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2020-02-21Audaspace: Various fixesSergey Sharybin
- Fixed uninitialized result used in DynamicMusic::seek(). The comment to this function says false is returned if the handle is invalid, while in practice non-initialized value will be returned. - Spelling typos in comment. - Silence -Wdelete-non-abstract-non-virtual-dtor warning. Differential Revision: https://developer.blender.org/D6896
2019-11-17Fix: Build error with msvcRay Molenkamp
std::min requires the algorithm header
2019-11-17Fix T71322: Crash in Audaspace with some video fileJörg Müller
Getting upstream audaspace fixes for audio files with more than 8 channels.
2019-10-03Fix T68945: VSE - Improper audio on frame 1Jörg Müller
This has already been fixed in 8d207cdc3b307fa20bc5b29059c596306aa2a65c as fix for T52472: VSE Audio Volume not set immediately, but I failed to backport it to upstream audaspace which is the reason the problem was back.
2019-05-11Audaspace: porting changes from upstream.Jörg Müller
- Silence now has an optional sample rate parameter. - Fix: wrong length reported by modulator and superpose. - Minor formatting, include and documentation fixes.
2019-04-03Audaspace: merging modulator effect from upstream.Jörg Müller
2019-03-11Fix T62255: Blender defaults to "OpenAL Soft" in sound settings, regardless ↵Jörg Müller
of saved preferences - Default device (index 0) was hard coded. - Also fixing crash with invalid device passed to blender via -setaudio.
2019-01-17Audaspace: porting changes from upstream.Jörg Müller
- Silence some warnings. - Fix: Python API memory leak. - Fix for T54490: VSE breaks when I insert or remove headphones
2017-11-28Audaspace: Fix -Wreorder warningSergey Sharybin
Makes building less noisy, helps catching real introduced warnings/errors. @xeXyon, mind having a look here and possibly apply to upstream? :)
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.