Age | Commit message (Expand) | Author |
2006-06-25 | == FFMPEG == | Peter Schlaile |
2006-06-25 | == FFMPEG == | Peter Schlaile |
2006-06-25 | == FFMPEG == | Peter Schlaile |
2006-06-23 | When I made solid and qhull not build when not needed I switched their | Kent Mein |
2006-06-23 | *msvc project update | Joseph Gilbert |
2006-06-23 | bugfix: tau/damping not linked up, this allows for solving some physics setu... | Erwin Coumans |
2006-06-22 | workaround for a irregularity/bug in physics system (happens very seldom, jus... | Erwin Coumans |
2006-06-22 | clarified text to catch some rare collision issue | Erwin Coumans |
2006-06-21 | small fix to make it so solid and qhull are not build if not needed. | Kent Mein |
2006-06-20 | bugfix: removing constraints should activate rigidbodies. | Erwin Coumans |
2006-06-19 | bugfix/workaround for problem with hard-coded collision margins being too lar... | Erwin Coumans |
2006-06-17 | Bulllet bugfix, assignment rather then test | Erwin Coumans |
2006-06-17 | fixed synchronisation problem with (kept on loosing this documentation bit wh... | Erwin Coumans |
2006-06-17 | fixed Bullet bug: constraints didn't merge simulation islands. | Erwin Coumans |
2006-06-17 | MSVC6 | Jens Ole Wund |
2006-06-16 | bullet + GE happy on msvc6 again :) | Jens Ole Wund |
2006-06-15 | try to catch error/ freezing reported on OSX | Erwin Coumans |
2006-06-12 | Bullet, bugfix: don't simulate when substeps are set to 0 | Erwin Coumans |
2006-06-05 | Bugfix #4081: support for OpenBSD platform for scons. Big thanks to Nathan H... | Ken Hughes |
2006-05-24 | improved GJK accuracy for large objects | Erwin Coumans |
2006-05-23 | -added basic support for GameActuator 'load game', relative paths were broken... | Erwin Coumans |
2006-05-20 | Bullet: added per-contact point user-cache, + callback. This allows Collision... | Erwin Coumans |
2006-05-13 | update to msvc7 projectfiles | Joseph Gilbert |
2006-05-11 | - Charlie provided a work-around for some armature related crashes | Erwin Coumans |
2006-05-11 | fixed raycasting related issue | Erwin Coumans |
2006-05-11 | - Added support for kinematic objects (interaction between rigidbodies), deri... | Erwin Coumans |
2006-05-10 | (experimental) logic timestep to 60hertz instead of 30 hertz. | Erwin Coumans |
2006-05-09 | fixed 2 physics related bugs (friction had a typo, and jacobian calculation too) | Erwin Coumans |
2006-05-09 | fixed Bullet raycasting filtering issue | Erwin Coumans |
2006-04-28 | missing commit. this profiling is disabled in Blender, but the headerfile is ... | Erwin Coumans |
2006-04-28 | - fixed Bullet noResponse/ghost mode | Erwin Coumans |
2006-04-26 | added Bullet rigidbodies that behave like Sumo 'dynamic', without rotations. ... | Erwin Coumans |
2006-04-26 | fixed several internal Bullet rigidbody dynamics bugs: | Erwin Coumans |
2006-04-24 | fixes in raycasting | Erwin Coumans |
2006-04-23 | use ContinuousConvexCollision for raycaster, fixes raycast problems | Erwin Coumans |
2006-04-18 | Update to the VC7 projectfiles. | Joseph Gilbert |
2006-04-17 | Bullet physics: fixed some accuracy problem (square length should be compared... | Erwin Coumans |
2006-04-17 | added support for 'Ghost' object and collision sensor (preliminary) | Erwin Coumans |
2006-04-16 | ==Something very minor== | Chris Want |
2006-04-14 | enabled ipo in combination with physics (no friction effect from kinematic to... | Erwin Coumans |
2006-04-13 | don't use Epa yet | Erwin Coumans |
2006-04-13 | a lot of work in a few small changes to improve penetration depth. and some f... | Erwin Coumans |
2006-04-11 | applied Charlies patch, reverted some GLSL shader stuff, improved penetration... | Erwin Coumans |
2006-04-11 | finished RemoveHandle implementation | Erwin Coumans |
2006-04-08 | fixed a lot of GCC 4.0 warnings. | Erwin Coumans |
2006-04-07 | added HingeConstraint.cpp to SConscript | Erwin Coumans |
2006-04-07 | added hinge constraint support to Bullet physics | Erwin Coumans |
2006-04-05 | fixed two issues that hinder linux build | Erwin Coumans |
2006-04-05 | improved some Bullet Dynamics, related to friction/contact constraints. | Erwin Coumans |
2006-04-03 | fixed a crashing bug in new vehicle physics, and removed some debugging code ... | Erwin Coumans |