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AgeCommit message (Collapse)Author
2011-07-30Merging up to trunk r38834.Joerg Mueller
2011-07-29pep8 cleanup, also print message when attempting to run in animation player ↵Campbell Barton
mode.
2011-07-28automatically update the redirect from ↵Campbell Barton
http://www.blender.org/documentation/250PythonDoc/ when uploading docs
2011-07-26py api:Campbell Barton
- added menu templates - move template menu into the header of the text editor (so users will find more easily) - updated mathutils examples, switching the order of multiplication.
2011-07-22Merge with trunk up to r38584.Joerg Mueller
2011-07-16BGE Animations: Updating the python docs.Mitchell Stokes
2011-07-14rename bgl.Buffer attribute list to a method, to_list() as used for IDProps, ↵Campbell Barton
also made repr function nicer.
2011-07-13SVN maintenance.Guillermo S. Romero
2011-07-12Merging trunk up to r38329.Joerg Mueller
2011-07-08example of Physics Constraints module :)Dalai Felinto
+ some small fixes in other docs. A topic for later(soon?), I think we should name the modules according to the rest of Blender modules. So instead of: Game Engine bge.logic Module We would have it: Game Logic (bge.logic) ...
2011-07-08patch [#27885] bge.constraints documentationCampbell Barton
by Solano Felicio (solano)
2011-07-08fix for exampleCampbell Barton
2011-07-07bge.texture doc, needed whitespace to format correctly.Campbell Barton
2011-07-07some corrections to bge.texture docsCampbell Barton
2011-07-07Merging trunk up to r38167.Joerg Mueller
2011-07-06an example for blf - a basic Hello World (for bge, not blender)Dalai Felinto
2011-07-06new example for bge.texture, a basic texture replacementDalai Felinto
fresh simple and didactic example straight from my bge book, enjoy it ;) video texture documentation online ... tears dropping.
2011-07-06moving bge.texture example to an external fileDalai Felinto
2011-07-06patch [#27871] bge.texture documentation from Solano Felício (+ changes ↵Dalai Felinto
from me) it still needs work ... and I can't test rst in windows so for now let's pretend it builds. If someone can generate the docs and see how it goes please let me know. (plus a small fix for bge.logic rst)
2011-07-06BGE Animations: Updating the bge.types docs to include the three new methods ↵Mitchell Stokes
to KX_GameObject: playAction(), getActionFrame(), setActionFrame().
2011-07-01add 'bgl' OpenGL doc to sphinxCampbell Barton
2011-07-01moving BGL to rst format, first move file.Campbell Barton
2011-06-27remove some unused flags and correct aud example headingCampbell Barton
2011-06-27basic sound playback example for audspace moduleDalai Felinto
(I'm on windows at the moment so I can't test it. Hopefully it should be fine)
2011-06-27print the help message if running from python directly.Campbell Barton
2011-06-27moved modules added to changelog (this isn't detected by the changelog ↵Campbell Barton
generator)
2011-06-22update automatic rna changelogCampbell Barton
2011-06-21Bump version in Doxyfile.Nathan Letwory
2011-06-21pep8 complianceCampbell Barton
2011-06-21correct FSF address, as pointed out by Dave PlaterCampbell Barton
2011-06-20- add example for python rna property updateCampbell Barton
- edit the copyright for blender specific cmake find modules
2011-06-16Python Docs: update layout.html to match blender.org development submenu ↵Brecht Van Lommel
changes.
2011-06-14fix [#27659] Segfault when adding None to a groupCampbell Barton
2011-06-14include some useful info in bge docs, by ZiauddinMK on IRC.Campbell Barton
2011-06-13BGE Patch: [#27425] Allow to change the damping of the camera actuatorDalai Felinto
########## original name: "Allow to change the strenght of the "go behind" constraint of the camera actuator" The camera actuator is an actuator that drive the camera to follow an object, with a set of constraint. Currently, when the object followed rotate on himself (like a person, or an helicopter), the camera is really slow to go behind (at least 10 seconds). This patch gives the UI to tweak the strenght of the 'go behind'[named damping] constraint. ########### epydocs (rst) updated too
2011-06-04quiet 2 compiler warnings and update man pageCampbell Barton
2011-05-28move load_image into image_utils and add some docstrings to bpy_extras module.Campbell Barton
2011-05-28- generate sphinx docs for bpy_extras moduleCampbell Barton
- add in support to doc generator for automatically generating docs for submodules.
2011-05-26correct spelling error and some pep8 changes.Campbell Barton
2011-05-24use PyDoc_STRVAR macro, so its possible to build without docstrings.Campbell Barton
2011-05-24loading data with bpy.data.libraries.load(), now swaps out the strings in ↵Campbell Barton
the list to load with the actual datablocks, this is convenient because it saves the script author having to find them after. also raise warnings rather then errors if the datablock can't be found.
2011-05-11Code cleanup: remove readblenfile module, only contained some utility functionsBrecht Van Lommel
to read .blend files from runtimes, folded those into blenloader.
2011-05-07Code cleanup: remove source/kernel module, this wasn't really the kernel ofBrecht Van Lommel
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules.
2011-05-05sphinx api docs: fix for addons linking to the wrong operator SVN url's.Campbell Barton
also change from blender from 'release' back to beta so new docs don't overwrite the 2.57b release docs.
2011-04-29spelling corrections.Campbell Barton
2011-04-13minor improvements to sphinx doc main pageCampbell Barton
2011-04-13Version bump for doxygen.Nathan Letwory
2011-04-12reference the release PDF correctlyCampbell Barton
2011-04-12less alarming warnings about the python api not being stable in online docs ↵Campbell Barton
and remove from interactive console.
2011-04-10- background job style cleanup.Campbell Barton
- assert if material assignment is called with lib. (so the callers can be corrected). - correct example docs