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AgeCommit message (Collapse)Author
2008-01-30Initial commit of cloth modifier from branch rev 13453Daniel Genrich
2007-08-05reverted to old hinge constraint, it breaks several tests/demosErwin Coumans
2007-07-07removed "btHingeConstraint::" prefix, in ↵Erwin Coumans
btHingeConstraint::btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA);
2007-07-06fixed issue with kinematic objectsErwin Coumans
2007-07-06synchronized to latest version of Bullet. added btConeTwistConstraint ↵Erwin Coumans
(useful for ragdolls etc)
2007-06-23upgrade to latest Bullet 2.53. cross the fingers it doesn't break one of the ↵Erwin Coumans
exotic or less exotic platforms
2007-05-07two minor changes, hopefully before release:Erwin Coumans
- reset randseed, which should make simulations more predictable - re-activate substeps (for more accurate simulations)
2006-12-12added some new Bullet files, and upgraded to latest Bullet 2.xErwin Coumans
Please make sure to have extern/bullet/src/LinearMath/btAlignedAllocator.cpp in your build, if you add the files by name, instead of wildcard *.cpp
2006-12-04update to latest Bullet 2.x sources. prepare to make near sensors much fasterErwin Coumans
2006-12-04added some 'angularFactor' for character control (to avoid rotation)Erwin Coumans
2006-11-29updated to latest Bullet 2.xErwin Coumans
2006-11-23fixed in Bullet 2.x, should make msvc 6 compile, and reverted to 'old' style ↵Erwin Coumans
solver by default.
2006-11-21some fixes, related to object activation in game blenderErwin Coumans
2006-11-21angular-only hinge updatedErwin Coumans
2006-11-21angular-only hinge updatedErwin Coumans
2006-11-21catch up with latest Bullet 2.x (not in use yet)Erwin Coumans
2006-11-13updating Bullet 2.x with latest changes. The integration + C-API will follow ↵Erwin Coumans
at some stage.
2006-10-31update Bullet 2.x with latest changes, notice that the integration is not ↵Erwin Coumans
finished yet, and GameBlender is still using extern/bullet.
2006-10-23Added refactored Bullet 2.x library. Important: these files are not part of ↵Erwin Coumans
the Blender build yet. First, the integration will be updated to make use of the new Bullet version. Then all build systems needs to be updated. The refactoring didn't leave a single file the same, all filenames and classes have bt prefix, methodnames start with lowercase, a single headerfile can be included, and also a single include path. Plan is to make use of this Bullet 2.x version in extern/bullet2 within the coming weeks, then extern/bullet can be discarded/ignored/content removed.