is under sphinx. Warning: there has been an API between the patch and this commit: uniform['lamp'] and uniform['image'] now return python reference to ID block instead of ID name as before. The X3D exporter that uses this function must be adapted. | |||
2011-09-09 | bpy api - add new page for best-practice (so Thomas has something to point ↵ | Campbell Barton | |
to when kicking devs for writing shoddy UI layouts) | |||
2011-09-08 | correction to docs. | Campbell Barton | |
2011-09-08 | fix for misc py errors + some pep8 edits. | Campbell Barton | |
2011-09-08 | finished tips and tricks section of blender/python api docs, now included in ↵ | Campbell Barton | |
generated docs. | |||
2011-09-07 | interface + naming improvements to vertex wright modifier | Campbell Barton | |
- WeightVG -> Vertex Weight - mapping_mode -> falloff_type - nicer layout for VertexWeightModifiers add/remove options | |||
2011-09-06 | more minor doc fixes | Campbell Barton | |
2011-09-06 | fix for doc building after pepper merge, also WIP tips/tricks. | Campbell Barton | |
2011-09-02 | BGE animations: adding a missing comma. | Mitchell Stokes | |
2011-09-01 | wip doc for py api tips and tricks. | Campbell Barton | |
2011-09-01 | BGE animations: Updating some constant names. They were still the originally ↵ | Mitchell Stokes | |
proposed names instead of the ones that are actually used now. | |||
2011-09-01 | BGE Animations: The return type for KX_GameObject.getActionFrame() was an ↵ | Mitchell Stokes | |
integer when it should have been a float. I've fixed this and converted the tabs in the new BGE animation docs to space. I have also added more info on return types for KX_GameObject.getActionFrame() and KX_GameObject.isPlayingAction(). | |||
2011-08-31 | BGE: Adding two new functions to bge.render to allow users to change the ↵ | Mitchell Stokes | |
anisotropic filtering level used by textures: * setAnisotropicFiltering(level) * getAnisotropicFiltering() | |||
2011-08-30 | minor edits, pep8 - also correct float -> double promotion for blf. | Campbell Barton | |
2011-08-30 | * Merge trunk up to r39790.soc-2011-pepper | Joerg Mueller | |
* Subversion bump (also for init_userdef_do_versions). * Minor fix for compilation without ffmpeg. | |||
2011-08-27 | - use python convention for headings | Campbell Barton | |
- use implicit examples rather than .. code-block:: | |||
2011-08-27 | bpy Gotcha's section on bones by Bassam Kurdali, with some edit. | Campbell Barton | |
added some examples & notes too. | |||
2011-08-26 | correct missing bpy doc references. | Campbell Barton | |
2011-08-26 | added a section to gotcha's python bpy docs about unicode encoding problems. | Campbell Barton | |
2011-08-26 | document some of the pitfalls in the blender python api (taken from frequent ↵ | Campbell Barton | |
mails and bug reports) | |||
2011-08-25 | picky style edits with screen/view/drawing, also remove own bad example doc. | Campbell Barton | |
2011-08-25 | SVN maintenance. | Guillermo S. Romero | |
2011-08-25 | move wiki api intro and overview docs into the api reference docs. | Campbell Barton | |
Updated docs since some parts still were from beta still. | |||
2011-08-23 | add warning about misuse of ID.user_clear() since it can crash blender. | Campbell Barton | |
2011-08-11 | svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blender | Campbell Barton | |
2011-08-09 | fix [#28191] Exception when enabling a script for a newer Blender build | Campbell Barton | |
2011-08-09 | note to address issue raised by report [#28190]. | Campbell Barton | |
2011-08-07 | Merging trunk up to r39145. | Joerg Mueller | |
2011-08-04 | rst API doc fixes: literalincluding bge.texture and bge.constraints examples ↵ | Dalai Felinto | |
+ bgl fixes | |||
2011-08-03 | * Merging trunk up to r38981. | Joerg Mueller | |
* Fixing a minor issue in a previous commit. | |||
2011-08-03 | fix [#28151] export OBJ don't save the extension | Campbell Barton | |
also correct some typos | |||
2011-08-02 | Merging trunk up to r38932. | Joerg Mueller | |
2011-07-31 | py api: sphinx doc corrections, pep8 cleanup and style edits, also added ↵ | Campbell Barton | |
__all__ to some modules which were missing it. | |||
2011-07-31 | patch [#27909] Added constants in bge.constraints by Solano Felicio (solano) ↵ | Dalai Felinto | |
+ some changes in rst I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules. I did the same for the bgl module. For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before). + making all the "todo" and #comments into rst comments (.. comments) Thanks Solano, it's great to get help to those tasks :) | |||
2011-07-30 | Merging up to trunk r38834. | Joerg Mueller | |
2011-07-29 | pep8 cleanup, also print message when attempting to run in animation player ↵ | Campbell Barton | |
mode. | |||
2011-07-28 | automatically update the redirect from ↵ | Campbell Barton | |
http://www.blender.org/documentation/250PythonDoc/ when uploading docs | |||
2011-07-26 | py api: | Campbell Barton | |
- added menu templates - move template menu into the header of the text editor (so users will find more easily) - updated mathutils examples, switching the order of multiplication. | |||
2011-07-22 | Merge with trunk up to r38584. | Joerg Mueller | |
2011-07-16 | BGE Animations: Updating the python docs. | Mitchell Stokes | |
2011-07-14 | rename bgl.Buffer attribute list to a method, to_list() as used for IDProps, ↵ | Campbell Barton | |
also made repr function nicer. | |||
2011-07-13 | SVN maintenance. | Guillermo S. Romero | |
2011-07-12 | Merging trunk up to r38329. | Joerg Mueller | |
2011-07-08 | example of Physics Constraints module :) | Dalai Felinto | |
+ some small fixes in other docs. A topic for later(soon?), I think we should name the modules according to the rest of Blender modules. So instead of: Game Engine bge.logic Module We would have it: Game Logic (bge.logic) ... | |||
2011-07-08 | patch [#27885] bge.constraints documentation | Campbell Barton | |
by Solano Felicio (solano) |