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2011-09-13fix compilation for MinGW by substituting qsort_r with qsort. What aversion ↵Antony Riakiotakis
do MinGW guys have for including '_r' variants of functions anyway? Warning: a clean build will be needed probably to account for recent merge changes, or link errors will occur.
2011-09-13Fix typo in own commit for raycast librarySergey Sharybin
2011-09-10Fixed for navmesh on FreeBSD. Oatch by sambler, thanks!Sergey Sharybin
2011-09-10Another set of fixes for recats: osx uses different order of arguments for ↵Sergey Sharybin
sort_r and it's callback. Also do not use char constants like 'NAVM' which is casting to int. And added defautl section to switch in KX_NavMeshObject::DrawNavMesh.
2011-09-10fixed linking with CMakeCampbell Barton
2011-09-10recast and detour patch now builds again with GCCCampbell Barton
- rearrange structs to work for 64bit - define all vars before goto's - ifdefs for qsort_r/qsort_s - dont cast pointers to int only for NULL checks - dont printf STR_String directly, get the char pointer from it also minor change to gpu py module, no need to pass empty tuple to PyObject_CallObject, can just be NULL
2011-06-05synched with trunk at revision 37212Nick Samarin
2011-02-16synched with trunk at revision 34793Nick Samarin
2010-09-02Recast: add SCons build system.Benoit Bolsee
2010-09-01Add CMake build system on Recast&Navigation branchBenoit Bolsee
2010-09-01Detour: remove unused filesBenoit Bolsee
2010-09-01Recast: remove unused filesBenoit Bolsee
2010-08-04integrated adaptive sampling algorithm for obstacle avoidanceNick Samarin
2010-07-30- moved navmesh conversion code to ED_Editors project ↵Nick Samarin
(ED_navmesh_conversion.h and navmesh_conversion.cpp files) - added new custom data layer CD_Recast
2010-07-29- fixed bug in steering actuator: calculate 2d distance to target for ↵Nick Samarin
seeking and fleeing - added possibility to add navmesh modifier manually in order to transform manually created mesh to navigation mesh (with navigation polygons data layer) - added possibility to use existed navigation mesh object for navmesh generation (so new object won't be created, but existed object will be updated)
2010-07-28- reworked conversion to dtStatNavMesh in KX_NavMeshObject to support ↵Nick Samarin
navigation mesh editing
2010-05-19added converting mesh of game object to Detour StatNavMesh (game object is ↵Nick Samarin
defined by property "navmesh")
2010-05-19added RecastNavigation library as extern projectNick Samarin