Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2007-01-28Removed -mpowerpc -mtune=G4 from several SCons files, so it will work onEd Halley
either PPC or Intel architectures under OSX. These options should be inherited properly from the rest of the OSX SCons build system.
2006-12-28fixed remaining sqrtf into btSqrtErwin Coumans
2006-12-25minor fix in Bullet internalsErwin Coumans
2006-12-25fixing some issues: force needs to wake up objects, property sensor issue, ↵Erwin Coumans
island activation issue
2006-12-20==== MSVC 7 project files ====Andrea Weikert
- small bullet maintenance for added btAlignedAllocator
2006-12-12added some new Bullet files, and upgraded to latest Bullet 2.xErwin Coumans
Please make sure to have extern/bullet/src/LinearMath/btAlignedAllocator.cpp in your build, if you add the files by name, instead of wildcard *.cpp
2006-12-07Some pretty hard core bullet2 cleaning (kills the bullet2 lib and headersChris Want
in the lib dir).
2006-12-04update to latest Bullet 2.x sources. prepare to make near sensors much fasterErwin Coumans
2006-12-04added some 'angularFactor' for character control (to avoid rotation)Erwin Coumans
2006-12-03==== MSVC Projectfiles ====Andrea Weikert
- finally update to bullet2
2006-11-30fixed it so make clean works for bullet2 lib.Kent Mein
Kent
2006-11-30Makefile for Bullet had error, didn't copy the .a file to the right dir.Ton Roosendaal
2006-11-30* add btHeightfieldTerrainShape.cppNathan Letwory
2006-11-29updated to latest Bullet 2.xErwin Coumans
2006-11-23work around some issue with GCC 3.x (probably compiler bug)Erwin Coumans
2006-11-23fixed in Bullet 2.x, should make msvc 6 compile, and reverted to 'old' style ↵Erwin Coumans
solver by default.
2006-11-23fixed some code that causes problems with msvc 6 (need to verify)Erwin Coumans
2006-11-22Makefile support for bullet2 ... please testChris Want
2006-11-21* tweak priority of bullet libs for blenderplayerNathan Letwory
2006-11-21some fixes, related to object activation in game blenderErwin Coumans
2006-11-21* small priority fix. Hopefully helps on more platformsNathan Letwory
2006-11-21added ConeZ/ConeXErwin Coumans
2006-11-21added CMake file for new Bullet 2.xErwin Coumans
2006-11-21==SCons==Nathan Letwory
Enable Bullet2 for Scons. This should work for all platforms, but please, test, test, test, test, test (ad infinitum)
2006-11-21angular-only hinge updatedErwin Coumans
2006-11-21angular-only hinge updatedErwin Coumans
2006-11-21catch up with latest Bullet 2.x (not in use yet)Erwin Coumans
2006-11-13updating Bullet 2.x with latest changes. The integration + C-API will follow ↵Erwin Coumans
at some stage.
2006-10-31update Bullet 2.x with latest changes, notice that the integration is not ↵Erwin Coumans
finished yet, and GameBlender is still using extern/bullet.
2006-10-23Added refactored Bullet 2.x library. Important: these files are not part of ↵Erwin Coumans
the Blender build yet. First, the integration will be updated to make use of the new Bullet version. Then all build systems needs to be updated. The refactoring didn't leave a single file the same, all filenames and classes have bt prefix, methodnames start with lowercase, a single headerfile can be included, and also a single include path. Plan is to make use of this Bullet 2.x version in extern/bullet2 within the coming weeks, then extern/bullet can be discarded/ignored/content removed.