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2019-11-22Fix T71621: VSE crashes when playing last frame of audioJoerg Mueller
Porting bug fix from audaspace upstream.
2019-11-21Fix T71621: VSE crashes when playing last frame of audioSybren A. Stüvel
Due to some floating point errors the last frame of a VSE audio strip can cause integer overflow and crash Blender. This overflow was caused by a cast from `int64_t` to `int` without prior check. The crash is fixed by keeping the variable as `int64_t` for as long as possible.
2019-11-17Fix: Build error with msvcRay Molenkamp
std::min requires the algorithm header
2019-11-17Fix T71322: Crash in Audaspace with some video fileJörg Müller
Getting upstream audaspace fixes for audio files with more than 8 channels.
2019-10-03Fix T68945: VSE - Improper audio on frame 1Jörg Müller
This has already been fixed in 8d207cdc3b307fa20bc5b29059c596306aa2a65c as fix for T52472: VSE Audio Volume not set immediately, but I failed to backport it to upstream audaspace which is the reason the problem was back.
2019-05-22Fix T64480: Tweak needed to Audaspace CMake optionsJörg Müller
The issue was that Audaspace options ended up in the cmake cache though they should not be there. Also reverting indentation change by @ideasman42. Thanks to @mont29 for reporting and helping with the fix.
2019-05-11Audaspace: porting changes from upstream.Jörg Müller
- Silence now has an optional sample rate parameter. - Fix: wrong length reported by modulator and superpose. - Minor formatting, include and documentation fixes.
2019-04-17Cleanup: use 2 space indentation for CMakeCampbell Barton
2019-04-11Fix: Build error with msvc2019.Ray Molenkamp
2019-04-03Audaspace: merging modulator effect from upstream.Jörg Müller
2019-03-11Fix T62255: Blender defaults to "OpenAL Soft" in sound settings, regardless ↵Jörg Müller
of saved preferences - Default device (index 0) was hard coded. - Also fixing crash with invalid device passed to blender via -setaudio.
2019-01-17Audaspace: porting changes from upstream.Jörg Müller
- Silence some warnings. - Fix: Python API memory leak. - Fix for T54490: VSE breaks when I insert or remove headphones
2018-08-03Bugfix: audaspace cmake variables need to be cached.Joerg Mueller
2018-06-18Cleanup: whitespaceCampbell Barton
2018-06-09Audaspace: add support for latest ffmpeg.Jörg Müller
2018-04-16Audaspace: Change default plugin path on windows.Jörg Müller
This was suggested by Ray Molenkamp in order to avoid problems with thumbnail dlls.
2018-02-01Fix audaspace mess in 2.8Dalai Felinto
All these files were removed since accidental commit, revert and merge in 2.8. ea31f0ac3b877e + 0a4e170c28cec + 11f9a23a286c17f + 7b27b10fa6a6
2018-02-01Merge branch 'master' into blender2.8Germano
2018-02-01Revert "tmp"Germano
This reverts commit ea31f0ac3b877eb0df4c47d0c908d11d1bff33e4.
2018-02-01tmpGermano
2017-11-28Audaspace: Fix -Wreorder warningSergey Sharybin
Makes building less noisy, helps catching real introduced warnings/errors. @xeXyon, mind having a look here and possibly apply to upstream? :)
2017-08-19Audaspace: cmake fixes, lowering to 3.0 minimum required.Jörg Müller
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.