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AgeCommit message (Collapse)Author
2012-02-15autogenerated rna api changelog (no rebuilds needed)Campbell Barton
2012-02-12py api docs - remove sphinx .doctree before zipping, saves some space 18mb ↵Campbell Barton
--> 3.1 mb
2012-02-10Disable PDF doc since its giving errors with latex indentation.Campbell Barton
upload the zipped version of HTML docs instead.
2012-02-09Style cleanup of gpu rst file.Campbell Barton
2012-02-03Code Cleanup: check is / is not when comparing singletons.Campbell Barton
2012-02-01added note in docs about not beaing able to create new data by calling the ↵Campbell Barton
class direct.
2012-01-30pydoc cleanup + remove unused bge.logic constantsDalai Felinto
+ adding PINGPONG as action actuator constant in rst
2012-01-23rst bge touch ups: making the title of the examples slightly more noticeableDalai Felinto
- it's still not correct, comparing to the other examples, but at least it looks okish. - fixed some small typos
2012-01-23Committing patch "[#27676] Change window size/resolution in realtime" by me.Mitchell Stokes
Description: This patch allows the user to change the size of the window (or the resolution in fullscreen mode) using the new bge.render.setWindowSize() method. This only works in the Blenderplayer since it doesn't make a whole lot of sense for the embedded player.
2012-01-22Committing patch "[#29763] Adding an active_events property to ↵Mitchell Stokes
SCA_PythonKeyboard and SCA_PythonMouse" Here is the description: As the summary says, this patch adds a new event to both SCA_PythonKeyboard and SCA_PythonMouse. This property is similar to the events property that both have, but it only returns events which are not KX_NO_INPUTSTATUS. This moves the "no input" check from Python to C, which gave my input handling code a 2x speed up. Python sucks (performance-wise) with iterating lists and SCA_PythonKeyboard has close to 200 events (I think something like 177, but I don't know for sure).
2012-01-22cucumber merge: world scaling + video texture constantsDalai Felinto
revisions: 38166,38167,38177,38179,38180,38187,38242 To be implemented after merge: 1) add pydocs(rst) for the video texture new defines 2) see if a NodeSetLocalMatrix would fit well #43439 by kupoman Changing the worldTransform and localTransform python attributes to use BLI_math to simplify the code #38242 by kupoman Adding the constants SOURCE_ERROR, SOURCE_EMPTY, SOURCE_READY, SOURCE_PLAYING, SOURCE_STOPPED to the video texture module. Updates to the documentation will follow after a merge with trunk #38187 by kupoman Updates to the documentation to reflect that worldScale is now writable, and added localTransform and worldTransform to KX_GameObject. #38180 by kupoman The Transform attribute of KX_GameObject was based on world space data. I converted that one to worldTransform, and added a localTransform for local space transform information. #38179 by kupoman Fixed the transform attribute of KX_GameObject's set method to properly deal with negative scaling. #38177 by kupoman Updated the transform property on KX_GameObject so that it is now read/write, and added the corresponding set method. Also simplified the get method by calling GetOpenGLMatrix instead of making the matrix myself. #38167 by kupoman Adding a read only transform attribute to KX_GameObject that returns a 4x4 matrix representing the object's transformations. #38166 by kupoman Adding a worldScale attribute to KX_GameObject. This attribute scales the object independently of its parent's scale.
2012-01-14remove *.select_inverse operators where the *.select_all operator has an ↵Campbell Barton
invert option.
2012-01-13bge api doc updateDalai Felinto
bge.texture materialId wasn't showing up bge.type was outdated (I removed the glew example, I hope no one mind)
2012-01-13give a more useful error when attempting to opengl render in background mode.Campbell Barton
add some tips to the python docs.
2012-01-12remove blender 2.5 references in docsCampbell Barton
2012-01-05correct api doc examples and a typoCampbell Barton
2012-01-04Correct use of your vs you're in py api docsCampbell Barton
2011-12-23update the api changelog 2.60 --> 2.61Campbell Barton
2011-12-10picky edits & regen man pageCampbell Barton
2011-12-04include mathutils.noise in sphinx docsCampbell Barton
2011-11-28corrections for docsCampbell Barton
2011-11-25blacklist language property for sphinx docs, encoding was messing up PDF ↵Campbell Barton
generation.
2011-11-24pep8 edits and avoid naming conflicts with python builtinsCampbell Barton
2011-11-23Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,Brecht Van Lommel
by Gaia Clary. Rationale: the name was confusing and not always used consistently, and this map itself is not something that can be layered, rather the map can be used as texture coordinates in some layered setup. The original intent was to indicate this contained more than just UV's, but the game engine settings have already been moved out, and apparently users didn't really get this from the name anyway.
2011-11-19hide overly picky warnings from 'pylint' for pep8 script, indentation edits.Campbell Barton
2011-11-18tab -> spacesCampbell Barton
2011-11-18document py gotchasCampbell Barton
- dont assume you get the data names you ask for - beware of collisions with library names - beware of py modules calling sys.exit
2011-11-17pass encoding to uses of decode() incase the default isnt utf-8. ignore ↵Campbell Barton
decode errors in some cases. This should fix an error with generated qtcreator projects. also replace decoded bytes for unicode escape sequences in the VIEW3D_MT_edit_text_chars menu.
2011-11-15set cycles scripts as pep8 & make some minor changes.Campbell Barton
also update sphinx doc generator.
2011-11-08cmake & pep8 tidy up, also some style edits.Campbell Barton
remove unneeded collection length function.
2011-11-08SVN maintenance.Guillermo S. Romero
2011-11-05use (const char*) rather than (char*) where possible.Campbell Barton
also removed some unused function definitons.
2011-11-05misc doc editsCampbell Barton
- remove recently added sphinx reference workaround. - tested doxygen, correct some warnings, set tab width and added pymathutils group. - added convenience target 'make doc_doxy'
2011-11-04correct some warnings, also sensor_x was being paassed to ↵Campbell Barton
object_camera_matrix(...) for x and y args, looks like an accident
2011-11-04- added docs and examples for bpy.app.handlersCampbell Barton
- correct error in own last commit for BKE_screen_find_big_area()
2011-10-28patch [#29049] Minor phrasing and grammar patchCampbell Barton
2011-10-23Remove some more $Id$ that still were left after r41227 and r41228.Guillermo S. Romero
2011-10-23Remove the svn:keywords property.Guillermo S. Romero
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-20pass -noaudio when running blender for various utilities - doc-gen and tests.Campbell Barton
2011-10-17update man before ahoyCampbell Barton
2011-10-17fix/update for credits script and bad formatting in sphinx docs.Campbell Barton
2011-10-17py docs:Campbell Barton
added python doc section on script performance and a note on relative file paths in the gotcha's page. also added script for spell checking py comments.
2011-10-17docs / clenup (no functional code changes)Campbell Barton
- added API examples for mathutils.Color/Euler/Quaternion/Matrix. - corrected own bad spelling matricies --> matrices. - minor pep8 edits. - update CMake ignore file list.
2011-10-16fix bad URL in bgl docCampbell Barton
2011-10-16convenience targets for make doc_py, doc_dna, doc_manCampbell Barton
2011-10-13py docs - gpu module wasn't included in docs.Campbell Barton
also added convenience target to build sphinx api docs: make doc_py
2011-10-12fix [#28873] Blenders Python API Sphinx Build Script give exceptionsCampbell Barton
2011-10-11Commit testing notifier hackNathan Letwory
2011-10-10update to cmake doc, still needs more work but update references to CVS and ↵Campbell Barton
MSVC2005 and Python3.1