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2019-12-05glTF: upgrade Draco to version 1.3.5 and add mesh skinning supportJim Eckerlein
This will fix exporting meshes with armatures using Draco compression, like: https://github.com/KhronosGroup/glTF-Blender-IO/issues/617 Differential Revision: https://developer.blender.org/D6342
2019-11-05Fix bug in Draco encoding for glTF, files are now smallerJim Eckerlein
Data was not quantified properly. It also lets the library choose the suitable encoding method rather than forcing it to use the edgebreaker method. Differential Revision: https://developer.blender.org/D6183
2019-04-11glTF: add Draco shared library for mesh compression.Benjamin Schmithüsen
Draco is added as a library under extern/ and builds a shared library that is installed into the Python site-packages. This is then loaded by the glTF add-on to do mesh compression. Differential Revision: https://developer.blender.org/D4501