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2021-09-21Audaspace: porting upstream pulseaudio fixes.Jörg Müller
Fixes T89045 and T91057.
2021-09-18Audaspace: added audio file streams functionality.Jörg Müller
On the blender side this commit fixes importing video files with audio and video streams that do not share the same start time and duration. Differential Revision: https://developer.blender.org/D12353
2021-08-16VSE: Fix audaspace not reading ffmpeg files with start offset correctlySebastian Parborg
The duration and start time for audio strips were not correctly read in audaspace. Some video files have a "lead in" section of audio that plays before the video starts playing back. Before this patch, we would play this lead in audio at the same time as the video started and thus the audio would not be in sync anymore. Now the lead in audio is cut off and the duration should be correctly calculated with this in mind. If the audio starts after the video, the audio strip is shifted to account for this, but it will also lead to cut off audio which might not be wanted. However we don't have a simple way to solve this at this point. Differential Revision: http://developer.blender.org/D11917
2021-07-01Fix T88887: Audio causes issues with Playback when PC put to Sleep, ↵Jörg Müller
Hibernate or when Screensaver appears Porting WASAPI device reinitialization from upstream.
2021-03-29Fix T86851: PulseAudio randomly asserts in background renderingJörg Müller
Upstream fix from Audaspace with simplified PulseAudio code. Maniphest Tasks: T86851 Differential Revision: https://developer.blender.org/D10840
2021-03-17Audaspace: add support for CoreAudio on macOSJörg Müller
This adds CoreAudio as audio backend on macOS. CoreAudio is the standard audio API on macOS. Ref T86590
2021-03-17Audaspace: add support for WASAPI on WindowsJörg Müller
This adds WASAPI as audio backend on Windows. WASAPI is the modern standard audio API on Windows introduced with Windows Vista. Ref T86590
2021-03-17Audaspace: porting minor improvements from upstreamJörg Müller
- NullDevice is now called None - Automatic choice of best available device. - Minor formatting, documentation and cmake fixes.
2020-12-24Audaspace: port accuracy improvement from upstream.Jörg Müller
2020-12-24Fix T83997: Duplicated audio does not sound the sameJörg Müller
The issue was that sounds were always faded from 0 volume when they started and depending on the currently used buffer size, the fading took longer or shorter. The solution stores whether the sound has ever been played back and consequently does not fade when starting to play back.
2020-09-07Audaspace: port changes from upstream.Joerg Mueller
Adds possibility to report progress during audio mixdown.
2020-08-03Fix T79374: Render audio produces random clippingJoerg Mueller
Port of the bugfix from audaspace upstream.
2020-05-03Audaspace: update from upstreamJörg Müller
- Changing API for time values from float to double for better precision. - Fixing minor mistakes in the documentation. - Fixing minor unnecessary large memory allocation.
2020-02-21Audaspace: Various fixesSergey Sharybin
- Fixed uninitialized result used in DynamicMusic::seek(). The comment to this function says false is returned if the handle is invalid, while in practice non-initialized value will be returned. - Spelling typos in comment. - Silence -Wdelete-non-abstract-non-virtual-dtor warning. Differential Revision: https://developer.blender.org/D6896
2019-11-17Fix: Build error with msvcRay Molenkamp
std::min requires the algorithm header
2019-11-17Fix T71322: Crash in Audaspace with some video fileJörg Müller
Getting upstream audaspace fixes for audio files with more than 8 channels.
2019-10-03Fix T68945: VSE - Improper audio on frame 1Jörg Müller
This has already been fixed in 8d207cdc3b307fa20bc5b29059c596306aa2a65c as fix for T52472: VSE Audio Volume not set immediately, but I failed to backport it to upstream audaspace which is the reason the problem was back.
2019-05-11Audaspace: porting changes from upstream.Jörg Müller
- Silence now has an optional sample rate parameter. - Fix: wrong length reported by modulator and superpose. - Minor formatting, include and documentation fixes.
2019-04-03Audaspace: merging modulator effect from upstream.Jörg Müller
2019-03-11Fix T62255: Blender defaults to "OpenAL Soft" in sound settings, regardless ↵Jörg Müller
of saved preferences - Default device (index 0) was hard coded. - Also fixing crash with invalid device passed to blender via -setaudio.
2019-01-17Audaspace: porting changes from upstream.Jörg Müller
- Silence some warnings. - Fix: Python API memory leak. - Fix for T54490: VSE breaks when I insert or remove headphones
2017-11-28Audaspace: Fix -Wreorder warningSergey Sharybin
Makes building less noisy, helps catching real introduced warnings/errors. @xeXyon, mind having a look here and possibly apply to upstream? :)
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.