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2018-06-29Merge branch 'master' into blender2.8Campbell Barton
2018-06-29Cleanup: trailing newlinesCampbell Barton
2018-06-20Merge branch 'master' into blender2.8Campbell Barton
2018-06-20Cleanup: quiet warningCampbell Barton
2018-06-18Cleanup: whitespaceCampbell Barton
2018-06-17Cleanup: trailing space in CMake filesCampbell Barton
2018-06-09Audaspace: add support for latest ffmpeg.Jörg Müller
2018-05-28Merge remote-tracking branch 'origin/master' into blender2.8Ray Molenkamp
2018-05-28Windows: Add support for building with clang.Ray Molenkamp
This commit contains the minimum to make clang build/work with blender, asan and ninja build support is forthcoming Things to note: 1) Builds and runs, and is able to pass all tests (except for the freestyle_stroke_material.blend test which was broken at that time for all platforms by the looks of it) 2) It's slightly faster than msvc when using cycles. (time in seconds, on an i7-3370) victor_cpu msvc:3099.51 clang:2796.43 pavillon_barcelona_cpu msvc:1872.05 clang:1827.72 koro_cpu msvc:1097.58 clang:1006.51 fishy_cat_cpu msvc:815.37 clang:722.2 classroom_cpu msvc:1705.39 clang:1575.43 bmw27_cpu msvc:552.38 clang:561.53 barbershop_interior_cpu msvc:2134.93 clang:1922.33 3) clang on windows uses a drop in replacement for the Microsoft cl.exe (takes some of the Microsoft parameters, but not all, and takes some of the clang parameters but not all) and uses ms headers + libraries + linker, so you still need visual studio installed and will use our existing vc14 svn libs. 4) X64 only currently, X86 builds but crashes on startup. 5) Tested with llvm/clang 6.0.0 6) Requires visual studio integration, available at https://github.com/LazyDodo/llvm-vs2017-integration 7) The Microsoft compiler spawns a few copies of cl in parallel to get faster build times, clang doesn't, so the build time is 3-4x slower than with msvc. 8) No openmp support yet. Have not looked at this much, the binary distribution of clang doesn't seem to include it on windows. 9) No ASAN support yet, some of the sanitizers can be made to work, but it was decided to leave support out of this commit. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D3304
2018-04-17Removing Blender Game Engine from Blender 2.8Dalai Felinto
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
2018-04-16Audaspace: Change default plugin path on windows.Jörg Müller
This was suggested by Ray Molenkamp in order to avoid problems with thumbnail dlls.
2018-04-08Merge branch 'master' into blender2.8Sybren A. Stüvel
2018-04-07Bullet: Fix velocity calculation of new spring constraintSergej Reich
This is a backport of bullet commit: 86ca7dc
2018-03-23Merge branch 'master' into blender2.8Sergey Sharybin
2018-03-23Glog/gflags: Reduce amount of local modificationsSergey Sharybin
With better directory layout and more proper include statements we can avoid several local modifications, such as changing config.h for Windows Glog and the ones related on pass-through statements in logging headers in Glog. This commit also makes unused functions not-a-warning for external code.
2018-03-22Merge branch 'master' into blender2.8Antonio Vazquez
2018-03-22Glog: Restore some custom config for MSVC2015Sergey Sharybin
2018-03-22GLog: Tweak settings according to our configSergey Sharybin
We do have gflags.
2018-03-22Glog: Workaround mess around windows and non-windows headersSergey Sharybin
Seems we can not use include directories order trick, since files are included form inside ".." string, which forces current directory to be checked first.
2018-03-22GFlags: Fix usage of unused attributeSergey Sharybin
2018-03-22Glog: Attempt to fix compilation error on WindowsSergey Sharybin
Ideally it should be possible without hacking into sources files of Glog itself.
2018-03-22Glog: Restore haiko OSSergey Sharybin
2018-03-22Merge branch 'master' into blender2.8Sergey Sharybin
2018-03-22Update Google librariesSergey Sharybin
This commit updates: - gflags 2.2.0 -> 2.2.1 - glog 0.3.4 -> 0.3.4 - gmock 1.7.0 -> 1.8.0 - gtest 1.7.0 -> 1.8.0
2018-03-13Merge branch 'master' into blender2.8Campbell Barton
2018-03-13Cleanup: doxygen commentsCampbell Barton
2018-02-28Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-28Update CUEW to latest versionBrecht Van Lommel
Some Linux distribution have only libcuda.so.1, not libcuda.so.
2018-02-09Merge branch 'master' into blender2.8Campbell Barton
2018-02-09CMake: include missing headersCampbell Barton
2018-02-08Merge branch 'master' into blender2.8Sergey Sharybin
2018-02-08Remove Carve booleanSergey Sharybin
We've got quite comprehensive BMesh based implementation, which is way easier for maintenance than abandoned Carve library. After all the time BMesh implementation was working on the same level of limitations about manifold meshes and touching edges than Carve. Is better to focus on maintaining one boolean implementation now. Reviewers: campbellbarton Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D3050
2018-02-07Merge branch 'master' into blender2.8Brecht Van Lommel
2018-02-07Update CUEW to latest versionBrecht Van Lommel
This brings separate initialization for libcuda and libnvrtc, which fixes Cycles nvrtc compilation not working on build machines without CUDA hardware available. Differential Revision: https://developer.blender.org/D3045
2018-02-04Merge branch 'master' into blender2.8Campbell Barton
2018-02-03cycles: Add an nvrtc based cubin cli compiler.Ray Molenkamp
nvcc is very picky regarding compiler versions, severely limiting the compiler we can use, this commit adds a nvrtc based compiler that'll allow us to build the cubins even if the host compiler is unsupported. for details see D2913. Differential Revision: http://developer.blender.org/D2913
2018-02-01Fix audaspace mess in 2.8Dalai Felinto
All these files were removed since accidental commit, revert and merge in 2.8. ea31f0ac3b877e + 0a4e170c28cec + 11f9a23a286c17f + 7b27b10fa6a6
2018-02-01Merge branch 'master' into blender2.8Germano
2018-02-01Revert "tmp"Germano
This reverts commit ea31f0ac3b877eb0df4c47d0c908d11d1bff33e4.
2018-02-01tmpGermano
2017-11-30Merge branch 'master' into blender2.8Campbell Barton
2017-11-30Haiku OS SupportCampbell Barton
D2860 by @miqlas Even though Haiku is a niche OS, only minor changes are needed.
2017-11-28Audaspace: Fix -Wreorder warningSergey Sharybin
Makes building less noisy, helps catching real introduced warnings/errors. @xeXyon, mind having a look here and possibly apply to upstream? :)
2017-10-30CMake: cleanupCampbell Barton
2017-10-30CMake: cleanupCampbell Barton
2017-10-29Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-10-29Curve Fitting: heap reinsertion optimizationCampbell Barton
2017-09-15Merge branch 'master' into blender2.8Campbell Barton
2017-09-15Fix T52763: Boolean problem with vertex groupSergey Sharybin
2017-08-19Audaspace: cmake fixes, lowering to 3.0 minimum required.Jörg Müller