Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-16 | updated scons build system, neccesary after erwin's commit | Jiri Hnidek | |
2007-07-15 | == MSVC 7.1 project files == | Andrea Weikert | |
- updated bullet files with btConeTwistConstraint.h and btConeTwistConstraint.cpp | |||
2007-07-07 | removed "btHingeConstraint::" prefix, in ↵ | Erwin Coumans | |
btHingeConstraint::btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,btVector3& axisInA); | |||
2007-07-06 | fixed issue with kinematic objects | Erwin Coumans | |
2007-07-06 | synchronized to latest version of Bullet. added btConeTwistConstraint ↵ | Erwin Coumans | |
(useful for ragdolls etc) | |||
2007-06-26 | Not all systems it seems has socklen_t defined. If its missing | Kent Mein | |
typedef it as an int. Kent | |||
2007-06-26 | This is a fix for bug #6856 (Verse crashing on 64bit linux) | Kent Mein | |
https://projects.blender.org/tracker/index.php?func=detail&aid=6856&group_id=9&atid=125 I basically fixed some warnings about imcompatable types on 64bit linux and the crashing stopped. Kent | |||
2007-06-25 | ==== MSVC 7.1 projectfiles ==== | Andrea Weikert | |
- bullet update to version 2.53 cleanup - added file sculptmode-stroke.c | |||
2007-06-25 | Make it so that we link with the same compiler for verse as everything else. | Kent Mein | |
(was using $(CC) while the rest of blender is using $(CCC) | |||
2007-06-23 | upgrade to latest Bullet 2.53. cross the fingers it doesn't break one of the ↵ | Erwin Coumans | |
exotic or less exotic platforms | |||
2007-05-07 | two minor changes, hopefully before release: | Erwin Coumans | |
- reset randseed, which should make simulations more predictable - re-activate substeps (for more accurate simulations) | |||
2007-03-14 | fix gcc warnings about no newline at end of file | Stephen Swaney | |
2007-03-03 | ==== MSVC 7.1 project files ==== | Andrea Weikert | |
- fix for 3DPlugin compile - cleanup of bullet path - removed PHY_ODE project from 3D plugin too, not used anymore Now all configurations should build again, let me know of any problems! Not been able to test if the 3DPlugin is actually working,is job for another day ;) Also the 3DPlugin is compiled without OpenExr, this needs to be looked into once too. | |||
2007-01-28 | Removed -mpowerpc -mtune=G4 from several SCons files, so it will work on | Ed Halley | |
either PPC or Intel architectures under OSX. These options should be inherited properly from the rest of the OSX SCons build system. | |||
2007-01-25 | * sync with verse cvs (for silencing some warnings + | Nathan Letwory | |
safe to do, since verse is not enabled in release). | |||
2006-12-28 | fixed remaining sqrtf into btSqrt | Erwin Coumans | |
2006-12-25 | minor fix in Bullet internals | Erwin Coumans | |
2006-12-25 | fixing some issues: force needs to wake up objects, property sensor issue, ↵ | Erwin Coumans | |
island activation issue | |||
2006-12-20 | ==== MSVC 7 project files ==== | Andrea Weikert | |
- small bullet maintenance for added btAlignedAllocator | |||
2006-12-12 | added some new Bullet files, and upgraded to latest Bullet 2.x | Erwin Coumans | |
Please make sure to have extern/bullet/src/LinearMath/btAlignedAllocator.cpp in your build, if you add the files by name, instead of wildcard *.cpp | |||
2006-12-07 | Some pretty hard core bullet2 cleaning (kills the bullet2 lib and headers | Chris Want | |
in the lib dir). | |||
2006-12-04 | update to latest Bullet 2.x sources. prepare to make near sensors much faster | Erwin Coumans | |
2006-12-04 | added some 'angularFactor' for character control (to avoid rotation) | Erwin Coumans | |
2006-12-03 | ==== MSVC Projectfiles ==== | Andrea Weikert | |
- finally update to bullet2 | |||
2006-11-30 | fixed it so make clean works for bullet2 lib. | Kent Mein | |
Kent | |||
2006-11-30 | Makefile for Bullet had error, didn't copy the .a file to the right dir. | Ton Roosendaal | |
2006-11-30 | * add btHeightfieldTerrainShape.cpp | Nathan Letwory | |
2006-11-29 | updated to latest Bullet 2.x | Erwin Coumans | |
2006-11-28 | Tweaked so it actually includes the file that defines LLIB's for extra | Kent Mein | |
dependencies for solaris. Kent | |||
2006-11-25 | Patch by Vladimír Marek (neuron), part of bugfix #5298 | Ton Roosendaal | |
Solaris CC compiler choked on wrong .h prototypes for functions using 'const' arguments. | |||
2006-11-23 | work around some issue with GCC 3.x (probably compiler bug) | Erwin Coumans | |
2006-11-23 | fixed in Bullet 2.x, should make msvc 6 compile, and reverted to 'old' style ↵ | Erwin Coumans | |
solver by default. | |||
2006-11-23 | fixed some code that causes problems with msvc 6 (need to verify) | Erwin Coumans | |
2006-11-22 | Makefile support for bullet2 ... please test | Chris Want | |
2006-11-21 | * tweak priority of bullet libs for blenderplayer | Nathan Letwory | |
2006-11-21 | some fixes, related to object activation in game blender | Erwin Coumans | |
2006-11-21 | * small priority fix. Hopefully helps on more platforms | Nathan Letwory | |
2006-11-21 | added ConeZ/ConeX | Erwin Coumans | |
2006-11-21 | added CMake file for new Bullet 2.x | Erwin Coumans | |
2006-11-21 | ==SCons== | Nathan Letwory | |
Enable Bullet2 for Scons. This should work for all platforms, but please, test, test, test, test, test (ad infinitum) | |||
2006-11-21 | angular-only hinge updated | Erwin Coumans | |
2006-11-21 | angular-only hinge updated | Erwin Coumans | |
2006-11-21 | Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x | Erwin Coumans | |
All platforms/build systems: either upgrade to use extern/bullet2, or disable the game engine until the build is fixed. | |||
2006-11-21 | catch up with latest Bullet 2.x (not in use yet) | Erwin Coumans | |
2006-11-18 | CMake: Remove mkprot directory. Accidentally left this in from earlier ↵ | Jacques Beuarain | |
development. | |||
2006-11-17 | This updates the Makefiles for verse so they use the blender compiler | Kent Mein | |
settings, and build system. Now it builds the library in obj just like other stuff instead of the source tree directly. Its not doing the dynamic building of specific c files but JesterKing said this should be ok. So whine at him if its not.... ;) Kent | |||
2006-11-17 | CMake lists initial submission. Documentationand further verification for ↵ | Jacques Beuarain | |
different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. | |||
2006-11-14 | * undo commit from 27th of October. Fixing the long-paths issue worked only ↵ | Nathan Letwory | |
on a number of boxes, so from now on the BF_BUILDDIR=c:\b -way is the only way to properly get Blender built with scons/mingw. | |||
2006-11-13 | updating Bullet 2.x with latest changes. The integration + C-API will follow ↵ | Erwin Coumans | |
at some stage. | |||
2006-11-01 | * have blenderplayer compile with Verse support enabled. | Nathan Letwory | |