Age | Commit message (Collapse) | Author |
|
This option has not been used for 3 years, and is very unlikely to happen
anytime.
|
|
again) the existence of #blendercompilers. Also added link to updated
compiling guide found here:
http://www.blender3d.org/cms/Building_with_Cygwin.524.0.html
Thanks to Tom M. and joeedh for pointing out that it should be updated.
|
|
(I changed #blendersaue to #blendercoders not #blendercompilers,
does anyone actually use #blendercompilers?)
Kent
|
|
|
|
1) Explained the usage of the backslash at an end of a line
2) added note about new package gcc-g++
|
|
|
|
describes the MEM_mallocN and MEM_callocN api
|
|
|
|
cleaner.
|
|
Thanks for the input Pjotr!
|
|
|
|
the PREDEFINED variables. The generated docs will now show
documented static functions, and show the variables in buildinfo.c
|
|
|
|
SOURCE_BROWSER flag to make the source code available in HTML
format.
|
|
Florian Eggenburger).
Full instructions are in doc/README.windows-gcc.
Main differences from Florian's patch:
- the 'lib' dir should now be the same level as the 'blender' dir (rather
than being a subdir of 'blender'). This is consistent with the other
platforms that bf-blender supports (tuhopuu will also adopt this convention
hopefully soon).
- the script 'free_windows-env.mk' is no longer needed ... see the
docs about how this is overcome (again, tuhopuu will hopefully
also follow this route soon).
- the dlltool dir has it's own Makefile that builds all of the
needed stub libraries from the dll's in cvs.
|
|
|
|
defines the blender blender mainpage and the major module groups.
|
|
I wasn't sure maybe the two license files should be put in the root dir
instead....
I also reformated the bf-members.txt file a little to nuke extra spaces and
newlines (as well as updated my entry to include my name instead of just
sirdude... It looks like there are some special chars in it that someone
should fixup, not sure what they are suppose to be though)
Kent
|