Age | Commit message (Collapse) | Author |
|
All platforms/build systems: either upgrade to use extern/bullet2, or disable the game engine until the build is fixed.
|
|
compared to square epsilons), and more collision sensor work + deactivation issues
|
|
fixes in shaders from Charlie.
|
|
- Changed license from MIT to ZLib.
- Added 3D Sweep and Prune contribution
- More stable native constraint solver
Sorry for any inconvenience caused by this checkin.
All Blender buildsystems require update: added files and moved files.
|
|
- on Ton's request use double versions of cos,sin,tan, sqrt etc.
just like Solid in MT_Scalar #if defined (__sun) || defined (__sun__) || defined (__sparc) || defined (__APPLE__)
- updated an url in the header of files
|
|
Only windows projectfiles for now.
Will ask Hans to get unix makefiles done.
|