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2022-08-15GPU: replace GLEW with libepoxyChristian Rauch
With libepoxy we can choose between EGL and GLX at runtime, as well as dynamically open EGL and GLX libraries without linking to them. This will make it possible to build with Wayland, EGL, GLVND support while still running on systems that only have X11, GLX and libGL. It also paves the way for headless rendering through EGL. libepoxy is a new library dependency, and is included in the precompiled libraries. GLEW is no longer a dependency, and WITH_SYSTEM_GLEW was removed. Includes contributions by Brecht Van Lommel, Ray Molenkamp, Campbell Barton and Sergey Sharybin. Ref T76428 Differential Revision: https://developer.blender.org/D15291
2014-10-23Checked each of my (jwilkins) XXX notes.Jason Wilkins
The ones in extern/glew-es have been changed to NOTE instead of XXX GHOST_ContextEGL.cpp: It really does seem that it is not possible to query the swap interval using EGL GHOST_WidnowCocoa.h: The comment referring to Carbon is clearly out of date, so I removed it. math_geom.c: The node about not using tmax again is correct, but the code is kept for a future maintainer who will need to know how to compute it if they modify that code. paint_image_proj.c (2698): The question about integer truncation does not appear to have been resolved. It still seems to be an incorrectly implementation of rounding (I'd suggest using the round function instead of this hack).
2014-10-08Ghost Context RefactorJason Wilkins
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.