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AgeCommit message (Expand)Author
2006-03-01==SCons==Nathan Letwory
2006-02-28msvc6 projects building debugJens Ole Wund
2006-02-28mscv6 projects againJens Ole Wund
2006-02-25converted sqrtf to SimdSqrt Solaris has no sqrtf.Kent Mein
2006-02-24==SCons==Nathan Letwory
2006-02-22added 'disable sleeping' option for rigidbodies. + bugfix of out of sync whee...Erwin Coumans
2006-02-21Trying to get the bullet re-org to work with Makefiles.Chris Want
2006-02-21included WheelInfo headerfile rather then forward declare (gcc stl container ...Erwin Coumans
2006-02-21exposed a few more tuning paramtersErwin Coumans
2006-02-21added vehicle specific files + updated scons file (Makefile/projectfiles need...Erwin Coumans
2006-02-21updated scons file, case-sensititivy problem fixedErwin Coumans
2006-02-21Reorganized Bullet physics files, added preliminary vehicle simulation files ...Erwin Coumans
2006-02-13allow typed constraints (for future hinge/vehicles etc)Erwin Coumans
2006-02-13more vehicle preparation and some bullet collision detection bugfixes (relate...Erwin Coumans
2006-02-08==SCons==Nathan Letwory
2006-02-05==SCons==Nathan Letwory
2006-02-05* WITH_BF_GETTEXT and WITH_BF_FREETYPE are merged into WITH_BF_INTERNATIONALNathan Letwory
2006-02-04== SCons ==Nathan Letwory
2006-01-30More simple fixes to cleanup warnings and what not:Kent Mein
2006-01-29==warnings cleanup==Tom Musgrove
2006-01-28The extern/bullet from HEAD is needed to compile the gameengine inorangeChris Want
2006-01-11bullet in the orange branch seems to be merged incorrectly. updated to the la...Erwin Coumans
2006-01-11Tuesday merger of bf-blender into orange branch.Ton Roosendaal
2006-01-06Lots of stupid warning fixes:Kent Mein
2006-01-03*msvc7 updateJoseph Gilbert
2006-01-01more game engine bug-fixes, hooked up 'formfactor' as inertia tensor tweaker,...Erwin Coumans
2005-12-31Fixed several bugs: python refcounting related and Bullet related (basic add/...Erwin Coumans
2005-12-27- include path and file changes for FreeBSDHans Lambermont
2005-11-17adding some msvc6 magic to bullet part 1Jens Ole Wund
2005-11-11special service for msvc6 projectsJens Ole Wund
2005-10-30Minor changes in Bullet:Erwin Coumans
2005-10-23updated SConstruct and Makefile so that if you compile the gameengine, is alw...Erwin Coumans
2005-09-26Ftgl patch for texture fonts got lost... somehow. That made them muchTon Roosendaal
2005-09-06added some get methods and stuffErwin Coumans
2005-08-18support for __MINGW32__ compiler, it doesn't have __forceinlineErwin Coumans
2005-08-18Support for 'Bullet' in the Makefiles. Enable with:Chris Want
2005-08-17some more fixes in the raycast/mouse overErwin Coumans
2005-08-12added more debug text, enabled the bullet penalty solver, instead of ode solv...Erwin Coumans
2005-08-08some more work on bullet raycastErwin Coumans
2005-08-06fixed sphere shape, added non-uniform scaling (making it an ellipsoid)Erwin Coumans
2005-08-05fixed the mouse-over sensor,Erwin Coumans
2005-08-04improved deactivation, exposed more tweakable parameters to python,Erwin Coumans
2005-08-03moved some hardcoded constants into tweaking tresholdsErwin Coumans
2005-08-02Finalised support for compiling BULLET on linux.Simon Clitherow
2005-08-02added python binding for debugdraw,Erwin Coumans
2005-08-02_.NET projectfiles update_Joseph Gilbert
2005-08-02Added support for compiling BULLET with scons on windowsSimon Clitherow
2005-07-31updated vc7 projectfiles so they work with bulletErwin Coumans
2005-07-30updated testbed demoErwin Coumans
2005-07-30more physics work, tuning parameters, hooking up friction etc.Erwin Coumans