Age | Commit message (Expand) | Author |
2009-05-08 | Tweaks to build systems. Just some small cleanups... | Kent Mein |
2009-05-06 | Big, big commit!! | Diego Borghetti |
2009-04-20 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19... | Brecht Van Lommel |
2009-04-13 | 2.5 MSVC projectfiles | Andrea Weikert |
2009-03-26 | remove ODE, build systems and BGE are ignoring it already. | Campbell Barton |
2009-03-19 | Makefile updates for Blender 2.5 (from GSR) | Chris Want |
2009-03-18 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r18... | Brecht Van Lommel |
2009-03-10 | Addes libopenjpeg (jpeg2000) support to the Makefiles | Kent Mein |
2009-03-09 | upgrade to latest Bullet trunk, fix related to vehicle anti-roll, added const... | Erwin Coumans |
2009-03-06 | Addes jpeg2000 support to cmake. | Kent Mein |
2009-03-05 | MSVC9 project file update for Bullet upgrade. | Benoit Bolsee |
2009-03-03 | Fix build: don't use Character stuff, it wasn't meant to be included in Blend... | Erwin Coumans |
2009-03-03 | Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be ... | Erwin Coumans |
2009-02-26 | better remove t1_generate_luts.c rather then in scons. | Campbell Barton |
2009-02-26 | openjpeg contained a C file with a main() function, user reported it was over... | Campbell Barton |
2009-02-25 | Building the game engine with Solid/Sumo is now optional for scons using WITH... | Campbell Barton |
2009-02-21 | 2.5 / Scons | Building on 64bit Windows | Nathan Letwory |
2009-02-16 | SCons: | Nathan Letwory |
2009-02-08 | == REDCODE == | Peter Schlaile |
2009-02-08 | == REDCODE == | Peter Schlaile |
2009-01-26 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17... | Brecht Van Lommel |
2009-01-24 | * make sure openjpeg stuff compiles and links properly. | Nathan Letwory |
2009-01-14 | Bullet bug fix: bad pointer in btCompoundShape::addChildShape() - patch submi... | Benoit Bolsee |
2009-01-04 | 2.5 / Cleanup | Nathan Letwory |
2008-12-25 | 2.5 / SCons / BGE | Nathan Letwory |
2008-12-23 | 2.5 / SCons | Nathan Letwory |
2008-12-23 | 2.5 / SCons | Nathan Letwory |
2008-12-14 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r17... | Brecht Van Lommel |
2008-11-24 | patch #8583: Add support for gcc on irix | Stefan Gartner |
2008-11-11 | Add MSVC90 project files - part 3. Extern and Intern projects are merged in p... | Benoit Bolsee |
2008-11-10 | Add MSVC90 project files - part 2. | Benoit Bolsee |
2008-11-05 | * doing some warning cleaning | Nathan Letwory |
2008-11-05 | * enable openjpeg building for win32/msvc | Nathan Letwory |
2008-10-31 | * Minimum SCons version is now 1.0.0 | Nathan Letwory |
2008-10-22 | * Minor cleanup of SCons files | Nathan Letwory |
2008-10-18 | BGE bug #17858 fixed: [SHOWSTOPPER] BGE Memory leak. The memory leak has bee... | Benoit Bolsee |
2008-10-14 | bugfix: copy/paste bug merged from Bullet main repo into Blender, hope it sti... | Erwin Coumans |
2008-10-12 | Last (hopefully) soft body fixes: | Erwin Coumans |
2008-10-11 | remove constraints from world, if not done yet | Erwin Coumans |
2008-10-04 | bugfix: add Ghost support for soft bodies, so that they don't collide with gh... | Erwin Coumans |
2008-10-04 | Move the Solaris workaround in btScalar behind the sun define, to only make s... | Erwin Coumans |
2008-10-03 | Solaris was having problems with sqrtf and friends again. | Kent Mein |
2008-10-02 | Maybe not needed, I was running into some problems though | Kent Mein |
2008-10-01 | Disable building of fftw | Daniel Genrich |
2008-10-01 | Update MSVC project file for Bullet soft body. Strange, I though I already fi... | Benoit Bolsee |
2008-10-01 | add support for Bullet soft body constraints against a Bullet rigid body, as ... | Erwin Coumans |
2008-10-01 | add setUnscaledRadius for btSphereShape | Erwin Coumans |
2008-09-29 | added anisotropic friction support for Bullet. Both for static and dynamic ob... | Erwin Coumans |
2008-09-28 | Commiting fftw lib into extern for ocean patch | Daniel Genrich |
2008-09-27 | force collision bound type to be convex hull or concave triangle mesh for sof... | Erwin Coumans |