Age | Commit message (Expand) | Author |
2020-12-08 | Missing README.blender license files + New BSD cases | Dalai Felinto |
2020-11-06 | Cleanup: use string APPEND/PREPEND | Campbell Barton |
2020-09-02 | Quiet all warnings when building Bullet | Sebastian Parborg |
2020-09-02 | Sync Bullet to upstream | Sebastian Parborg |
2020-09-02 | Make rigidbody simulation handle animated objects gracefully | Sebastian Parborg |
2020-08-26 | Cleanup: Fix MSVC warning regarding flags in bullet | Ray Molenkamp |
2020-07-30 | Add compound shape for rigid body simulation | David Vogel |
2020-03-12 | Cleanup: use term suppress instead of repress | Campbell Barton |
2020-03-11 | Windows: Clean-up warnings originating from bullet | Ray Molenkamp |
2019-08-12 | Fix Bullet build error with Clang 8 and Xcode 11 | Brecht Van Lommel |
2019-04-17 | Cleanup: use 2 space indentation for CMake | Campbell Barton |
2019-04-14 | CMake: prepare for BLENDER_SORTED_LIBS removal | Campbell Barton |
2019-02-05 | Cleanup: remove contributors for CMake files | Campbell Barton |
2018-05-28 | Windows: Add support for building with clang. | Ray Molenkamp |
2018-04-07 | Bullet: Fix velocity calculation of new spring constraint | Sergej Reich |
2016-09-01 | Cleanup: Reduce amount of misleading indentation | Sergey Sharybin |
2016-04-22 | Silence some annoying warnings when doing full build with strict flags | Sergey Sharybin |
2016-03-27 | Fix T47758: rigidbody bug with constraint breaking and disable collisions. | Brecht Van Lommel |
2016-02-02 | Fix build error on OS X in previous commit, this define should stay. | Brecht Van Lommel |
2016-02-02 | Fix T47293: game engine crashes since Bullet upgrade. | Brecht Van Lommel |
2016-01-26 | Upgrade Bullet to version 2.83. | Brecht Van Lommel |
2016-01-04 | Remove SCons building system | Sergey Sharybin |
2015-05-30 | Fix leak in BMesh convex hull operator | Campbell Barton |
2015-05-20 | doxygen: corrections/updates | Campbell Barton |
2015-02-19 | BGE physics: adding links to bullet documentation | Ines Almeida |
2015-01-08 | correct permissions | Campbell Barton |
2014-08-10 | Remove an assert in Bullet for the Character physics. | Benoit Bolsee |
2014-07-03 | cloth: Speed up collision detection | Sergej Reich |
2014-04-19 | Bullet: making bullet friction workaround more furureproof by using the __app... | Jens Verwiebe |
2014-04-17 | Bullet: better workaround for failing friction with clang 3.4, remove the obs... | Jens Verwiebe |
2014-04-09 | Fix T39646: Rigid Body Constraints non functional on release builds | Sergej Reich |
2014-03-22 | Cleanup: Restrict the debug -gline-tables-only to cxx_debug in cycles and spe... | Jens Verwiebe |
2014-03-19 | Ups, forgot to remove something i just placed temporary … | Jens Verwiebe |
2014-03-19 | OSX/bullet/scons: a better workaround for clang 3.4 issues with actual bullet... | Jens Verwiebe |
2014-03-18 | OSX/cmake/bullet: fix ambigoius compiler ID and make deoptimize fix a bit str... | Jens Verwiebe |
2014-03-12 | OSX/bullet: i have to use -O0 again, else weird bullet behaviour comes back. | Jens Verwiebe |
2014-03-12 | Fix T39104: 2 clothes on a collision object cause crash | Sergey Sharybin |
2014-03-11 | OSX/bullet: add -O2 to bt_cxx_flags, in cmake thats default, in scons CXXFLAG... | Jens Verwiebe |
2014-03-11 | CMake: add fastmath for gcc release flags (OSX had already) | Campbell Barton |
2014-03-11 | OSX/bullet: do a last fix for scons. Now in both buildsystems the used flags ... | Jens Verwiebe |
2014-03-11 | OSX/cmake: tentative fix for T38746, conflictting flags somewhere | Jens Verwiebe |
2014-03-11 | OSX/bullet: Truely fix T38746 now, compile flags where not propagated right, | Jens Verwiebe |
2014-03-10 | OSX/clang3.4: tentative fix for T38746, strange bullet behaviour | Jens Verwiebe |
2013-12-26 | Bullet: Update to svn r2719 | Sergej Reich |
2013-11-04 | bullet: Remove patch applied upstream | Sergej Reich |
2013-10-25 | Fix building with scons | Sergej Reich |
2013-10-25 | bullet: Update to version 2.82 (bullet revision 2705) | Sergej Reich |
2013-05-07 | bullet: Don't use sse in api for windows. | Sergej Reich |
2013-04-29 | bullet: Fix avoiding collision response between static/kinematic objects | Sergej Reich |
2013-03-08 | OSX/gcc-4.6: workaround a compilerbug, use apple-gcc instead | Jens Verwiebe |