Age | Commit message (Expand) | Author |
2006-02-28 | msvc6 projects building debug | Jens Ole Wund |
2006-02-28 | mscv6 projects again | Jens Ole Wund |
2006-02-25 | converted sqrtf to SimdSqrt Solaris has no sqrtf. | Kent Mein |
2006-02-22 | added 'disable sleeping' option for rigidbodies. + bugfix of out of sync whee... | Erwin Coumans |
2006-02-21 | Trying to get the bullet re-org to work with Makefiles. | Chris Want |
2006-02-21 | included WheelInfo headerfile rather then forward declare (gcc stl container ... | Erwin Coumans |
2006-02-21 | exposed a few more tuning paramters | Erwin Coumans |
2006-02-21 | added vehicle specific files + updated scons file (Makefile/projectfiles need... | Erwin Coumans |
2006-02-21 | updated scons file, case-sensititivy problem fixed | Erwin Coumans |
2006-02-21 | Reorganized Bullet physics files, added preliminary vehicle simulation files ... | Erwin Coumans |
2006-02-13 | allow typed constraints (for future hinge/vehicles etc) | Erwin Coumans |
2006-02-13 | more vehicle preparation and some bullet collision detection bugfixes (relate... | Erwin Coumans |
2006-02-08 | ==SCons== | Nathan Letwory |
2006-02-05 | ==SCons== | Nathan Letwory |
2006-02-04 | == SCons == | Nathan Letwory |
2006-01-30 | More simple fixes to cleanup warnings and what not: | Kent Mein |
2006-01-29 | ==warnings cleanup== | Tom Musgrove |
2006-01-28 | The extern/bullet from HEAD is needed to compile the gameengine inorange | Chris Want |
2006-01-11 | bullet in the orange branch seems to be merged incorrectly. updated to the la... | Erwin Coumans |
2006-01-11 | Tuesday merger of bf-blender into orange branch. | Ton Roosendaal |
2006-01-06 | Lots of stupid warning fixes: | Kent Mein |
2006-01-03 | *msvc7 update | Joseph Gilbert |
2006-01-01 | more game engine bug-fixes, hooked up 'formfactor' as inertia tensor tweaker,... | Erwin Coumans |
2005-12-31 | Fixed several bugs: python refcounting related and Bullet related (basic add/... | Erwin Coumans |
2005-12-27 | - include path and file changes for FreeBSD | Hans Lambermont |
2005-11-17 | adding some msvc6 magic to bullet part 1 | Jens Ole Wund |
2005-11-11 | special service for msvc6 projects | Jens Ole Wund |
2005-10-30 | Minor changes in Bullet: | Erwin Coumans |
2005-09-06 | added some get methods and stuff | Erwin Coumans |
2005-08-18 | support for __MINGW32__ compiler, it doesn't have __forceinline | Erwin Coumans |
2005-08-18 | Support for 'Bullet' in the Makefiles. Enable with: | Chris Want |
2005-08-17 | some more fixes in the raycast/mouse over | Erwin Coumans |
2005-08-12 | added more debug text, enabled the bullet penalty solver, instead of ode solv... | Erwin Coumans |
2005-08-08 | some more work on bullet raycast | Erwin Coumans |
2005-08-06 | fixed sphere shape, added non-uniform scaling (making it an ellipsoid) | Erwin Coumans |
2005-08-05 | fixed the mouse-over sensor, | Erwin Coumans |
2005-08-04 | improved deactivation, exposed more tweakable parameters to python, | Erwin Coumans |
2005-08-03 | moved some hardcoded constants into tweaking tresholds | Erwin Coumans |
2005-08-02 | Finalised support for compiling BULLET on linux. | Simon Clitherow |
2005-08-02 | added python binding for debugdraw, | Erwin Coumans |
2005-08-02 | _.NET projectfiles update_ | Joseph Gilbert |
2005-08-02 | Added support for compiling BULLET with scons on windows | Simon Clitherow |
2005-07-31 | updated vc7 projectfiles so they work with bullet | Erwin Coumans |
2005-07-30 | updated testbed demo | Erwin Coumans |
2005-07-30 | more physics work, tuning parameters, hooking up friction etc. | Erwin Coumans |
2005-07-29 | added physics-debugging | Erwin Coumans |
2005-07-28 | _build environment for bullet physics_ | Joseph Gilbert |
2005-07-28 | removed duplicate testing files | Erwin Coumans |
2005-07-27 | - added debug line drawing in gameengine (handy for debugging physics problems) | Erwin Coumans |
2005-07-23 | added bandoler's SConscript file for Bullet | Erwin Coumans |