Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-27 | merge with/from trunk at r35190 | Joseph Eagar | |
2011-02-25 | fix for scons with recent change to how BINRELOC is enabled via cmake. | Campbell Barton | |
also add WITH_PYTHON define to qtcreator project generator until we get a way to add them properly. | |||
2011-02-22 | doxygen: add bullet to extern libs, some small changes in page names, and ↵ | Nathan Letwory | |
fixes around license blocks | |||
2011-02-21 | build python module without binreloc, add dummy argv[0] to initialize bprogname. | Campbell Barton | |
2011-02-15 | patch from IRIE Shinsuke, use systems openjpeg on *nix. | Campbell Barton | |
2011-02-12 | fix for building with opencollada 833 on linux. | Campbell Barton | |
2011-01-30 | remove nan-makefiles | Campbell Barton | |
2011-01-27 | gcc 4.6 compatibility commit r34520 broke OSX, this should work now. | Campbell Barton | |
2011-01-27 | [#25815] Patch gcc 4.6 | Campbell Barton | |
with minor edits, made sure it works in CMake too. | |||
2011-01-16 | fix for using un-initialized stack memory with bullet triangle mesh collisions. | Campbell Barton | |
the 4th component of the vector is used later when copying the vector. | |||
2010-12-23 | rename blenderlib to blender_add_lib | Campbell Barton | |
2010-12-23 | remove bullet CMakeLists.txt files, blender uses its own. | Campbell Barton | |
2010-12-08 | use lowercase for cmake builtin names and macros, remove contents in else() ↵ | Campbell Barton | |
and endif() which is no longer needed. | |||
2010-12-03 | Fix for compilation error caused by strict prototype checking | Sergey Sharybin | |
2010-12-03 | - added GCC warning -Wstrict-prototypes | Campbell Barton | |
- fixed bug in paste material, exposed by stricter warnings. - removed/renamed various shadowed vars. - removed BGE lamp.colour, only allow lamp.color attribute. | |||
2010-11-30 | SVN maintenance. | Guillermo S. Romero | |
2010-11-30 | Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, ↵ | Campbell Barton | |
quicktime & sndfile options. | |||
2010-11-29 | include headers in cmake source, added a script to check for consistency, ↵ | Campbell Barton | |
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too. | |||
2010-10-24 | Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build ↵ | Campbell Barton | |
with -Werror in their CMAKE_C_FLAGS_DEBUG (so all warnings give errors). but external libs which we don't maintain & generated code will have -Werror removed. This is GCC only, MSVC can be added easily. | |||
2010-10-23 | Remove msvc build files which are not needed anymore. | Campbell Barton | |
2010-10-23 | use explicit file paths for CMake rather then globing, This is recommended ↵ | Campbell Barton | |
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure. | |||
2010-10-21 | tweaks to external libs to get rid of warnings. | Campbell Barton | |
2010-10-15 | enable warning for unused args with gcc: -Wunused-parameter | Campbell Barton | |
- for cmake only apply this to source/blender, will apply globally later. - ./extern/ ./source/blender/makesrna/intern/ ignore this. | |||
2010-10-03 | added len_squared_v2v2, use instead of len_v3v3 for font handle tests, also ↵ | Campbell Barton | |
fixed some warnings. | |||
2010-09-18 | warning fixes and minor cmake changes. | Campbell Barton | |
2010-09-15 | bugfix [#23405] PNG Images bigger then 2gig wont load with blender. | Campbell Barton | |
all image formats should be able to load files bigger then 2gig (when its supported) | |||
2010-09-07 | merge from trunk at r31523 | Joseph Eagar | |
2010-09-07 | - added back zlib include (needed for win32). | Campbell Barton | |
- use list append in more places. - remove non existing include dir. | |||
2010-09-06 | - use list append in more places (preferred method since its faster) | Campbell Barton | |
- remove some unused include paths - remove unused linux path define | |||
2010-09-03 | Fix [#23569] Convex hull bounds crash Blender | Nathan Letwory | |
Reported by dobz116 This appears to happen only on 64bit Windows. An issue for this part of code was reported at http://code.google.com/p/bullet/issues/detail?id=204 and fixed at http://code.google.com/p/bullet/source/detail?r=1650 . The code change also fixes the crash we experience: merged changes. | |||
2010-08-30 | Finally change SConscript tabs to spaces. | Nathan Letwory | |
2010-08-25 | rename most scons build targets to match cmake | Campbell Barton | |
2010-08-24 | rename some cmake build targets | Campbell Barton | |
2010-08-03 | build options to disable image formats WITH_CINEON, WITH_HDR. | Campbell Barton | |
- updated cmake, make & scons. - renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc. | |||
2010-07-17 | spelling correction: alredy --> already | Campbell Barton | |
2010-07-13 | Fix #22829: build error in openjpeg with SSE using MSVC, already fixed | Brecht Van Lommel | |
in openjpeg svn but not in any release, so adding just that fix for now. | |||
2010-07-09 | Fix #22796: GLEW compile errors on FreeBSD (this time in the right branch). | Brecht Van Lommel | |
2010-06-17 | Revert changes back to original state, before 29506. | Guillermo S. Romero | |
2010-06-17 | == SoC Bullet - Bullet Upgrade to 2.76 == | Joshua Leung | |
Updated Blender's Bullet to 2.76 in this branch only. This update was done by: 1) deleting the contents of the existing extern/bullet2/src directory (leaving the .svn folder in place), 2) copy/pasting the contents of the bullet/src directory (from unzipped Bullet archive) into this newly cleared folder. Hopefully there aren't any patches that are still needed from the Bullet we had in source. --- Note: I didn't use Moguri's patch, since that was giving me compile errors with headers not being able to be found. [[Split portion of a mixed commit.]] | |||
2010-04-27 | [#21753] allowing to compile on FreeBSD 8.0 | Campbell Barton | |
patch on libopenjpeg | |||
2010-03-21 | Fix syntax for ID keyword. | Guillermo S. Romero | |
2010-02-14 | prepare to remove ffmpeg stuff in extern | Martin Poirier | |
2010-02-04 | Add btBvhTriangleMeshShape::buildOptimizedBvh() in preparation of next ↵ | Benoit Bolsee | |
commit. This patch has been approved already and will be in Bullet 2.76. | |||
2010-01-06 | Bullet: rework softbody raytest patch after approval by Erwin. | Benoit Bolsee | |
2009-12-22 | Bullet: synchronize soft body helpers with current SVN. | Benoit Bolsee | |
2009-12-04 | BGE: Add option to return UV coordinates aofthe hit point to ↵ | Benoit Bolsee | |
KX_GameObject::rayCast(). Details in PyDoc. | |||
2009-12-01 | Eigen: fix 10.5 ppc compile error | Damien Plisson | |
2009-11-30 | scons + gcc linking fix for bullet softbodies: | Joshua Leung | |
Upped the priority for the softbody module so that gcc linkers (mingw, linux-gcc) would be able to resolve the dependencies. MSVC still worked though. | |||
2009-11-28 | BGE: ray casting works on soft body, the hit polygon is also returned. The ↵ | Benoit Bolsee | |
modifications to Bullet have been reported to Bullet forum. Note: welding is completely disabled on soft body as it breaks the relationship between the soft body collision shape and the graphics mesh without bringing any additional stability (the reverse actually). | |||
2009-11-22 | MSVC 9 projectfiles | Andrea Weikert | |
* Added GLEW_STATIC where necessary to make Blender compile again * First attempt at compiling blenderplayer again - compiles, but doesn't link yet * removed deprecated SND_ functions from blenderplayer |