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2021-07-20Cleanup: use single back-tick quoting in commentsCampbell Barton
While doxygen supports both, conform to our style guide. Note that single back-tick's are already used in a majority of comments.
2019-04-17Cleanup: use 2 space indentation for CMakeCampbell Barton
2019-04-14CMake: prepare for BLENDER_SORTED_LIBS removalCampbell Barton
No functional change, this adds LIB definition and args to cmake files. Without this it's difficult to migrate away from 'BLENDER_SORTED_LIBS' since there are many platforms/configurations that could break when changing linking order. Manually add and enable WITHOUT_SORTED_LIBS to try building without sorted libs (currently fails since all variables are empty). This check will eventually be removed. See T46725.
2018-06-29Cleanup: trailing newlinesCampbell Barton
2016-11-20Cleanup: harmless mistake in rangetreeCampbell Barton
2016-10-28Compile fix for Windows.Nathan Letwory
__inline instead of inline is needed.
2016-10-26RangeTree API rewriteCampbell Barton
Rewrite the current range-tree API used by dyn-topo undo to avoid inefficiencies from stdc++'s set use. - every call to `take_any` (called for all verts & faces) removed and added to the set. - further range adjustment also took 2x btree edits. This patch inlines a btree which is modified in-place, so common resizing operations don't need to perform a remove & insert. Ranges are stored in a list so `take_any` can access the first item without a btree lookup. Since range-tree isn't a bottleneck in sculpting, this only gives minor speedups. Measured approx ~15% overall faster calculation for sculpting, although this number time doesn't include GPU updates and depends on how much edits fragment the range-tree.
2016-05-27Add upstream information to librariesCampbell Barton
2016-01-04Remove SCons building systemSergey Sharybin
While SCons building system was serving us really good for ages it's no longer having much attention by the developers and started to become quite a difficult task to maintain. What's even worse -- there started to be quite serious divergence between SCons and CMake which was only accumulating over the releases now. The fact that none of the active developers are really using SCons and that our main studio is also using CMake spotting bugs in the SCons builds became quite a difficult task and we aren't always spotting them in time. Meanwhile CMake became really mature building system which is available on every platform we support and arguably it's also easier and more robust to use. This commit includes: - Removal of actual SCons building system - Removal of SCons git submodule - Removal of documentation which is stored in the sources and covers SCons - Tweaks to the buildbot master to stop using SCons submodule (this change requires deploying to the server) - Tweaks to the install dependencies script to skip installing or mentioning SCons building system - Tweaks to various helper scripts to avoid mention of SCons folders/files as well Reviewers: mont29, dingto, dfelinto, lukastoenne, lukasstockner97, brecht, Severin, merwin, aligorith, psy-fi, campbellbarton, juicyfruit Reviewed By: campbellbarton, juicyfruit Differential Revision: https://developer.blender.org/D1680
2015-04-17Cleanup: remove unused face normalsCampbell Barton
also use const
2014-10-07Sculpt: minor speedup for dyntopoCampbell Barton
Add retake to range-tree to avoid double lookup.
2014-10-07Cleanup: use boolCampbell Barton
2014-04-03Fix T39245: Crash when dynamic topology is enabledCampbell Barton
Redundant decrement was crashing for systems which didnt optimize it out.
2013-11-16rangetree: support for building on freebsd-10Campbell Barton
2012-12-30Import the RangeTree library into externNicholas Bishop
RangeTree is a simple C++ tree set for storing non-overlapping scalar ranges. Original source from: https://github.com/nicholasbishop/RangeTree Also update the build systems to include RangeTree.