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2020-05-03Audaspace: update from upstreamJörg Müller
- Changing API for time values from float to double for better precision. - Fixing minor mistakes in the documentation. - Fixing minor unnecessary large memory allocation.
2020-02-21Audaspace: Various fixesSergey Sharybin
- Fixed uninitialized result used in DynamicMusic::seek(). The comment to this function says false is returned if the handle is invalid, while in practice non-initialized value will be returned. - Spelling typos in comment. - Silence -Wdelete-non-abstract-non-virtual-dtor warning. Differential Revision: https://developer.blender.org/D6896
2019-05-11Audaspace: porting changes from upstream.Jörg Müller
- Silence now has an optional sample rate parameter. - Fix: wrong length reported by modulator and superpose. - Minor formatting, include and documentation fixes.
2017-11-28Audaspace: Fix -Wreorder warningSergey Sharybin
Makes building less noisy, helps catching real introduced warnings/errors. @xeXyon, mind having a look here and possibly apply to upstream? :)
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.