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2014-03-20Update Libmv to latest upstreamSergey Sharybin
This is mainly a maintaince commit which syncs changes between Blender and Libmv upstream also bringing new GLog version. This GLog version is presumably have better support of MinGW from "the box". This commit is also aimed to make further 3d part libs update easier.
2013-04-05Update libmv to current upstream versionSergey Sharybin
- Solves some strict compilation warning - Style/code cleanup
2012-12-20Camera tracking: synchronize changes with own branchSergey Sharybin
Should be no functional changes.
2012-03-11Bundle new upstream version of libmv from own branchSergey Sharybin
This version of libmv includes new gflags and glog libraries which makes it possible to compile libmv with clang compiler. Also remove code from CMakeLists which was disabling libmv if using clang. Tested on linux with gcc-4.6 and clang-3.0, windows cmake+msvc and scons+mingw. Could be some issues with other platforms/build system which shall be simple to resolve.
2011-11-07Camera tracking integrationSergey Sharybin
=========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.